Player Matchup

Ra
Ra
Lazywulf
Ra
Level 128
God Stats
7W - 4L
1,731 SR
Queue Stats
69W - 50L
1,731 Elo+
Party 2
Medusa
Medusa
Nopy117
Medusa
Level 107
God Stats
22W - 15L
1,596 SR
Queue Stats
62W - 60L
1,731 Elo+
Party 2
Achilles
Achilles
Tòastii
Achilles
Level 36
God Stats
4W - 0L
1,796 SR
Queue Stats
25W - 14L
1,655 Elo+
Solo
Team Averages
Level 90
1,707 SR
1,706 Elo+

VS

Team Averages
Level 58
1,412 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Mudvein609NJ
Zhong Kui
Level 37
God Stats
2W - 4L
1,461 SR
Queue Stats
7W - 20L
1,167 Elo+
Solo
Bakasura
Bakasura
Yangka1
Bakasura
Level 13
God Stats
0W - 1L
1,275 SR
Queue Stats
104W - 107L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,748
812
11,136
6,717
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Nopy117
Medusa
15
4 / 1 / 11
9,777
815
13,003
8,107
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Tòastii
Achilles
15
6 / 2 / 9
9,675
806
8,422
12,291
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 4 / 1
8,061
672
5,915
14,489
13,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mudvein609NJ
Zhong Kui
13
0 / 5 / 1
7,627
636
6,988
11,887
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Yangka1
Bakasura
11
1 / 6 / 2
7,672
639
4,143
12,358
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
W
5
0
7
8.5
L
Zhong Kui
Mudvein609NJ
Zhong Kui
0
5
1
0.1
W
Medusa
Nopy117
Medusa
4
1
11
9.5
W
Achilles
Tòastii
Achilles
6
2
9
5.25
L
Bakasura
Yangka1
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
17,046
27,115
Taken
38,734
21,028
Mitigated
28,279
10,848
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,915
3,114
62
2,421
14,489
13,220
0
4,835
9,145
0
18,384
W
11,136
1,338
2,526
2,192
6,717
3,076
477
2,235
4,352
53,925
0
L
Zhong Kui
Mudvein609NJ
Zhong Kui
6,988
485
0
2,417
11,887
8,430
0
4,387
7,139
39,617
0
W
Medusa
Nopy117
Medusa
13,003
6,133
0
2,895
8,107
3,761
1,941
2,008
6,024
0
49,074
W
Achilles
Tòastii
Achilles
8,422
3,287
0
3,235
12,291
14,191
0
2,774
9,237
0
20,998
L
Bakasura
Yangka1
Bakasura
4,143
3,548
0
1,678
12,358
6,629
0
1,699
10,275
0
16,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
23,360
172
Minions Killed
125
0
Camps Cleared
0
661,546
Distance Traveled
619,252
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,061
672
16
1
0
206,863
0
W
Ra
9,748
812
91
8
0
225,238
0
L
Zhong Kui
7,627
636
69
6
0
197,073
0
W
Medusa
9,777
815
60
5
0
224,255
0
W
Achilles
9,675
806
21
2
0
212,053
3
L
Bakasura
7,672
639
40
3
0
215,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role