Player Matchup

Janus
Janus
CallMeColin
Janus
Level 110
God Stats
4W - 2L
1,584 SR
Queue Stats
191W - 180L
1,440 Elo+
Party 2
Scylla
Scylla
ChillyIslander
Scylla
Level 28
God Stats
2W - 1L
1,249 SR
Queue Stats
108W - 104L
1,390 Elo+
Party 2
Vamana
Vamana
K1NG_NOVAA
Vamana
Level 61
God Stats
4W - 1L
1,523 SR
Queue Stats
77W - 94L
1,386 Elo+
Party 1
Khepri
Khepri
Kuyamig
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
QueenNova1011
Hou Yi
Level 34
God Stats
1W - 1L
1,124 SR
Queue Stats
64W - 116L
1,292 Elo+
Party 1
Team Averages
Level 50
1,396 SR
1,401 Elo+

VS

Team Averages
Level 22
1,359 SR
1,396 Elo+
Chiron
Chiron
Candieheart
Chiron
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
44W - 74L
1,329 Elo+
Solo
Nemesis
Nemesis
MajorCo519
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Geb
Geb
Tupapirrin
Geb
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
17W - 22L
1,626 Elo+
Solo
He Bo
He Bo
XxBUZZOBOY2 xX
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo
Scylla
Scylla
lolo3344
Scylla
Level 17
God Stats
0W - 2L
1,262 SR
Queue Stats
9W - 39L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
7,327
1,221
7,800
3,464
2,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
2 / 0 / 8
6,401
1,067
4,251
3,210
1,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vamana
K1NG_NOVAA
Vamana
11
1 / 1 / 7
6,319
1,053
4,344
5,711
5,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Kuyamig
Khepri
11
4 / 2 / 9
7,252
1,209
3,206
7,443
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 5
6,429
1,072
3,437
4,132
1,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 5 / 2
5,400
900
6,413
7,291
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
MajorCo519
Nemesis
8
0 / 5 / 0
4,772
795
2,631
6,333
2,734
12
1 / 0 / 2
5,650
942
3,078
3,838
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 3
5,160
860
2,458
5,506
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
lolo3344
Scylla
8
1 / 1 / 2
5,125
854
625
2,358
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
14
Kills
3
3
Deaths
14
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Chiron
1
5
2
0.4
W
2
0
8
6
W
Vamana
K1NG_NOVAA
Vamana
1
1
7
4.5
W
Khepri
Kuyamig
Khepri
4
2
9
4.25
L
Nemesis
MajorCo519
Nemesis
0
5
0
0
W
1
0
5
3.5
L
1
0
2
2
L
0
3
3
0.5
L
Scylla
lolo3344
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
15,205
23,960
Taken
25,326
15,885
Mitigated
12,283
9,302
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,800
779
2,349
634
3,464
2,086
748
644
2,820
21,449
0
L
Chiron
6,413
2,654
363
323
7,291
2,971
0
5,488
1,803
0
10,838
W
4,251
883
0
399
3,210
1,436
930
696
2,514
4,667
0
W
Vamana
K1NG_NOVAA
Vamana
4,344
2,467
307
1,862
5,711
5,093
411
2,257
3,454
0
6,499
W
Khepri
Kuyamig
Khepri
3,206
570
1,032
2,081
7,443
5,357
0
1,118
6,325
5,456
0
L
Nemesis
MajorCo519
Nemesis
2,631
1,067
0
179
6,333
2,734
0
3,301
3,032
0
3,630
W
3,437
1,100
0
638
4,132
1,913
1,895
1,446
2,686
0
12,044
L
3,078
116
1,265
1,993
3,838
2,775
0
1,982
1,856
11,141
0
L
2,458
333
65
428
5,506
2,551
0
3,144
2,362
5,875
0
L
Scylla
lolo3344
Scylla
625
147
0
81
2,358
1,252
0
1,342
1,016
2,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
26,107
66
Minions Killed
38
0
Camps Cleared
0
681,428
Distance Traveled
482,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,327
1,221
32
5
0
135,037
0
L
Chiron
5,400
900
11
2
0
96,565
0
W
Scylla
6,401
1,067
0
0
0
132,898
0
W
Vamana
6,319
1,053
5
1
0
159,034
0
W
Khepri
7,252
1,209
7
1
0
127,586
0
L
Nemesis
4,772
795
4
1
0
105,473
0
W
Hou Yi
6,429
1,072
22
4
0
126,873
0
L
Geb
5,650
942
6
1
0
121,072
0
L
He Bo
5,160
860
12
2
0
95,766
0
L
Scylla
5,125
854
5
1
0
63,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role