Player Matchup

Sol
Sol
Chiill Viibes
Sol
Level 27
God Stats
22W - 33L
1,410 SR
Queue Stats
31W - 62L
1,210 Elo+
Party 1
Ares
Ares
newbzealand
Ares
Level 68
God Stats
22W - 22L
1,426 SR
Queue Stats
142W - 165L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
soulsrevived
Morgan Le Fay
Level 62
God Stats
5W - 11L
1,500 SR
Queue Stats
33W - 64L
1,210 Elo+
Party 1
Team Averages
Level 52
1,445 SR
1,262 Elo+

VS

Team Averages
Level 87
1,507 SR
1,350 Elo+
Scylla
Scylla
D ghost3
Scylla
Level 38
God Stats
41W - 73L
1,436 SR
Queue Stats
45W - 79L
1,355 Elo+
Solo
Neith
Neith
tazmanpd
Neith
Level 128
God Stats
31W - 30L
1,446 SR
Queue Stats
59W - 79L
1,308 Elo+
Solo
Da Ji
Da Ji
theclosedcoffin
Da Ji
Level 96
God Stats
14W - 10L
1,639 SR
Queue Stats
81W - 95L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,947
722
9,170
9,607
4,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 0 / 6
8,857
805
5,537
10,596
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
soulsrevived
Morgan Le Fay
14
4 / 2 / 3
8,517
774
8,860
7,411
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D ghost3
Scylla
13
1 / 2 / 1
7,517
683
7,849
9,536
4,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
tazmanpd
Neith
13
0 / 3 / 2
7,243
658
5,126
8,414
3,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
7,518
683
7,324
10,086
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Scylla
D ghost3
Scylla
1
2
1
0.75
W
2
0
6
5
W
Morgan Le Fay
soulsrevived
Morgan Le Fay
4
2
3
2.75
L
Neith
tazmanpd
Neith
0
3
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
20,299
27,614
Taken
28,036
20,051
Mitigated
12,079
7,087
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,170
2,526
0
4,239
9,607
4,052
1,827
2,747
6,860
22,972
0
L
Scylla
D ghost3
Scylla
7,849
385
0
2,606
9,536
4,122
54
8,482
982
25,817
0
W
5,537
295
0
1,078
10,596
12,412
209
2,753
7,843
9,970
0
W
Morgan Le Fay
soulsrevived
Morgan Le Fay
8,860
805
0
1,770
7,411
3,587
421
2,364
5,047
45,582
0
L
Neith
tazmanpd
Neith
5,126
2,439
84
1,902
8,414
3,594
1,063
7,469
855
0
25,812
L
7,324
2,246
0
1,662
10,086
4,363
0
7,358
2,584
0
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
22,278
110
Minions Killed
114
0
Camps Cleared
0
585,292
Distance Traveled
594,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,947
722
32
3
0
177,984
0
L
Scylla
7,517
683
43
4
0
202,198
0
W
Ares
8,857
805
12
1
0
223,481
0
W
Morgan Le Fay
8,517
774
66
6
0
183,827
0
L
Neith
7,243
658
49
4
0
192,837
0
L
Da Ji
7,518
683
22
2
0
199,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role