Player Matchup

Thanatos
Thanatos
FairlyAnnoyed
Thanatos
Level 44
God Stats
13W - 26L
1,377 SR
Queue Stats
180W - 196L
1,343 Elo+
Party 1
King Arthur
King Arthur
MrFanboyy
King Arthur
Level 39
God Stats
2W - 6L
1,418 SR
Queue Stats
33W - 35L
1,348 Elo+
Solo
He Bo
He Bo
Sicelet
He Bo
Level 89
God Stats
48W - 47L
1,572 SR
Queue Stats
430W - 450L
1,483 Elo+
Solo
Sylvanus
Sylvanus
TempU-GammaBomb
Sylvanus
Level 107
God Stats
41W - 25L
1,688 SR
Queue Stats
307W - 308L
1,464 Elo+
Party 1
Martichoras
Martichoras
olrA
Martichoras
Level 81
God Stats
6W - 5L
1,671 SR
Queue Stats
257W - 261L
1,460 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,419 Elo+

VS

Team Averages
Level 46
1,551 SR
1,374 Elo+
Odin
Odin
Emilianoelorza
Odin
Level 49
God Stats
12W - 6L
1,466 SR
Queue Stats
240W - 246L
1,400 Elo+
Solo
Martichoras
Martichoras
Grosminetmonki
Martichoras
Level 41
God Stats
10W - 3L
1,706 SR
Queue Stats
203W - 157L
1,363 Elo+
Party 2
Anubis
Anubis
NotVerypoggies
Anubis
Level 64
God Stats
2W - 0L
1,595 SR
Queue Stats
4W - 3L
1,422 Elo+
Solo
Hun Batz
Hun Batz
VanillaChips340
Hun Batz
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 140L
1,391 Elo+
Solo
Khepri
Khepri
Verdinari
Khepri
Level 20
God Stats
2W - 2L
1,487 SR
Queue Stats
9W - 17L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FairlyAnnoyed
Thanatos
9
1 / 1 / 0
5,190
472
2,384
8,921
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

King Arthur
MrFanboyy
King Arthur
11
2 / 0 / 0
6,099
554
4,404
7,165
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Sicelet
He Bo
9
0 / 2 / 1
5,123
466
3,500
6,692
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
0 / 5 / 2
5,251
477
2,845
9,708
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
olrA
Martichoras
9
1 / 3 / 0
5,799
527
4,015
7,672
3,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,786
526
4,332
7,837
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Grosminetmonki
Martichoras
12
5 / 1 / 2
7,040
640
8,092
7,605
3,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 0 / 1
6,436
585
8,469
4,427
2,474
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
10
0 / 1 / 2
5,617
511
2,330
7,197
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Verdinari
Khepri
9
1 / 0 / 8
6,010
546
2,969
5,311
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Thanatos
FairlyAnnoyed
Thanatos
1
1
0
1
W
Martichoras
Grosminetmonki
Martichoras
5
1
2
6
L
King Arthur
MrFanboyy
King Arthur
2
0
0
2
W
5
0
1
5.5
L
He Bo
Sicelet
He Bo
0
2
1
0.25
L
Sylvanus
0
5
2
0.2
W
Hun Batz
0
1
2
1
W
Khepri
Verdinari
Khepri
1
0
8
5
L
Martichoras
olrA
Martichoras
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
26,192
40,158
Taken
32,377
18,700
Mitigated
16,533
11,924
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,332
737
0
750
7,837
3,728
0
205
7,632
0
33,959
L
Thanatos
FairlyAnnoyed
Thanatos
2,384
961
0
5,038
8,921
2,833
0
3,885
5,036
0
31,504
W
Martichoras
Grosminetmonki
Martichoras
8,092
4,449
0
4,105
7,605
3,483
901
878
6,727
0
55,085
L
King Arthur
MrFanboyy
King Arthur
4,404
345
0
1,655
7,165
5,927
0
0
7,165
644
35,474
W
8,469
443
0
2,249
4,427
2,474
273
1,811
2,616
47,643
0
L
He Bo
Sicelet
He Bo
3,500
225
0
1,000
6,692
1,797
0
3,356
3,336
29,555
0
L
Sylvanus
2,845
858
1,458
1,298
9,708
4,857
0
3,992
5,716
14,397
0
W
Hun Batz
2,330
633
0
4,174
7,197
2,552
44
1,791
5,406
0
36,733
W
Khepri
Verdinari
Khepri
2,969
311
1,141
1,229
5,311
4,296
0
1,865
3,446
12,283
0
L
Martichoras
olrA
Martichoras
4,015
1,749
0
1,475
7,672
3,286
220
205
7,467
0
40,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
30,889
260
Minions Killed
303
0
Camps Cleared
0
998,421
Distance Traveled
1,016,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,786
526
63
6
0
200,483
0
L
Thanatos
5,190
472
67
6
0
219,051
0
W
Martichoras
7,040
640
83
8
0
206,525
0
L
King Arthur
6,099
554
59
5
0
188,224
0
W
Anubis
6,436
585
75
7
0
183,861
0
L
He Bo
5,123
466
47
4
0
212,699
0
L
Sylvanus
5,251
477
16
1
0
179,487
0
W
Hun Batz
5,617
511
66
6
0
235,228
0
W
Khepri
6,010
546
16
1
0
190,229
2
L
Martichoras
5,799
527
71
6
0
198,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role