Player Matchup

Hercules
Hercules
BigFatPanda55
Hercules
Level 47
God Stats
1W - 4L
1,291 SR
Queue Stats
44W - 37L
1,482 Elo+
Party 2
Zeus
Zeus
DominanceIsKey
Zeus
Level 71
God Stats
3W - 6L
1,674 SR
Queue Stats
27W - 30L
1,173 Elo+
Solo
Neith
Neith
Porkyyyyyyyy
Neith
Level 19
God Stats
7W - 10L
1,500 SR
Queue Stats
60W - 69L
1,415 Elo+
Party 2
Team Averages
Level 46
1,488 SR
1,357 Elo+

VS

Team Averages
Level 46
1,613 SR
1,591 Elo+
Ganesha
Ganesha
Flappyhumbug
Ganesha
Level 37
God Stats
4W - 2L
1,768 SR
Queue Stats
5W - 5L
1,645 Elo+
Party 1
Loki
Loki
RedeemedRiku
Loki
Level 79
God Stats
61W - 49L
1,571 SR
Queue Stats
266W - 265L
1,483 Elo+
Solo
Sol
Sol
blueblundernuts
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigFatPanda55
Hercules
15
3 / 4 / 6
9,858
704
16,245
17,246
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 4
9,952
711
13,680
9,268
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 6
9,293
664
7,328
13,272
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Flappyhumbug
Ganesha
17
0 / 2 / 11
10,935
781
6,352
17,962
20,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 5 / 4
11,541
824
15,689
13,150
5,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 2 / 6
11,225
802
13,551
15,001
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
11
11
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigFatPanda55
Hercules
3
4
6
1.5
L
5
4
4
1.75
W
Ganesha
Flappyhumbug
Ganesha
0
2
11
2.75
L
1
3
6
1.33
W
7
5
4
1.8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,253
Damage
35,592
39,786
Taken
46,113
23,720
Mitigated
31,824
7,218
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigFatPanda55
Hercules
16,245
2,527
0
5,879
17,246
15,482
400
11,175
6,071
0
44,621
L
13,680
1,266
0
642
9,268
3,401
343
3,486
5,782
36,388
0
W
Ganesha
Flappyhumbug
Ganesha
6,352
365
2,896
3,572
17,962
20,044
371
5,426
11,743
28,449
0
L
7,328
4,038
0
697
13,272
4,837
600
5,254
8,000
0
28,187
W
15,689
7,844
0
1,266
13,150
5,372
1,432
3,393
9,362
0
40,149
W
13,551
7,098
0
3,945
15,001
6,408
1,793
4,111
10,196
67,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
33,701
160
Minions Killed
184
0
Camps Cleared
0
697,908
Distance Traveled
782,624
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,858
704
46
3
0
263,933
0
L
Zeus
9,952
711
69
5
0
185,452
2
W
Ganesha
10,935
781
6
0
0
268,142
0
L
Neith
9,293
664
45
3
0
248,523
0
W
Loki
11,541
824
28
2
0
252,945
1
W
Sol
11,225
802
150
11
0
261,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role