Player Matchup

Kuzenbo
Kuzenbo
GLD freez
Kuzenbo
Level 74
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 14L
1,535 Elo+
Party 1
Horus
Horus
GalaxieSwayzze
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
Gs Skurro
Jormungandr
Level 86
God Stats
0W - 2L
1,292 SR
Queue Stats
210W - 213L
1,405 Elo+
Party 1
Ishtar
Ishtar
lolodubinks1
Ishtar
Level 16
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 6L
1,507 Elo+
Party 1
Set
Set
synix170
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,507 Elo+
Party 1
Team Averages
Level 69
1,416 SR
1,478 Elo+

VS

Team Averages
Level 118
1,437 SR
1,550 Elo+
Baba Yaga
Baba Yaga
Cr-Edu-Cr
Baba Yaga
Level 109
God Stats
12W - 4L
1,146 SR
Queue Stats
202W - 208L
1,491 Elo+
Party 2
Izanami
Izanami
RobzZz18
Izanami
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
162W - 161L
1,535 Elo+
Solo
Poseidon
Poseidon
SuperTurk
Poseidon
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 92L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tyr1996
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 77L
1,607 Elo+
Solo
Guan Yu
Guan Yu
oOTheRockStarOo
Guan Yu
Level 172
God Stats
5W - 2L
1,537 SR
Queue Stats
240W - 245L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GLD freez
Kuzenbo
12
0 / 10 / 6
7,465
622
6,020
26,477
33,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 4
8,868
739
6,023
22,837
22,418
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jormungandr
Gs Skurro
Jormungandr
17
6 / 7 / 3
9,205
767
16,895
18,739
9,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
15
0 / 6 / 9
7,785
649
5,306
14,105
6,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 11 / 5
7,355
613
7,544
17,710
9,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cr-Edu-Cr
Baba Yaga
18
9 / 1 / 23
11,330
944
12,831
9,703
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RobzZz18
Izanami
16
7 / 6 / 19
10,466
872
23,158
14,302
5,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
SuperTurk
Poseidon
16
4 / 2 / 21
9,810
818
17,159
10,833
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Tyr1996
Morgan Le Fay
18
14 / 1 / 22
11,500
958
29,517
9,145
4,404
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 27
10,605
884
8,931
18,279
20,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
150
11
Kills
38
38
Deaths
13
27
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Cr-Edu-Cr
Baba Yaga
9
1
23
20.5
L
Kuzenbo
GLD freez
Kuzenbo
0
10
6
0.3
L
4
4
4
1.5
L
Jormungandr
Gs Skurro
Jormungandr
6
7
3
1.07
W
Izanami
RobzZz18
Izanami
7
6
19
2.75
W
Poseidon
SuperTurk
Poseidon
4
2
21
7.25
W
Morgan Le Fay
Tyr1996
Morgan Le Fay
14
1
22
25
L
Ishtar
0
6
9
0.75
W
4
3
27
5.83
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,788
Damage
91,596
99,868
Taken
62,262
81,173
Mitigated
38,359
23,415
Healing
30,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Cr-Edu-Cr
Baba Yaga
12,831
684
771
2,472
9,703
4,421
1,547
2,777
6,926
30,820
0
L
Kuzenbo
GLD freez
Kuzenbo
6,020
1,729
722
1,548
26,477
33,602
52
17,323
9,154
10,871
0
L
6,023
2,039
6,509
10,047
22,837
22,418
0
11,787
11,050
0
7,678
L
Jormungandr
Gs Skurro
Jormungandr
16,895
2,107
503
1,627
18,739
9,534
0
12,185
6,554
35,885
0
W
Izanami
RobzZz18
Izanami
23,158
13,570
1,575
1,173
14,302
5,298
2,325
4,719
9,583
0
36,438
W
Poseidon
SuperTurk
Poseidon
17,159
1,456
2,056
2,334
10,833
3,350
944
4,247
6,586
31,496
0
W
Morgan Le Fay
Tyr1996
Morgan Le Fay
29,517
5,559
361
1,083
9,145
4,404
1,510
4,442
4,703
53,924
0
L
Ishtar
5,306
1,480
0
526
14,105
6,429
0
8,592
5,513
0
18,258
W
8,931
1,132
11,073
7,714
18,279
20,886
532
6,730
11,549
1,723
15,895
L
7,544
1,894
1,057
876
17,710
9,190
0
10,515
7,195
0
13,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
53,711
82
Minions Killed
149
0
Camps Cleared
0
932,125
Distance Traveled
1,177,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,330
944
41
3
0
239,930
0
L
Kuzenbo
7,465
622
3
0
0
186,537
0
L
Horus
8,868
739
2
0
0
225,763
0
L
Jormungandr
9,205
767
37
3
0
166,132
0
W
Izanami
10,466
872
26
2
0
194,515
0
W
Poseidon
9,810
818
27
2
0
249,626
0
W
Morgan Le Fay
11,500
958
41
3
0
242,761
0
L
Ishtar
7,785
649
31
3
0
164,870
0
W
Guan Yu
10,605
884
14
1
0
250,697
0
L
Set
7,355
613
9
1
0
188,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role