Player Matchup

Bellona
Bellona
MabyStrike
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,260 Elo+
Party 3
Ao Kuang
Ao Kuang
Rayli-Tm
Ao Kuang
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
40W - 35L
1,460 Elo+
Party 3
Vamana
Vamana
Shixory
Vamana
Level 29
God Stats
5W - 1L
1,773 SR
Queue Stats
8W - 10L
1,178 Elo+
Party 1
Jing Wei
Jing Wei
juank0704
Jing Wei
Level 28
God Stats
5W - 4L
1,411 SR
Queue Stats
9W - 12L
1,230 Elo+
Party 1
Ares
Ares
tanatoswe
Ares
Level 38
God Stats
5W - 1L
1,773 SR
Queue Stats
10W - 13L
1,165 Elo+
Party 1
Team Averages
Level 46
1,594 SR
1,259 Elo+

VS

Team Averages
Level 77
1,432 SR
1,417 Elo+
Hera
Hera
DibsTY
Hera
Level 17
God Stats
2W - 2L
1,376 SR
Queue Stats
24W - 33L
1,113 Elo+
Party 2
Anubis
Anubis
Kopeke00
Anubis
Level 98
God Stats
26W - 26L
1,159 SR
Queue Stats
814W - 771L
1,479 Elo+
Party 2
Ymir
Ymir
LittlePiglet959
Ymir
Level 108
God Stats
2W - 1L
1,596 SR
Queue Stats
32W - 25L
1,557 Elo+
Party 2
Vulcan
Vulcan
RainDeathOP
Vulcan
Level 101
God Stats
7W - 6L
1,748 SR
Queue Stats
308W - 359L
1,491 Elo+
Party 2
Izanami
Izanami
SpawnTc
Izanami
Level 60
God Stats
4W - 11L
1,283 SR
Queue Stats
57W - 114L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MabyStrike
Bellona
11
4 / 0 / 3
6,711
516
3,617
5,469
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Rayli-Tm
Ao Kuang
11
5 / 2 / 2
7,126
548
9,053
10,088
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Shixory
Vamana
12
3 / 1 / 0
7,229
556
6,088
9,644
4,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
juank0704
Jing Wei
10
2 / 1 / 0
6,106
470
3,221
5,627
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 0 / 2
5,933
456
3,339
9,819
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DibsTY
Hera
9
0 / 7 / 1
5,775
444
1,893
8,008
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Kopeke00
Anubis
12
1 / 4 / 0
6,835
526
4,570
10,527
5,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,592
430
4,796
8,506
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
1 / 1 / 0
6,074
467
3,704
4,138
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SpawnTc
Izanami
10
0 / 1 / 0
6,086
468
4,334
5,540
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
3
4
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
DibsTY
Hera
0
7
1
0.07
L
Anubis
Kopeke00
Anubis
1
4
0
0.25
L
1
1
0
1
W
Bellona
MabyStrike
Bellona
4
0
3
5.5
L
Vulcan
1
1
0
1
W
Ao Kuang
Rayli-Tm
Ao Kuang
5
2
2
3
W
Vamana
Shixory
Vamana
3
1
0
3
L
Izanami
SpawnTc
Izanami
0
1
0
0
W
Jing Wei
juank0704
Jing Wei
2
1
0
2
W
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
19,297
40,647
Taken
36,719
22,939
Mitigated
18,766
10,917
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
DibsTY
Hera
1,893
568
0
0
8,008
2,622
84
3,507
4,220
26,789
0
L
Anubis
Kopeke00
Anubis
4,570
456
0
4,265
10,527
5,563
58
1,253
9,274
53,295
0
L
4,796
1,312
0
1,060
8,506
6,878
0
3,643
4,745
16,960
0
W
Bellona
MabyStrike
Bellona
3,617
367
0
436
5,469
5,162
0
2,119
3,350
30
27,115
L
Vulcan
3,704
534
0
2,119
4,138
1,622
0
1,343
2,750
38,331
0
W
Ao Kuang
Rayli-Tm
Ao Kuang
9,053
3,405
0
2,686
10,088
3,573
476
3,448
6,640
47,695
0
W
Vamana
Shixory
Vamana
6,088
3,586
0
3,090
9,644
4,953
48
4,811
4,833
0
52,692
L
Izanami
SpawnTc
Izanami
4,334
3,439
0
647
5,540
2,081
0
2,646
2,894
0
48,712
W
Jing Wei
juank0704
Jing Wei
3,221
2,458
0
2,885
5,627
2,002
322
2,312
3,315
0
39,107
W
Ares
3,339
421
0
1,820
9,819
7,249
168
2,273
7,546
18,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
30,362
269
Minions Killed
286
0
Camps Cleared
0
1,225,544
Distance Traveled
1,081,592
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,775
444
47
4
0
210,096
0
L
Anubis
6,835
526
83
6
0
197,989
1
L
Ymir
5,592
430
12
1
0
240,748
0
W
Bellona
6,711
516
40
3
0
232,914
0
L
Vulcan
6,074
467
62
5
0
208,532
0
W
Ao Kuang
7,126
548
74
6
0
290,983
1
W
Vamana
7,229
556
74
6
0
251,262
0
L
Izanami
6,086
468
82
6
0
224,227
0
W
Jing Wei
6,106
470
61
5
0
224,189
0
W
Ares
5,933
456
20
2
0
226,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role