Player Matchup

Eset
Eset
Castiel_White23
Eset
Level 67
God Stats
29W - 28L
1,339 SR
Queue Stats
178W - 195L
1,398 Elo+
Party 1
Cerberus
Cerberus
DaZiege
Cerberus
Level 43
God Stats
17W - 16L
1,475 SR
Queue Stats
72W - 88L
1,365 Elo+
Party 1
Kali
Kali
Rage_-GxldFisch-
Kali
Level 61
God Stats
11W - 8L
1,413 SR
Queue Stats
132W - 150L
1,467 Elo+
Party 3
Hades
Hades
Rage_-Impact
Hades
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 139L
1,461 Elo+
Party 3
Rama
Rama
Rage_-zeldris
Rama
Level 69
God Stats
3W - 2L
1,654 SR
Queue Stats
142W - 111L
1,490 Elo+
Party 3
Team Averages
Level 57
1,476 SR
1,436 Elo+

VS

Team Averages
Level 29
1,449 SR
1,314 Elo+
Ymir
Ymir
MODULUS2005
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,235 Elo+
Party 2
Nemesis
Nemesis
TheZanderMC
Nemesis
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 8L
1,235 Elo+
Party 2
King Arthur
King Arthur
antomalex1
King Arthur
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 16L
1,235 Elo+
Party 2
Apollo
Apollo
eeriic_23
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
gameurdu91160
Susano
Level 46
God Stats
0W - 4L
1,247 SR
Queue Stats
70W - 108L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,412
618
7,805
5,746
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DaZiege
Cerberus
11
5 / 1 / 5
7,560
630
2,865
8,030
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 0 / 3
6,772
564
1,751
6,782
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 2
6,983
582
8,600
7,169
4,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 1 / 3
7,841
653
9,367
6,431
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,248
437
2,019
9,924
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
TheZanderMC
Nemesis
9
0 / 3 / 0
5,036
420
2,912
7,883
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
antomalex1
King Arthur
10
2 / 4 / 0
6,313
526
4,024
13,572
7,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
eeriic_23
Apollo
8
1 / 6 / 1
4,938
412
1,274
6,363
2,053
10
2 / 3 / 0
6,244
520
2,833
8,821
3,327
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
5
5
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Cerberus
DaZiege
Cerberus
5
1
5
7.5
L
0
5
2
0.2
W
2
0
3
3.5
W
2
2
2
1.5
W
9
1
3
10.5
L
Nemesis
TheZanderMC
Nemesis
0
3
0
0
L
King Arthur
antomalex1
King Arthur
2
4
0
0.5
L
Apollo
eeriic_23
Apollo
1
6
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
13,062
34,158
Taken
46,563
15,972
Mitigated
22,394
11,954
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,805
1,020
233
1,084
5,746
1,980
450
168
5,578
52,733
0
W
Cerberus
DaZiege
Cerberus
2,865
223
992
1,199
8,030
4,181
370
702
7,328
23,437
0
L
2,019
927
0
581
9,924
7,238
0
1,764
8,160
19,613
0
W
1,751
1,189
0
2,344
6,782
2,562
22
0
6,782
0
41,247
W
8,600
1,210
35
2,872
7,169
4,706
540
0
7,169
40,235
0
W
9,367
8,411
0
3,195
6,431
2,543
772
1,149
5,282
0
54,809
L
Nemesis
TheZanderMC
Nemesis
2,912
1,487
0
219
7,883
2,712
0
4,950
2,933
0
22,410
L
King Arthur
antomalex1
King Arthur
4,024
794
0
1,686
13,572
7,064
0
9,364
4,208
0
39,558
L
Apollo
eeriic_23
Apollo
1,274
693
0
0
6,363
2,053
0
1,684
4,679
0
7,426
L
2,833
759
0
0
8,821
3,327
0
1,508
7,313
0
36,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
27,779
327
Minions Killed
195
0
Camps Cleared
0
1,100,681
Distance Traveled
1,152,742
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,412
618
74
6
0
190,002
0
W
Cerberus
7,560
630
59
5
0
228,537
0
L
Ymir
5,248
437
31
3
0
211,546
0
W
Kali
6,772
564
67
6
0
273,118
0
W
Hades
6,983
582
47
4
0
188,084
0
W
Rama
7,841
653
80
7
0
220,940
4
L
Nemesis
5,036
420
39
3
0
252,525
0
L
King Arthur
6,313
526
55
5
0
214,826
0
L
Apollo
4,938
412
13
1
0
238,714
0
L
Susano
6,244
520
57
5
0
235,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role