Player Matchup

Mulan
Mulan
Silver I
HowHenny
Mulan
Silver I
Level 89
God Stats
116W - 103L
1,583 SR
Queue Stats
658W - 766L
1,109 MMR
Solo
Neith
Neith
Silver III
PrimodoPlay
Neith
Silver III
Level 173
God Stats
14W - 19L
1,418 SR
Queue Stats
486W - 532L
792 MMR
Party 1
Chang'e
Chang'e
Silver II
XPai rombaX
Chang'e
Silver II
Level 137
God Stats
29W - 24L
1,435 SR
Queue Stats
45W - 38L
1,493 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,479 SR
1,131 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,429 SR
1,118 MMR
Danzaburou
Danzaburou
Gold V
Fncy_-
Danzaburou
Gold V
Level 129
God Stats
49W - 45L
1,502 SR
Queue Stats
437W - 508L
1,167 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
Samsqatch5474
Guan Yu
Bronze IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
924 MMR
Party 2
Ymir
Ymir
Bronze III
alien0269
Ymir
Bronze III
Level 44
God Stats
1W - 4L
1,285 SR
Queue Stats
10W - 42L
1,264 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HowHenny
Mulan
16
3 / 3 / 6
10,367
691
15,580
20,293
20,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 0 / 7
10,557
704
15,058
6,204
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
XPai rombaX
Chang'e
17
4 / 1 / 6
11,427
762
12,125
11,878
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeAnubisCerberusAresBaron Samedi

VS

Bans
SurtrMartichorasBacchusBaba YagaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fncy_-
Danzaburou
16
1 / 2 / 3
9,952
663
11,285
12,145
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
13
0 / 6 / 3
8,941
596
6,084
18,626
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
3 / 2 / 1
10,916
728
5,765
20,988
29,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fncy_-
Danzaburou
1
2
3
1.25
W
Mulan
HowHenny
Mulan
3
3
6
2
W
3
0
7
6.5
L
Guan Yu
0
6
3
0.25
W
Chang'e
XPai rombaX
Chang'e
4
1
6
7
L
Ymir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
23,134
38,375
Taken
51,759
28,849
Mitigated
51,730
18,725
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fncy_-
Danzaburou
11,285
6,032
0
2,969
12,145
6,491
0
1,433
10,712
0
63,906
W
Mulan
HowHenny
Mulan
15,580
1,913
17
6,199
20,293
20,119
0
2,380
17,416
0
37,705
W
15,058
6,477
0
3,107
6,204
3,181
1,912
1,448
4,584
0
44,435
L
Guan Yu
6,084
1,226
759
2,623
18,626
16,152
0
4,988
13,638
0
30,464
W
Chang'e
XPai rombaX
Chang'e
12,125
555
2,607
6,795
11,878
5,549
901
1,962
9,719
70,646
0
L
Ymir
5,765
1,238
2,217
4,448
20,988
29,087
0
5,761
15,227
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
29,809
207
Minions Killed
158
0
Camps Cleared
0
829,352
Distance Traveled
786,120
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,952
663
88
6
0
239,635
5
W
Mulan
10,367
691
32
2
0
271,906
3
W
Neith
10,557
704
49
3
0
262,218
2
L
Guan Yu
8,941
596
49
3
0
283,780
0
W
Chang'e
11,427
762
126
8
0
295,228
0
L
Ymir
10,916
728
21
1
0
262,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role