Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Crowbirdw
Cerberus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 170L
1,439 Elo+
Solo
Chaac
Chaac
McSplatter97
Chaac
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 29L
1,505 Elo+
Solo
Bastet
Bastet
SoChaotic6147
Bastet
Level 89
God Stats
7W - 4L
1,523 SR
Queue Stats
159W - 164L
1,445 Elo+
Solo
Skadi
Skadi
xXAZoTe_pumpLeeX
Skadi
Level 123
God Stats
4W - 1L
1,888 SR
Queue Stats
70W - 63L
1,531 Elo+
Solo
Team Averages
Level 111
1,582 SR
1,484 Elo+

VS

Team Averages
Level 88
1,576 SR
1,462 Elo+
Hades
Hades
MrKnight47
Hades
Level 77
God Stats
22W - 20L
1,667 SR
Queue Stats
317W - 294L
1,520 Elo+
Party 1
Discordia
Discordia
SolaireAstoria
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Ymir
Ymir
Sopapilla2385
Ymir
Level 68
God Stats
1W - 1L
1,748 SR
Queue Stats
87W - 80L
1,493 Elo+
Solo
Serqet
Serqet
deadtrix23
Serqet
Level 66
God Stats
6W - 5L
1,370 SR
Queue Stats
112W - 99L
1,496 Elo+
Party 1
Skadi
Skadi
mmmaarrccc
Skadi
Level 125
God Stats
19W - 16L
1,596 SR
Queue Stats
84W - 78L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 0
3,479
580
816
2,386
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Crowbirdw
Cerberus
6
0 / 1 / 2
3,843
641
1,752
6,125
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,676
613
1,797
4,173
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 0
3,844
641
1,992
3,601
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 0
3,486
581
2,132
2,229
513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
7
2 / 0 / 0
4,216
703
2,110
3,442
1,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
SolaireAstoria
Discordia
6
1 / 1 / 0
3,629
605
1,441
2,157
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
1 / 1 / 0
3,524
587
721
2,624
1,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
deadtrix23
Serqet
6
0 / 0 / 0
3,680
613
2,661
3,998
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
5
0 / 1 / 1
3,632
605
2,904
3,543
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
0
0
W
Cerberus
Crowbirdw
Cerberus
0
1
2
1
W
0
2
0
0
L
Hades
2
0
0
2
W
2
0
0
2
L
Discordia
SolaireAstoria
Discordia
1
1
0
1
L
1
1
0
1
L
Serqet
deadtrix23
Serqet
0
0
0
0
L
Skadi
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,489
Damage
9,837
18,514
Taken
15,764
7,457
Mitigated
5,191
4,876
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
816
537
0
530
2,386
743
0
1,038
1,348
15,648
0
W
Cerberus
Crowbirdw
Cerberus
1,752
316
0
1,739
6,125
3,015
0
653
5,472
13,552
0
W
1,797
474
0
1,438
4,173
2,240
0
2,110
2,063
0
18,561
L
Hades
2,110
420
0
1,180
3,442
1,532
0
0
3,190
21,424
0
W
1,992
918
0
456
3,601
946
0
403
3,198
0
16,019
L
Discordia
SolaireAstoria
Discordia
1,441
129
0
388
2,157
568
0
651
1,478
13,285
0
L
721
290
446
357
2,624
1,038
0
371
2,253
3,951
0
L
Serqet
deadtrix23
Serqet
2,661
1,487
0
710
3,998
1,127
0
875
3,093
0
17,955
L
Skadi
2,904
1,277
0
410
3,543
926
0
613
2,930
0
20,883
W
2,132
1,189
0
713
2,229
513
0
68
1,993
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,328
Gold Earned
18,681
149
Minions Killed
134
0
Camps Cleared
0
604,761
Distance Traveled
525,200
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,479
580
33
6
0
110,130
0
W
Cerberus
3,843
641
28
5
0
124,685
0
W
Chaac
3,676
613
32
5
0
116,976
0
L
Hades
4,216
703
38
6
0
115,334
0
W
Bastet
3,844
641
28
5
0
142,870
0
L
Discordia
3,629
605
24
4
0
108,388
0
L
Ymir
3,524
587
8
1
0
38,313
0
L
Serqet
3,680
613
38
6
0
152,726
0
L
Skadi
3,632
605
26
4
0
110,439
1
W
Skadi
3,486
581
28
5
0
110,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role