Player Matchup

Martichoras
Martichoras
ChrisEC
Martichoras
Level 151
God Stats
2W - 0L
1,471 SR
Queue Stats
33W - 30L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Maadaraa2498
Baron Samedi
Level 141
God Stats
6W - 0L
1,998 SR
Queue Stats
122W - 37L
1,681 Elo+
Party 1
King Arthur
King Arthur
flashmetal98
King Arthur
Level 156
God Stats
7W - 3L
1,815 SR
Queue Stats
131W - 47L
1,664 Elo+
Party 1
Team Averages
Level 149
1,761 SR
1,634 Elo+

VS

Team Averages
Level 77
1,587 SR
1,500 Elo+
Ra
Ra
Pulverizer2140
Ra
Level 26
God Stats
7W - 11L
1,420 SR
Queue Stats
26W - 25L
1,469 Elo+
Party 2
Rama
Rama
TheJman12312
Rama
Level 119
God Stats
139W - 118L
1,542 SR
Queue Stats
257W - 253L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
XxCapAloT
Gilgamesh
Level 86
God Stats
0W - 1L
1,799 SR
Queue Stats
54W - 49L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ChrisEC
Martichoras
17
7 / 0 / 11
11,834
845
20,352
13,538
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Maadaraa2498
Baron Samedi
15
7 / 3 / 8
11,607
829
18,616
16,902
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
flashmetal98
King Arthur
16
7 / 0 / 12
12,152
868
13,725
18,075
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,827
631
8,584
13,596
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 6 / 0
8,925
638
10,520
17,111
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
XxCapAloT
Gilgamesh
14
1 / 8 / 1
9,120
651
11,396
28,034
22,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
3
3
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ChrisEC
Martichoras
7
0
11
12.5
W
Baron Samedi
Maadaraa2498
Baron Samedi
7
3
8
3.67
L
1
7
1
0.21
L
1
6
0
0.17
L
Gilgamesh
XxCapAloT
Gilgamesh
1
8
1
0.19
W
King Arthur
flashmetal98
King Arthur
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,693
Damage
30,500
48,515
Taken
58,741
46,311
Mitigated
37,187
19,488
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ChrisEC
Martichoras
20,352
6,841
0
3,322
13,538
7,649
2,608
2,044
11,000
0
71,874
W
Baron Samedi
Maadaraa2498
Baron Samedi
18,616
2,166
5,611
7,344
16,902
14,422
185
4,199
12,163
49,302
0
L
8,584
343
3,535
3,663
13,596
6,809
189
4,135
9,461
30,491
0
L
10,520
9,234
0
1,724
17,111
7,812
312
6,546
10,565
0
31,775
L
Gilgamesh
XxCapAloT
Gilgamesh
11,396
2,011
0
5,242
28,034
22,566
0
7,950
20,084
0
23,728
W
King Arthur
flashmetal98
King Arthur
13,725
767
0
3,211
18,075
24,240
131
2,695
15,075
0
34,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
26,872
168
Minions Killed
128
0
Camps Cleared
0
831,488
Distance Traveled
713,086
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,834
845
106
8
0
267,020
0
W
Baron Samedi
11,607
829
35
3
0
247,132
0
L
Ra
8,827
631
44
3
0
237,007
1
L
Rama
8,925
638
59
4
0
224,848
0
L
Gilgamesh
9,120
651
25
2
0
251,231
0
W
King Arthur
12,152
868
27
2
0
317,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role