Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BrandyPepper
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,474 Elo+
Solo
King Arthur
King Arthur
Urgancel
King Arthur
Level 41
God Stats
2W - 2L
1,470 SR
Queue Stats
104W - 140L
1,466 Elo+
Solo
Aphrodite
Aphrodite
embatawe
Aphrodite
Level 103
God Stats
1W - 1L
1,703 SR
Queue Stats
156W - 139L
1,558 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,500 Elo+

VS

Team Averages
Level 87
1,546 SR
1,496 Elo+
Nemesis
Nemesis
AlanLeDésosseur
Nemesis
Level 84
God Stats
6W - 2L
1,937 SR
Queue Stats
303W - 302L
1,491 Elo+
Party 2
Arachne
Arachne
MeTrollOnly
Arachne
Level 67
God Stats
2W - 1L
1,518 SR
Queue Stats
43W - 41L
1,473 Elo+
Party 1
Yemoja
Yemoja
Tezzz59
Yemoja
Level 89
God Stats
1W - 0L
1,263 SR
Queue Stats
184W - 152L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
bmeus
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
llSLICEnDICEll
Hun Batz
Level 109
God Stats
4W - 2L
1,511 SR
Queue Stats
63W - 65L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 3 / 7
7,915
879
7,955
5,542
2,177
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
13
5 / 3 / 6
7,530
837
12,991
11,352
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
BrandyPepper
Cliodhna
12
2 / 4 / 7
7,130
792
6,601
8,173
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Urgancel
King Arthur
9
2 / 1 / 4
6,563
729
3,578
6,049
4,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
embatawe
Aphrodite
14
2 / 3 / 11
7,516
835
8,468
10,226
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
7,897
877
6,912
10,627
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MeTrollOnly
Arachne
15
4 / 3 / 2
8,841
982
7,662
9,004
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Tezzz59
Yemoja
16
3 / 0 / 9
9,255
1,028
6,551
8,842
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
bmeus
Jormungandr
13
3 / 5 / 3
7,774
864
7,763
10,427
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
14
2 / 2 / 8
7,886
876
8,846
8,924
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
14
Kills
14
14
Deaths
14
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
7
2.17
L
Anubis
 
Anubis
5
3
6
2.67
W
2
4
6
1.25
L
Cliodhna
BrandyPepper
Cliodhna
2
4
7
1.38
W
Arachne
MeTrollOnly
Arachne
4
3
2
1.67
W
Yemoja
Tezzz59
Yemoja
3
0
9
7.5
L
King Arthur
Urgancel
King Arthur
2
1
4
4
W
Jormungandr
bmeus
Jormungandr
3
5
3
0.9
L
Aphrodite
embatawe
Aphrodite
2
3
11
2.5
W
Hun Batz
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
37,734
41,342
Taken
47,824
21,847
Mitigated
28,088
15,545
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,955
391
336
288
5,542
2,177
0
1,402
4,019
20,427
0
L
Anubis
 
Anubis
12,991
682
239
2,888
11,352
6,465
0
4,819
6,281
24,491
0
W
6,912
861
180
1,123
10,627
8,757
1,004
6,147
4,480
0
10,539
L
Cliodhna
BrandyPepper
Cliodhna
6,601
156
421
633
8,173
3,135
0
2,410
5,485
0
17,018
W
Arachne
MeTrollOnly
Arachne
7,662
6,203
534
2,264
9,004
3,759
1,683
4,678
4,326
0
18,175
W
Yemoja
Tezzz59
Yemoja
6,551
1,189
6,147
4,363
8,842
7,811
827
6,294
2,548
13,851
0
L
King Arthur
Urgancel
King Arthur
3,578
434
1,133
938
6,049
4,852
38
2,836
3,175
0
7,100
W
Jormungandr
bmeus
Jormungandr
7,763
1,423
466
748
10,427
4,444
924
7,255
3,172
17,853
0
L
Aphrodite
embatawe
Aphrodite
8,468
942
4,176
4,493
10,226
5,218
0
2,847
7,297
13,251
0
W
Hun Batz
8,846
2,098
1,133
730
8,924
3,317
1,694
5,040
3,884
0
18,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
41,653
114
Minions Killed
103
0
Camps Cleared
0
722,248
Distance Traveled
900,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,915
879
37
4
0
143,475
0
L
Anubis
7,530
837
30
3
0
143,500
0
W
Nemesis
7,897
877
8
1
0
188,248
0
L
Cliodhna
7,130
792
20
2
0
185,514
0
W
Arachne
8,841
982
39
4
0
190,824
0
W
Yemoja
9,255
1,028
16
2
0
188,183
0
L
King Arthur
6,563
729
6
1
0
82,717
0
W
Jormungandr
7,774
864
21
2
0
172,514
0
L
Aphrodite
7,516
835
21
2
0
167,042
0
W
Hun Batz
7,886
876
19
2
0
160,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role