Player Matchup

Cernunnos
Cernunnos
Gohan17
Cernunnos
Level 123
God Stats
4W - 1L
1,906 SR
Queue Stats
213W - 193L
1,499 Elo+
Solo
Merlin
Merlin
Grum_Grum_TJ
Merlin
Level 142
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 2
Cupid
Cupid
JRSAA
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Leenol
Ah Puch
Level 158
God Stats
20W - 10L
1,570 SR
Queue Stats
514W - 530L
1,482 Elo+
Solo
King Arthur
King Arthur
XavierFoster732
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,506 Elo+
Party 2
Team Averages
Level 126
1,553 SR
1,538 Elo+

VS

Team Averages
Level 117
1,638 SR
1,642 Elo+
Vamana
Vamana
KillDaBeez
Vamana
Level 122
God Stats
11W - 2L
1,988 SR
Queue Stats
284W - 159L
1,738 Elo+
Party 1
Skadi
Skadi
MrDJ23
Skadi
Level 118
God Stats
1W - 2L
1,299 SR
Queue Stats
210W - 79L
1,749 Elo+
Party 1
Bacchus
Bacchus
NullRat
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,489 Elo+
Solo
Cupid
Cupid
RafeeV98
Cupid
Level 93
God Stats
2W - 2L
1,492 SR
Queue Stats
177W - 82L
1,738 Elo+
Party 1
Mercury
Mercury
richikaktus
Mercury
Level 126
God Stats
5W - 1L
1,912 SR
Queue Stats
119W - 115L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gohan17
Cernunnos
16
2 / 6 / 8
9,243
711
13,796
15,408
8,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
4 / 2 / 5
9,578
737
11,932
9,012
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
JRSAA
Cupid
17
3 / 3 / 4
9,451
727
6,688
11,573
6,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Leenol
Ah Puch
13
1 / 7 / 7
8,505
654
13,041
15,767
8,437
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XavierFoster732
King Arthur
17
6 / 3 / 7
10,105
777
9,464
18,510
27,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KillDaBeez
Vamana
17
8 / 4 / 10
11,042
849
19,971
16,876
21,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
MrDJ23
Skadi
18
5 / 2 / 9
10,795
830
15,652
9,217
5,349
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NullRat
Bacchus
16
0 / 3 / 14
9,992
769
8,679
16,202
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
RafeeV98
Cupid
18
6 / 4 / 10
10,792
830
12,960
11,558
5,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
richikaktus
Mercury
17
2 / 3 / 10
9,874
760
8,724
11,793
5,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
16
Kills
21
21
Deaths
16
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Gohan17
Cernunnos
2
6
8
1
L
Merlin
4
2
5
3.25
L
Cupid
JRSAA
Cupid
3
3
4
1.67
W
Vamana
KillDaBeez
Vamana
8
4
10
3.25
L
Ah Puch
Leenol
Ah Puch
1
7
7
0.64
W
Skadi
MrDJ23
Skadi
5
2
9
4.75
W
Bacchus
NullRat
Bacchus
0
3
14
2.33
W
Cupid
RafeeV98
Cupid
6
4
10
2.75
L
King Arthur
XavierFoster732
King Arthur
6
3
7
3.17
W
Mercury
richikaktus
Mercury
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,921
Damage
65,986
70,270
Taken
65,646
56,911
Mitigated
61,303
16,008
Healing
25,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Gohan17
Cernunnos
13,796
6,364
385
1,963
15,408
8,448
357
1,281
13,934
0
27,416
L
Merlin
11,932
292
546
296
9,012
5,444
275
523
8,386
27,350
0
L
Cupid
JRSAA
Cupid
6,688
3,155
2,894
2,948
11,573
6,832
944
3,144
8,198
0
17,039
W
Vamana
KillDaBeez
Vamana
19,971
9,741
1,140
2,266
16,876
21,569
1,180
4,979
11,897
0
31,713
L
Ah Puch
Leenol
Ah Puch
13,041
245
1,145
2,273
15,767
8,437
165
968
14,528
22,204
0
W
Skadi
MrDJ23
Skadi
15,652
7,139
998
919
9,217
5,349
2,134
4,838
4,379
0
40,185
W
Bacchus
NullRat
Bacchus
8,679
1,021
1,658
2,850
16,202
22,814
513
5,048
11,154
15,169
0
W
Cupid
RafeeV98
Cupid
12,960
7,243
5,716
2,312
11,558
5,714
3,804
5,778
5,780
0
23,772
L
King Arthur
XavierFoster732
King Arthur
9,464
1,061
1,282
2,276
18,510
27,750
0
2,763
15,212
413
12,764
W
Mercury
richikaktus
Mercury
8,724
2,770
3,256
4,592
11,793
5,857
148
4,743
7,050
0
23,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
52,495
129
Minions Killed
160
0
Camps Cleared
0
1,151,596
Distance Traveled
1,294,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,243
711
24
2
0
231,372
0
L
Merlin
9,578
737
36
3
0
202,538
0
L
Cupid
9,451
727
30
2
0
247,027
0
W
Vamana
11,042
849
24
2
0
272,561
0
L
Ah Puch
8,505
654
29
2
0
211,625
0
W
Skadi
10,795
830
58
4
0
239,390
0
W
Bacchus
9,992
769
12
1
0
259,360
0
W
Cupid
10,792
830
25
2
0
234,700
0
L
King Arthur
10,105
777
10
1
0
259,034
0
W
Mercury
9,874
760
41
3
0
288,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role