Player Matchup

Bakasura
Bakasura
DinkleSpurg
Bakasura
Level 47
God Stats
13W - 8L
1,099 SR
Queue Stats
223W - 235L
1,366 Elo+
Party 1
King Arthur
King Arthur
The9thLord
King Arthur
Level 141
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 7L
1,274 Elo+
Solo
Anubis
Anubis
zmankiller1
Anubis
Level 89
God Stats
13W - 11L
1,554 SR
Queue Stats
270W - 256L
1,462 Elo+
Party 1
Team Averages
Level 92
1,326 SR
1,367 Elo+

VS

Team Averages
Level 124
1,425 SR
1,392 Elo+
Tyr
Tyr
KingOdin93
Tyr
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 6L
1,382 Elo+
Solo
Anubis
Anubis
RioT-4-HirE
Anubis
Level 124
God Stats
17W - 16L
1,526 SR
Queue Stats
79W - 94L
1,421 Elo+
Party 2
Chiron
Chiron
Sypher_Reborn
Chiron
Level 122
God Stats
13W - 16L
1,455 SR
Queue Stats
112W - 145L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DinkleSpurg
Bakasura
15
11 / 2 / 6
10,316
860
11,376
11,969
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
The9thLord
King Arthur
13
1 / 1 / 10
8,559
713
4,520
6,298
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
5 / 2 / 10
9,505
792
16,610
8,754
4,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,535
628
3,273
11,533
7,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 7 / 2
9,584
799
11,027
12,534
5,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
8,770
731
5,112
11,899
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DinkleSpurg
Bakasura
11
2
6
7
L
0
5
3
0.3
L
Anubis
3
7
2
0.57
L
2
5
2
0.6
W
King Arthur
The9thLord
King Arthur
1
1
10
6
W
Anubis
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
19,412
27,021
Taken
35,966
13,805
Mitigated
16,508
4,203
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DinkleSpurg
Bakasura
11,376
6,983
0
2,451
11,969
6,653
373
5,975
5,994
0
37,711
L
3,273
53
0
145
11,533
7,834
0
3,860
6,476
0
12,746
L
Anubis
11,027
245
0
3,382
12,534
5,344
0
6,671
4,919
39,130
0
L
5,112
1,140
228
1,335
11,899
3,330
0
6,095
5,289
0
23,946
W
King Arthur
The9thLord
King Arthur
4,520
700
0
464
6,298
3,072
0
1,453
4,845
0
20,802
W
Anubis
16,610
335
0
1,288
8,754
4,080
564
3,966
4,788
47,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
25,889
163
Minions Killed
134
0
Camps Cleared
0
682,291
Distance Traveled
554,627
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,316
860
58
5
0
261,232
0
L
Tyr
7,535
628
20
2
0
194,695
6
L
Anubis
9,584
799
69
6
0
178,033
0
L
Chiron
8,770
731
45
4
0
181,899
0
W
King Arthur
8,559
713
26
2
0
202,260
0
W
Anubis
9,505
792
79
7
0
218,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role