Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JalinRabey
Loki
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 40L
1,123 Elo+
Solo
Martichoras
Martichoras
Kanteshi
Martichoras
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,419 Elo+
Solo
Chaac
Chaac
XxFausquixX
Chaac
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 142L
1,482 Elo+
Party 2
Ares
Ares
jerobarragan
Ares
Level 66
God Stats
13W - 10L
1,452 SR
Queue Stats
192W - 207L
1,474 Elo+
Party 2
Team Averages
Level 71
1,490 SR
1,400 Elo+

VS

Team Averages
Level 93
1,519 SR
1,365 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DARKNESSME
Chaac
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,107 Elo+
Party 1
Hera
Hera
Daruh
Hera
Level 139
God Stats
3W - 1L
1,743 SR
Queue Stats
263W - 230L
1,503 Elo+
Solo
Apollo
Apollo
Zedless10
Apollo
Level 8
God Stats
0W - 2L
1,281 SR
Queue Stats
15W - 27L
1,220 Elo+
Party 1
Sylvanus
Sylvanus
vulgowelldocreu
Sylvanus
Level 135
God Stats
12W - 9L
1,573 SR
Queue Stats
208W - 199L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 1
7,390
672
5,395
5,115
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 3
7,153
650
4,769
8,667
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Kanteshi
Martichoras
11
1 / 0 / 0
6,204
564
3,139
4,918
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
6,815
620
5,599
8,734
8,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 1
6,079
553
825
4,014
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 2 / 2
6,921
629
2,381
7,099
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
10
2 / 3 / 1
5,604
509
5,848
8,823
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
Daruh
Hera
11
1 / 4 / 0
5,639
513
2,444
8,243
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Zedless10
Apollo
6
0 / 3 / 0
4,512
410
162
4,663
1,341
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
0 / 0 / 1
5,458
496
1,136
3,433
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
L
Mercury
 
Mercury
1
2
2
1
L
Chaac
2
3
1
0.83
L
Hera
Daruh
Hera
1
4
0
0.25
W
5
3
3
2.17
W
Martichoras
Kanteshi
Martichoras
1
0
0
1
W
1
2
2
1
L
Apollo
Zedless10
Apollo
0
3
0
0
W
1
0
1
1.5
L
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
11,971
31,448
Taken
32,261
19,082
Mitigated
15,011
11,651
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,395
145
545
3,380
5,115
1,718
0
1,743
3,372
60,716
0
L
Mercury
 
Mercury
2,381
1,379
0
920
7,099
2,393
0
102
6,997
0
60,252
L
Chaac
5,848
1,964
0
2,364
8,823
5,435
0
0
8,823
0
27,149
L
Hera
Daruh
Hera
2,444
405
0
1,229
8,243
3,019
0
4,598
3,645
48,969
0
W
4,769
1,472
0
974
8,667
2,979
0
192
8,391
0
48,221
W
Martichoras
Kanteshi
Martichoras
3,139
1,294
0
1,988
4,918
2,086
412
173
4,745
0
49,617
W
5,599
1,465
0
3,495
8,734
8,952
0
0
8,091
0
50,555
L
Apollo
Zedless10
Apollo
162
91
0
121
4,663
1,341
0
0
4,663
0
14,794
W
825
0
0
1,269
4,014
3,347
0
1,472
2,542
12,050
0
L
Sylvanus
1,136
470
570
1,287
3,433
2,823
0
1,520
1,913
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
28,134
410
Minions Killed
298
0
Camps Cleared
0
1,134,707
Distance Traveled
1,063,025
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,390
672
119
11
0
235,460
2
L
Mercury
6,921
629
121
11
0
275,393
1
L
Chaac
5,604
509
37
3
0
203,373
0
L
Hera
5,639
513
76
7
0
194,744
2
W
Loki
7,153
650
77
7
0
254,501
0
W
Martichoras
6,204
564
111
10
0
200,346
0
W
Chaac
6,815
620
88
8
0
206,013
0
L
Apollo
4,512
410
31
3
0
178,591
0
W
Ares
6,079
553
15
1
0
238,387
5
L
Sylvanus
5,458
496
33
3
0
210,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role