Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Chnoo
Hera
Level 139
God Stats
8W - 2L
1,709 SR
Queue Stats
357W - 338L
1,469 Elo+
Solo
Ganesha
Ganesha
ErrORr_505
Ganesha
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
364W - 371L
1,483 Elo+
Party 3
Neith
Neith
Mars81
Neith
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 328L
1,509 Elo+
Party 1
Team Averages
Level 138
1,542 SR
1,492 Elo+

VS

Team Averages
Level 96
1,589 SR
1,449 Elo+
Sobek
Sobek
Escuridao9
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
Icheatbro
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,088 Elo+
Party 2
Hachiman
Hachiman
IkoroseShinsou
Hachiman
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
255W - 274L
1,518 Elo+
Solo
Chiron
Chiron
Migtuga15
Chiron
Level 109
God Stats
2W - 2L
1,656 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Ganesha
Ganesha
matavir
Ganesha
Level 150
God Stats
0W - 1L
1,788 SR
Queue Stats
32W - 41L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 3
6,122
1,224
1,622
4,451
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
 
Ymir
8
0 / 1 / 3
5,133
1,027
1,071
4,250
4,096
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Chnoo
Hera
11
1 / 0 / 3
5,738
1,148
5,653
1,768
801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ErrORr_505
Ganesha
11
1 / 0 / 5
5,654
1,131
1,985
2,991
1,633
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Mars81
Neith
11
3 / 0 / 3
6,102
1,220
4,780
2,073
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
0 / 0 / 0
4,212
842
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Icheatbro
Jing Wei
9
0 / 3 / 0
4,735
947
818
4,236
1,518
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
9
0 / 2 / 0
4,703
941
2,693
3,206
1,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Migtuga15
Chiron
8
0 / 2 / 0
4,773
955
2,368
4,547
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
matavir
Ganesha
12
1 / 0 / 0
5,428
1,086
1,287
3,627
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
7
Kills
1
1
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
W
Ymir
 
Ymir
0
1
3
1.5
W
Hera
Chnoo
Hera
1
0
3
2.5
W
Ganesha
ErrORr_505
Ganesha
1
0
5
3.5
L
Sobek
0
0
0
0
L
Jing Wei
Icheatbro
Jing Wei
0
3
0
0
L
Hachiman
0
2
0
0
W
Neith
Mars81
Neith
3
0
3
4.5
L
Chiron
Migtuga15
Chiron
0
2
0
0
L
Ganesha
matavir
Ganesha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
7,166
15,533
Taken
15,616
11,284
Mitigated
7,248
8,531
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,622
74
1,784
2,452
4,451
3,885
338
250
4,201
2,441
0
W
Ymir
 
Ymir
1,071
276
415
550
4,250
4,096
138
555
3,695
1,463
0
W
Hera
Chnoo
Hera
5,653
706
103
192
1,768
801
481
130
1,638
10,538
0
W
Ganesha
ErrORr_505
Ganesha
1,985
89
1,125
938
2,991
1,633
0
97
2,894
10,812
0
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Icheatbro
Jing Wei
818
699
0
0
4,236
1,518
0
2,974
1,262
0
3,839
L
Hachiman
2,693
668
163
147
3,206
1,193
0
2,211
995
0
6,696
W
Neith
Mars81
Neith
4,780
465
380
592
2,073
869
936
255
1,818
0
11,778
L
Chiron
Migtuga15
Chiron
2,368
868
390
1,244
4,547
1,606
0
3,172
1,375
0
9,247
L
Ganesha
matavir
Ganesha
1,287
24
448
1,073
3,627
2,931
0
1,974
1,653
6,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
23,851
53
Minions Killed
43
0
Camps Cleared
0
484,980
Distance Traveled
386,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,122
1,224
9
2
0
97,955
0
W
Ymir
5,133
1,027
4
1
0
89,366
0
W
Hera
5,738
1,148
15
3
0
89,452
0
W
Ganesha
5,654
1,131
0
0
0
101,324
0
L
Sobek
4,212
842
0
0
0
0
0
L
Jing Wei
4,735
947
8
2
0
101,926
0
L
Hachiman
4,703
941
11
2
0
71,909
0
W
Neith
6,102
1,220
25
5
0
106,883
0
L
Chiron
4,773
955
21
4
0
105,933
0
L
Ganesha
5,428
1,086
3
1
0
107,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role