Player Matchup

Ares
Ares
Garfeldlvr69
Ares
Level 122
God Stats
28W - 23L
1,585 SR
Queue Stats
580W - 513L
1,605 Elo+
Solo
Jing Wei
Jing Wei
Glauc0maa
Jing Wei
Level 122
God Stats
3W - 3L
1,629 SR
Queue Stats
624W - 518L
1,610 Elo+
Solo
Medusa
Medusa
Rxem v
Medusa
Level 89
God Stats
2W - 3L
1,535 SR
Queue Stats
145W - 140L
1,510 Elo+
Solo
Bastet
Bastet
XxRedSwatxX5
Bastet
Level 127
God Stats
13W - 8L
2,000 SR
Queue Stats
67W - 70L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXredswatsXx
Cu Chulainn
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 23L
1,892 Elo+
Party 2
Team Averages
Level 123
1,650 SR
1,631 Elo+

VS

Team Averages
Level 133
1,603 SR
1,594 Elo+
Ra
Ra
Darknytesz
Ra
Level 142
God Stats
6W - 4L
1,636 SR
Queue Stats
169W - 144L
1,573 Elo+
Party 1
Scylla
Scylla
ItzDuko
Scylla
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 213L
1,603 Elo+
Party 1
Thanatos
Thanatos
ShadesOfGreg-
Thanatos
Level 144
God Stats
23W - 9L
1,896 SR
Queue Stats
345W - 313L
1,593 Elo+
Party 1
Ganesha
Ganesha
TurkeyThug-
Ganesha
Level 129
God Stats
7W - 5L
1,362 SR
Queue Stats
70W - 55L
1,599 Elo+
Party 1
Izanami
Izanami
grandhaven44
Izanami
Level 92
God Stats
112W - 97L
1,623 SR
Queue Stats
119W - 108L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,419
339
451
2,789
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Glauc0maa
Jing Wei
15
0 / 1 / 0
8,927
558
5,479
9,577
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Rxem v
Medusa
13
1 / 5 / 1
8,072
505
6,050
12,394
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
13
2 / 2 / 1
7,735
483
2,220
9,709
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
xXredswatsXx
Cu Chulainn
15
1 / 2 / 0
8,694
543
7,965
12,906
10,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,816
614
6,985
10,088
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ItzDuko
Scylla
15
0 / 1 / 2
9,353
585
5,771
7,246
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ShadesOfGreg-
Thanatos
16
7 / 0 / 1
9,990
624
6,194
10,387
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
TurkeyThug-
Ganesha
13
0 / 0 / 6
8,382
524
2,489
8,471
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
grandhaven44
Izanami
17
1 / 0 / 2
10,042
628
5,353
6,479
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
0
1
0
0
L
Jing Wei
Glauc0maa
Jing Wei
0
1
0
0
W
Scylla
ItzDuko
Scylla
0
1
2
1
L
Medusa
Rxem v
Medusa
1
5
1
0.3
W
Thanatos
ShadesOfGreg-
Thanatos
7
0
1
7.5
W
Ganesha
TurkeyThug-
Ganesha
0
0
6
3
L
Bastet
2
2
1
1.25
W
Izanami
grandhaven44
Izanami
1
0
2
2
L
Cu Chulainn
xXredswatsXx
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
26,792
47,375
Taken
42,671
22,822
Mitigated
26,142
12,438
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,985
773
1,270
3,491
10,088
5,429
0
112
9,976
88,302
0
L
451
0
0
1,175
2,789
1,504
0
449
2,340
3,131
0
L
Jing Wei
Glauc0maa
Jing Wei
5,479
4,037
0
3,814
9,577
3,767
0
466
9,111
0
91,852
W
Scylla
ItzDuko
Scylla
5,771
1,062
0
2,424
7,246
2,803
43
479
6,767
77,903
0
L
Medusa
Rxem v
Medusa
6,050
3,185
0
3,068
12,394
3,893
0
5,366
6,955
0
65,050
W
Thanatos
ShadesOfGreg-
Thanatos
6,194
1,588
0
12,337
10,387
5,933
0
206
10,181
0
76,345
W
Ganesha
TurkeyThug-
Ganesha
2,489
227
0
2,305
8,471
8,901
0
1,693
6,778
24,313
0
L
Bastet
2,220
521
0
1,621
9,709
3,334
0
1,652
8,057
0
49,005
W
Izanami
grandhaven44
Izanami
5,353
3,767
0
3,969
6,479
3,076
998
227
6,252
0
105,972
L
Cu Chulainn
xXredswatsXx
Cu Chulainn
7,965
387
0
2,760
12,906
10,324
0
7,061
5,667
12,470
66,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
47,583
502
Minions Killed
618
0
Camps Cleared
0
1,217,449
Distance Traveled
1,647,488
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,816
614
156
10
0
317,833
0
L
Ares
5,419
339
5
0
0
74,572
0
L
Jing Wei
8,927
558
161
10
0
323,133
2
W
Scylla
9,353
585
144
9
0
312,616
0
L
Medusa
8,072
505
109
7
0
207,176
0
W
Thanatos
9,990
624
118
7
0
395,746
0
W
Ganesha
8,382
524
4
0
0
327,136
0
L
Bastet
7,735
483
100
6
0
311,592
2
W
Izanami
10,042
628
196
12
0
294,157
7
L
Cu Chulainn
8,694
543
127
8
0
300,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role