Player Matchup

Martichoras
Martichoras
BigDaddyNoTaill
Martichoras
Level 69
God Stats
0W - 2L
1,318 SR
Queue Stats
39W - 50L
1,574 Elo+
Solo
King Arthur
King Arthur
CptKotA
King Arthur
Level 122
God Stats
4W - 2L
1,605 SR
Queue Stats
92W - 103L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
Frappux
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,871 Elo+
Solo
Anhur
Anhur
RequiemSage
Anhur
Level 106
God Stats
0W - 1L
1,731 SR
Queue Stats
46W - 43L
1,629 Elo+
Party 2
Fenrir
Fenrir
uzimiyagi
Fenrir
Level 78
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 24L
1,404 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,589 Elo+

VS

Team Averages
Level 109
1,633 SR
1,563 Elo+
Ah Puch
Ah Puch
JehovasThiccknes
Ah Puch
Level 108
God Stats
7W - 1L
1,604 SR
Queue Stats
321W - 325L
1,538 Elo+
Solo
Jormungandr
Jormungandr
OOZINnGOOZIN
Jormungandr
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 111L
1,573 Elo+
Party 1
Scylla
Scylla
Soko10
Scylla
Level 108
God Stats
7W - 3L
1,773 SR
Queue Stats
191W - 144L
1,610 Elo+
Party 1
Chronos
Chronos
Swoldier03
Chronos
Level 128
God Stats
5W - 1L
1,790 SR
Queue Stats
227W - 244L
1,531 Elo+
Solo
Izanami
Izanami
Werewolf34
Izanami
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BigDaddyNoTaill
Martichoras
20
7 / 2 / 12
14,412
901
23,654
16,220
8,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
CptKotA
King Arthur
19
4 / 5 / 17
11,274
705
9,568
19,746
27,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Frappux
Heimdallr
14
1 / 5 / 14
9,732
608
5,879
10,605
4,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
17 / 6 / 5
12,969
811
17,902
16,940
9,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
uzimiyagi
Fenrir
13
1 / 3 / 9
9,342
584
4,578
9,991
12,424
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
12,673
792
20,479
13,267
6,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
OOZINnGOOZIN
Jormungandr
19
6 / 5 / 9
11,739
734
9,397
20,091
33,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Soko10
Scylla
16
2 / 7 / 10
10,669
667
10,395
12,667
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Swoldier03
Chronos
17
2 / 5 / 9
10,765
673
10,144
16,069
7,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Werewolf34
Izanami
20
7 / 8 / 7
13,316
832
13,837
16,817
9,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
30
Kills
21
21
Deaths
30
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BigDaddyNoTaill
Martichoras
7
2
12
6.5
L
King Arthur
CptKotA
King Arthur
4
5
17
2.5
L
Heimdallr
Frappux
Heimdallr
1
5
14
1.6
W
4
5
12
2
W
Jormungandr
OOZINnGOOZIN
Jormungandr
6
5
9
2.1
L
17
6
5
3.25
W
Scylla
Soko10
Scylla
2
7
10
1
W
Chronos
Swoldier03
Chronos
2
5
9
1.3
W
Izanami
Werewolf34
Izanami
7
8
7
1.31
L
Fenrir
uzimiyagi
Fenrir
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,581
Damage
64,252
73,502
Taken
78,911
61,910
Mitigated
62,606
20,361
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BigDaddyNoTaill
Martichoras
23,654
1,376
1,851
4,317
16,220
8,197
462
12,342
3,494
0
71,230
L
King Arthur
CptKotA
King Arthur
9,568
558
1,959
2,721
19,746
27,257
380
11,066
7,860
0
20,162
L
Heimdallr
Frappux
Heimdallr
5,879
1,363
0
822
10,605
4,738
0
8,988
1,473
0
7,850
W
20,479
257
31
2,490
13,267
6,964
1,144
0
13,267
43,767
0
W
Jormungandr
OOZINnGOOZIN
Jormungandr
9,397
1,493
658
1,633
20,091
33,749
250
0
20,091
22,275
0
L
17,902
9,471
2,087
2,982
16,940
9,294
2,692
9,989
6,579
0
28,180
W
Scylla
Soko10
Scylla
10,395
1,292
964
1,086
12,667
4,922
1,279
0
12,667
27,323
0
W
Chronos
Swoldier03
Chronos
10,144
3,149
954
4,918
16,069
7,821
2,089
0
16,069
19,023
0
W
Izanami
Werewolf34
Izanami
13,837
7,820
2,181
1,432
16,817
9,150
3,461
0
16,817
0
35,547
L
Fenrir
uzimiyagi
Fenrir
4,578
476
1,945
1,677
9,991
12,424
215
5,983
3,681
0
7,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
59,162
177
Minions Killed
175
0
Camps Cleared
0
1,498,324
Distance Traveled
1,419,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
14,412
901
97
6
0
313,153
0
L
King Arthur
11,274
705
24
2
0
277,987
0
L
Heimdallr
9,732
608
14
1
0
286,984
0
W
Ah Puch
12,673
792
48
3
0
302,847
0
W
Jormungandr
11,739
734
17
1
0
292,336
0
L
Anhur
12,969
811
32
2
0
275,742
0
W
Scylla
10,669
667
48
3
0
290,022
0
W
Chronos
10,765
673
13
1
0
290,758
0
W
Izanami
13,316
832
49
3
0
243,644
0
L
Fenrir
9,342
584
10
1
0
344,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role