Player Matchup

Arachne
Arachne
Azroma
Arachne
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 183L
1,461 Elo+
Party 1
Artemis
Artemis
Elcachasduras
Artemis
Level 122
God Stats
0W - 4L
1,301 SR
Queue Stats
276W - 281L
1,511 Elo+
Party 2
Xing Tian
Xing Tian
JoseD1607
Xing Tian
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 219L
1,534 Elo+
Party 2
Agni
Agni
Painkiller875
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
gablui2029
Guan Yu
Level 124
God Stats
18W - 22L
1,385 SR
Queue Stats
213W - 200L
1,523 Elo+
Party 2
Team Averages
Level 122
1,437 SR
1,492 Elo+

VS

Team Averages
Level 86
1,539 SR
1,495 Elo+
Sol
Sol
Lolcia1569
Sol
Level 124
God Stats
4W - 9L
1,500 SR
Queue Stats
14W - 26L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Maia9I
Aphrodite
Level 131
God Stats
14W - 12L
1,598 SR
Queue Stats
612W - 568L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Markituz06
Kukulkan
Level 28
God Stats
7W - 13L
1,381 SR
Queue Stats
18W - 24L
1,503 Elo+
Party 3
Pele
Pele
RyuUx24
Pele
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
tininini
Danzaburou
Level 93
God Stats
2W - 2L
1,718 SR
Queue Stats
58W - 55L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azroma
Arachne
12
1 / 1 / 1
7,004
500
6,962
12,957
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
13
3 / 3 / 0
7,827
559
8,568
10,296
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
JoseD1607
Xing Tian
8
0 / 4 / 2
5,934
424
2,952
14,163
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
7,169
512
4,812
5,284
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
gablui2029
Guan Yu
14
1 / 0 / 1
7,561
540
4,177
8,881
7,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,460
604
6,158
8,711
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Maia9I
Aphrodite
11
1 / 1 / 4
7,108
508
4,739
8,929
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Markituz06
Kukulkan
13
2 / 0 / 2
7,949
568
5,088
4,417
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
RyuUx24
Pele
14
3 / 1 / 3
7,847
561
7,778
13,241
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
tininini
Danzaburou
13
2 / 1 / 3
7,815
558
9,778
9,920
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
9
9
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azroma
Arachne
1
1
1
1.5
L
Artemis
3
3
0
1
L
Xing Tian
JoseD1607
Xing Tian
0
4
2
0.25
W
1
2
0
0.5
W
Aphrodite
Maia9I
Aphrodite
1
1
4
3
W
Kukulkan
Markituz06
Kukulkan
2
0
2
3
L
0
1
0
0
W
Pele
RyuUx24
Pele
3
1
3
4.5
L
Guan Yu
gablui2029
Guan Yu
1
0
1
1.5
W
Danzaburou
tininini
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,471
Damage
33,541
51,581
Taken
45,218
30,706
Mitigated
20,164
12,930
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azroma
Arachne
6,962
5,844
0
3,182
12,957
5,653
0
3,323
9,634
0
60,544
L
Artemis
8,568
4,951
0
3,840
10,296
4,544
450
1,281
9,015
0
64,300
L
Xing Tian
JoseD1607
Xing Tian
2,952
116
149
2,854
14,163
10,967
0
4,788
9,375
14,825
0
W
6,158
3,073
0
3,905
8,711
2,567
1,463
0
8,711
72,912
0
W
Aphrodite
Maia9I
Aphrodite
4,739
1,092
4,320
5,205
8,929
6,009
216
1,655
7,274
26,067
0
W
Kukulkan
Markituz06
Kukulkan
5,088
221
0
500
4,417
1,904
345
2,562
1,855
65,487
0
L
4,812
330
0
500
5,284
1,956
0
1,585
3,699
59,527
0
W
Pele
RyuUx24
Pele
7,778
1,981
0
4,628
13,241
5,019
0
2,868
10,373
0
69,316
L
Guan Yu
gablui2029
Guan Yu
4,177
475
75
2,330
8,881
7,586
0
5,008
3,873
0
54,578
W
Danzaburou
tininini
Danzaburou
9,778
5,045
0
2,682
9,920
4,665
86
679
9,241
0
67,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
39,179
421
Minions Killed
511
0
Camps Cleared
0
1,539,262
Distance Traveled
1,466,561
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,004
500
90
6
0
344,270
2
L
Artemis
7,827
559
117
8
0
275,572
2
L
Xing Tian
5,934
424
17
1
0
300,974
5
W
Sol
8,460
604
127
9
0
257,001
3
W
Aphrodite
7,108
508
48
3
0
282,305
4
W
Kukulkan
7,949
568
127
9
0
281,096
4
L
Agni
7,169
512
103
7
0
304,807
7
W
Pele
7,847
561
112
8
0
369,071
1
L
Guan Yu
7,561
540
94
7
0
313,639
1
W
Danzaburou
7,815
558
97
7
0
277,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role