Player Matchup

Zhong Kui
Zhong Kui
Jerksson
Zhong Kui
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 73L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
Kittenmapa
Amaterasu
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
224W - 255L
1,529 Elo+
Solo
Surtr
Surtr
LagsBenedict
Surtr
Level 196
God Stats
7W - 0L
1,715 SR
Queue Stats
225W - 237L
1,442 Elo+
Party 1
Fenrir
Fenrir
carrnage92
Fenrir
Level 127
God Stats
3W - 2L
1,366 SR
Queue Stats
109W - 104L
1,449 Elo+
Party 1
Arachne
Arachne
smylesman
Arachne
Level 156
God Stats
3W - 1L
1,166 SR
Queue Stats
127W - 129L
1,430 Elo+
Party 1
Team Averages
Level 133
1,449 SR
1,445 Elo+

VS

Team Averages
Level 102
1,417 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
A_guy_named_phil
Kumbhakarna
Level 117
God Stats
3W - 4L
1,280 SR
Queue Stats
150W - 128L
1,507 Elo+
Party 2
Agni
Agni
Dr BoOtY699
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,229 Elo+
Solo
Osiris
Osiris
Frecklefrown
Osiris
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
383W - 392L
1,431 Elo+
Party 2
Nemesis
Nemesis
GrimmLeng
Nemesis
Level 94
God Stats
0W - 2L
1,253 SR
Queue Stats
92W - 101L
1,389 Elo+
Solo
Merlin
Merlin
LILSaVaGe392
Merlin
Level 158
God Stats
4W - 5L
1,553 SR
Queue Stats
294W - 277L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jerksson
Zhong Kui
18
5 / 4 / 7
11,045
789
15,881
13,582
12,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kittenmapa
Amaterasu
19
6 / 4 / 8
11,451
818
8,547
19,571
21,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 4 / 10
11,714
837
15,547
26,342
24,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
carrnage92
Fenrir
17
2 / 5 / 9
10,199
729
5,817
14,433
10,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
smylesman
Arachne
16
4 / 5 / 7
10,672
762
11,100
14,894
16,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A_guy_named_phil
Kumbhakarna
18
2 / 4 / 12
9,551
682
9,702
19,261
25,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,404
243
0
216
42
Osiris
15
2 / 6 / 9
8,614
615
7,152
15,857
16,356
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GrimmLeng
Nemesis
19
7 / 6 / 13
10,664
762
9,486
17,482
18,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
11 / 5 / 4
11,718
837
33,160
14,319
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
20
Kills
22
22
Deaths
21
41
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A_guy_named_phil
Kumbhakarna
2
4
12
2
L
0
0
0
0
L
Osiris
2
6
9
1.08
L
Nemesis
GrimmLeng
Nemesis
7
6
13
2.25
W
Zhong Kui
Jerksson
Zhong Kui
5
4
7
2.13
W
Amaterasu
Kittenmapa
Amaterasu
6
4
8
2.5
L
Merlin
11
5
4
2.6
W
3
4
10
2
W
Fenrir
carrnage92
Fenrir
2
5
9
1.3
W
Arachne
smylesman
Arachne
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,892
Damage
59,500
88,822
Taken
67,135
85,774
Mitigated
68,322
26,241
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A_guy_named_phil
Kumbhakarna
9,702
594
1,108
2,004
19,261
25,768
17
4,499
14,574
22,741
0
L
0
0
0
0
216
42
0
0
216
0
0
L
Osiris
7,152
1,880
630
1,225
15,857
16,356
0
7,093
8,533
0
15,680
L
Nemesis
GrimmLeng
Nemesis
9,486
2,612
135
3,675
17,482
18,231
0
3,317
13,929
0
23,351
W
Zhong Kui
Jerksson
Zhong Kui
15,881
2,343
722
3,894
13,582
12,135
2,348
6,995
6,333
38,269
0
W
Amaterasu
Kittenmapa
Amaterasu
8,547
3,974
1,174
3,314
19,571
21,644
1,452
7,558
11,787
111
18,971
L
Merlin
33,160
2,355
1,230
4,694
14,319
7,925
0
1,576
12,510
71,600
0
W
15,547
4,132
775
9,714
26,342
24,836
61
12,800
11,805
840
34,123
W
Fenrir
carrnage92
Fenrir
5,817
2,510
1,128
1,080
14,433
10,265
2,370
8,232
5,946
0
14,016
W
Arachne
smylesman
Arachne
11,100
8,062
1,197
3,243
14,894
16,894
811
7,277
7,442
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
43,951
129
Minions Killed
198
0
Camps Cleared
0
1,234,334
Distance Traveled
926,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,551
682
28
2
0
217,062
0
L
Agni
3,404
243
0
0
0
0
0
L
Osiris
8,614
615
20
1
0
222,000
0
L
Nemesis
10,664
762
23
2
0
241,041
0
W
Zhong Kui
11,045
789
52
4
0
234,137
0
W
Amaterasu
11,451
818
15
1
0
242,459
0
L
Merlin
11,718
837
127
9
0
246,838
0
W
Surtr
11,714
837
34
2
0
268,800
0
W
Fenrir
10,199
729
10
1
0
239,525
0
W
Arachne
10,672
762
18
1
0
249,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role