Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Hey GG Fam
Baron Samedi
Bronze III
Level 158
God Stats
6W - 7L
1,488 SR
Queue Stats
13W - 12L
1,312 MMR
Party 2
King Arthur
King Arthur
Bronze III
LetDarkRise
King Arthur
Bronze III
Level 127
God Stats
3W - 2L
1,586 SR
Queue Stats
13W - 14L
1,271 MMR
Party 2
Arachne
Arachne
Bronze III
ReignBeauty
Arachne
Bronze III
Level 159
God Stats
2W - 1L
1,258 SR
Queue Stats
13W - 14L
1,312 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,444 SR
1,299 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,393 SR
1,292 MMR
Surtr
Surtr
Bronze III
Cadenrules1217
Surtr
Bronze III
Level 69
God Stats
2W - 4L
1,180 SR
Queue Stats
77W - 65L
1,331 MMR
Party 1
Discordia
Discordia
Bronze IV
Iovee
Discordia
Bronze IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,213 MMR
Solo
Cerberus
Cerberus
Bronze III
badmonster-112
Cerberus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hey GG Fam
Baron Samedi
15
5 / 1 / 4
9,140
831
14,980
6,422
3,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
LetDarkRise
King Arthur
14
3 / 2 / 7
8,494
772
9,884
12,491
10,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ReignBeauty
Arachne
12
2 / 2 / 5
7,910
719
4,857
8,296
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KukulkanMartichorasVulcanBastetBacchus

VS

Bans
AtlasNeithJormungandrHelShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,560
687
6,567
11,670
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Iovee
Discordia
13
2 / 3 / 3
7,755
705
8,426
7,017
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
1 / 4 / 4
7,885
717
4,296
17,028
16,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
5
5
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Baron Samedi
Hey GG Fam
Baron Samedi
5
1
4
7
L
Discordia
Iovee
Discordia
2
3
3
1.17
W
King Arthur
LetDarkRise
King Arthur
3
2
7
3.25
W
Arachne
ReignBeauty
Arachne
2
2
5
2.25
L
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
19,289
27,209
Taken
35,715
20,734
Mitigated
24,174
8,253
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,567
2,052
0
1,570
11,670
5,086
452
5,542
6,049
557
25,097
W
Baron Samedi
Hey GG Fam
Baron Samedi
14,980
1,214
1,916
2,844
6,422
3,691
815
3,648
2,774
46,629
0
L
Discordia
Iovee
Discordia
8,426
625
0
517
7,017
2,466
294
3,074
3,943
28,237
0
W
King Arthur
LetDarkRise
King Arthur
9,884
854
172
1,489
12,491
10,683
0
5,069
7,422
0
29,005
W
Arachne
ReignBeauty
Arachne
4,857
3,214
0
1,832
8,296
6,360
320
4,175
4,121
0
19,481
L
Cerberus
4,296
560
1,502
2,648
17,028
16,622
415
6,412
10,367
17,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
23,200
146
Minions Killed
141
0
Camps Cleared
0
587,615
Distance Traveled
556,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,560
687
55
5
0
197,815
0
W
Baron Samedi
9,140
831
82
7
0
178,824
0
L
Discordia
7,755
705
52
5
0
179,097
0
W
King Arthur
8,494
772
41
4
0
213,230
0
W
Arachne
7,910
719
23
2
0
195,561
4
L
Cerberus
7,885
717
34
3
0
179,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role