Player Matchup

Thanatos
Thanatos
Bydez
Thanatos
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
He Bo
He Bo
Rhin0TheHamst3r
He Bo
Level 124
God Stats
1W - 1L
1,569 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Bacchus
Bacchus
idéfíx
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,513 Elo+
Party 2
Team Averages
Level 87
1,451 SR
1,589 Elo+

VS

Team Averages
Level 141
1,512 SR
1,529 Elo+
Ne Zha
Ne Zha
LordHeatman
Ne Zha
Level 160
God Stats
2W - 2L
1,349 SR
Queue Stats
34W - 44L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
alfze
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
segu5
Ah Muzen Cab
Level 104
God Stats
10W - 14L
1,686 SR
Queue Stats
119W - 115L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bydez
Thanatos
12
2 / 4 / 0
7,036
640
6,145
11,023
4,721
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,420
584
4,167
7,210
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
idéfíx
Bacchus
11
0 / 3 / 2
7,143
649
4,334
12,731
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 2 / 6
8,389
763
7,277
10,524
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
alfze
Ah Puch
14
3 / 0 / 6
8,481
771
10,090
4,863
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
segu5
Ah Muzen Cab
14
4 / 0 / 6
8,764
797
6,826
3,742
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bydez
Thanatos
2
4
0
0.5
W
Ne Zha
3
2
6
3
L
0
3
1
0.17
W
Ah Puch
alfze
Ah Puch
3
0
6
6
L
Bacchus
idéfíx
Bacchus
0
3
2
0.33
W
Ah Muzen Cab
segu5
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
24,193
30,964
Taken
19,129
24,216
Mitigated
10,524
8,159
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bydez
Thanatos
6,145
1,587
0
5,635
11,023
4,721
0
4,647
6,260
0
25,019
W
Ne Zha
7,277
827
0
2,719
10,524
7,532
258
3,920
5,924
0
23,752
L
4,167
59
0
370
7,210
2,652
0
1,664
5,286
23,581
0
W
Ah Puch
alfze
Ah Puch
10,090
585
0
2,400
4,863
1,491
595
1,838
2,834
32,581
0
L
Bacchus
idéfíx
Bacchus
4,334
480
0
2,154
12,731
16,843
0
3,818
8,621
8,908
0
W
Ah Muzen Cab
segu5
Ah Muzen Cab
6,826
2,281
0
684
3,742
1,501
1,734
2,283
1,427
0
47,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,599
Gold Earned
25,634
109
Minions Killed
142
0
Camps Cleared
0
574,075
Distance Traveled
647,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,036
640
41
4
0
181,639
0
W
Ne Zha
8,389
763
26
2
0
220,473
0
L
He Bo
6,420
584
54
5
0
183,837
0
W
Ah Puch
8,481
771
43
4
0
204,683
0
L
Bacchus
7,143
649
14
1
0
208,599
0
W
Ah Muzen Cab
8,764
797
73
7
0
222,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role