Player Matchup

Bacchus
Bacchus
DonCoach
Bacchus
Level 81
God Stats
21W - 15L
1,637 SR
Queue Stats
121W - 123L
1,457 Elo+
Party 1
Thanatos
Thanatos
Explosioon3339
Thanatos
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 58L
1,468 Elo+
Solo
Anubis
Anubis
Puercostian
Anubis
Level 55
God Stats
9W - 7L
1,443 SR
Queue Stats
133W - 151L
1,377 Elo+
Party 1
Bakasura
Bakasura
SayaBlood
Bakasura
Level 61
God Stats
9W - 7L
1,500 SR
Queue Stats
305W - 304L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
caballojuan
Ah Muzen Cab
Level 67
God Stats
5W - 2L
1,262 SR
Queue Stats
221W - 216L
1,420 Elo+
Solo
Team Averages
Level 82
1,468 SR
1,432 Elo+

VS

Team Averages
Level 104
1,607 SR
1,395 Elo+
Ne Zha
Ne Zha
Fenrir9264
Ne Zha
Level 143
God Stats
3W - 7L
1,476 SR
Queue Stats
166W - 163L
1,491 Elo+
Solo
Ymir
Ymir
LuanZiraldo09
Ymir
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 59L
1,367 Elo+
Solo
Anubis
Anubis
UnrealGodsParty
Anubis
Level 102
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 5L
1,170 Elo+
Party 2
Yemoja
Yemoja
exekarmagames
Yemoja
Level 107
God Stats
169W - 180L
1,533 SR
Queue Stats
173W - 188L
1,498 Elo+
Solo
Martichoras
Martichoras
nachixD
Martichoras
Level 100
God Stats
1W - 1L
1,737 SR
Queue Stats
18W - 15L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonCoach
Bacchus
14
0 / 3 / 12
9,468
473
6,166
18,174
16,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
17
6 / 5 / 9
11,301
565
14,471
19,602
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
19
9 / 4 / 5
12,197
610
14,933
18,177
9,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SayaBlood
Bakasura
19
10 / 4 / 3
12,514
626
15,813
21,179
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
caballojuan
Ah Muzen Cab
16
3 / 2 / 2
10,137
507
6,136
15,036
6,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fenrir9264
Ne Zha
16
4 / 7 / 2
10,515
526
9,127
20,969
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 3
10,329
516
10,129
16,396
12,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
9 / 9 / 1
11,996
600
23,861
20,544
8,153
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 3
8,582
429
4,505
8,111
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
nachixD
Martichoras
15
2 / 3 / 2
9,624
481
10,132
12,286
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
18
18
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DonCoach
Bacchus
0
3
12
2
W
Thanatos
6
5
9
2.1
L
Ne Zha
Fenrir9264
Ne Zha
4
7
2
0.71
L
3
7
3
0.64
W
Anubis
9
4
5
2.88
W
Bakasura
SayaBlood
Bakasura
10
4
3
2.88
L
9
9
1
1.06
W
Ah Muzen Cab
caballojuan
Ah Muzen Cab
3
2
2
2
L
0
2
3
0.75
L
Martichoras
nachixD
Martichoras
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,519
Damage
57,754
92,168
Taken
78,306
54,261
Mitigated
40,435
44,325
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DonCoach
Bacchus
6,166
331
2,490
4,066
18,174
16,840
0
5,600
12,419
18,758
0
W
Thanatos
14,471
5,409
0
14,082
19,602
8,609
0
6,818
12,640
0
77,211
L
Ne Zha
Fenrir9264
Ne Zha
9,127
2,686
0
2,355
20,969
8,634
0
3,214
17,133
0
91,728
L
10,129
865
0
500
16,396
12,205
0
3,734
10,555
60,151
0
W
Anubis
14,933
914
0
8,719
18,177
9,125
510
12,221
5,826
114,006
0
W
Bakasura
SayaBlood
Bakasura
15,813
10,526
0
9,735
21,179
13,618
751
8,282
12,532
0
85,908
L
23,861
643
0
6,277
20,544
8,153
1,967
7,098
12,902
90,247
0
W
Ah Muzen Cab
caballojuan
Ah Muzen Cab
6,136
2,927
0
5,233
15,036
6,069
688
5,573
9,463
0
86,315
L
4,505
1,104
1,153
1,901
8,111
6,041
470
3,047
5,004
19,996
0
L
Martichoras
nachixD
Martichoras
10,132
3,185
0
2,475
12,286
5,402
2,400
4,006
8,152
0
91,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
51,046
569
Minions Killed
564
0
Camps Cleared
0
1,875,094
Distance Traveled
1,706,781
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,468
473
15
1
0
406,045
6
W
Thanatos
11,301
565
99
5
0
390,469
2
L
Ne Zha
10,515
526
123
6
0
397,102
2
L
Ymir
10,329
516
100
5
0
322,242
0
W
Anubis
12,197
610
159
8
0
315,904
1
W
Bakasura
12,514
626
165
8
0
391,043
3
L
Anubis
11,996
600
147
7
0
333,844
0
W
Ah Muzen Cab
10,137
507
131
7
0
371,633
0
L
Yemoja
8,582
429
38
2
0
291,240
2
L
Martichoras
9,624
481
156
8
0
362,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role