Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AtlantisNastyx
Hera
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
415W - 405L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
LiteOCE
Amaterasu
Level 133
God Stats
17W - 15L
1,510 SR
Queue Stats
460W - 460L
1,486 Elo+
Solo
Susano
Susano
dN_SlaYeR_
Susano
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
ykYukii
Pele
Level 67
God Stats
162W - 134L
1,571 SR
Queue Stats
287W - 266L
1,430 Elo+
Party 3
Team Averages
Level 96
1,516 SR
1,475 Elo+

VS

Team Averages
Level 92
1,608 SR
1,455 Elo+
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Death_Strike70
Ymir
Level 14
God Stats
2W - 1L
1,438 SR
Queue Stats
6W - 10L
1,261 Elo+
Party 2
Pele
Pele
MrPartyPirate
Pele
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Shini-DN
Danzaburou
Level 82
God Stats
82W - 41L
1,650 SR
Queue Stats
221W - 184L
1,503 Elo+
Party 2
Izanami
Izanami
VelvetRose-93
Izanami
Level 146
God Stats
7W - 3L
1,951 SR
Queue Stats
14W - 16L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 0 / 0
912
182
0
0
0
6
1 / 2 / 0
3,404
681
1,223
2,203
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
LiteOCE
Amaterasu
6
1 / 0 / 0
3,494
699
1,021
3,011
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
dN_SlaYeR_
Susano
1
0 / 1 / 0
2,472
494
222
883
199
Pele
ykYukii
Pele
5
0 / 0 / 0
3,077
615
449
2,528
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 0 / 0
3,569
714
594
1,436
373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 0 / 0
3,088
618
0
2,482
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 1
3,586
717
1,237
3,462
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Shini-DN
Danzaburou
5
0 / 1 / 0
3,549
710
1,760
2,904
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
5
1 / 0 / 1
3,609
722
758
953
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
He Bo
 
He Bo
1
0
0
1
L
1
2
0
0.5
W
0
0
0
0
L
Amaterasu
LiteOCE
Amaterasu
1
0
0
1
W
1
1
1
1.5
W
Danzaburou
Shini-DN
Danzaburou
0
1
0
0
W
Izanami
1
0
1
1.5
L
Susano
dN_SlaYeR_
Susano
0
1
0
0
L
Pele
ykYukii
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,915
Damage
4,349
8,625
Taken
11,237
2,544
Mitigated
3,425
2,591
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
 
He Bo
594
0
0
1,070
1,436
373
0
513
923
14,421
0
L
1,223
197
0
348
2,203
554
0
371
1,832
14,387
0
W
0
0
0
574
2,482
1,000
0
0
2,482
2,467
0
L
Amaterasu
LiteOCE
Amaterasu
1,021
150
0
1,663
3,011
1,145
0
0
3,011
0
12,648
W
1,237
372
0
489
3,462
997
0
702
2,760
0
16,034
W
Danzaburou
Shini-DN
Danzaburou
1,760
929
0
1,365
2,904
835
0
0
2,904
0
16,863
W
Izanami
758
532
0
596
953
220
375
8
945
0
20,500
L
Susano
dN_SlaYeR_
Susano
222
0
0
0
883
199
0
91
792
0
1,139
L
Pele
ykYukii
Pele
449
54
0
580
2,528
646
0
132
2,396
0
12,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,359
Gold Earned
17,401
75
Minions Killed
105
0
Camps Cleared
0
372,965
Distance Traveled
489,940
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
912
182
0
0
0
0
0
W
He Bo
3,569
714
24
5
0
107,420
1
L
Hera
3,404
681
32
6
0
96,523
1
W
Ymir
3,088
618
1
0
0
105,775
0
L
Amaterasu
3,494
699
21
4
0
85,288
1
W
Pele
3,586
717
29
6
0
113,681
0
W
Danzaburou
3,549
710
21
4
0
74,658
0
W
Izanami
3,609
722
30
6
0
88,406
0
L
Susano
2,472
494
0
0
0
81,785
0
L
Pele
3,077
615
22
4
0
109,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role