Player Matchup

Lancelot
Lancelot
Band1luver
Lancelot
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 66L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
C0KeYtheCL0wN
Sun Wukong
Level 121
God Stats
2W - 4L
1,502 SR
Queue Stats
137W - 149L
1,327 Elo+
Solo
Scylla
Scylla
McPippington
Scylla
Level 126
God Stats
12W - 5L
1,651 SR
Queue Stats
779W - 758L
1,487 Elo+
Solo
Jing Wei
Jing Wei
MetalChick529
Jing Wei
Level 124
God Stats
1W - 4L
1,323 SR
Queue Stats
67W - 86L
1,383 Elo+
Party 2
Horus
Horus
Sinyu75
Horus
Level 122
God Stats
0W - 3L
1,199 SR
Queue Stats
243W - 247L
1,464 Elo+
Solo
Team Averages
Level 116
1,435 SR
1,406 Elo+

VS

Team Averages
Level 86
1,500 SR
1,504 Elo+
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Enssillop
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 123L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperSenpaiKai
Tsukuyomi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
TrueSmoker_2d
Nu Wa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,435 Elo+
Solo
Danzaburou
Danzaburou
mjdnone
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Band1luver
Lancelot
10
0 / 7 / 1
6,177
618
3,823
10,298
4,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
C0KeYtheCL0wN
Sun Wukong
13
0 / 7 / 3
7,439
744
11,172
15,346
10,304
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
14
2 / 4 / 0
7,392
739
12,359
9,952
3,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MetalChick529
Jing Wei
15
3 / 5 / 0
8,194
819
13,189
11,438
4,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Sinyu75
Horus
12
0 / 6 / 3
7,112
711
3,119
14,032
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 22
9,487
949
9,359
22,693
14,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Enssillop
Chang'e
15
5 / 2 / 21
9,291
929
8,088
11,576
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SuperSenpaiKai
Tsukuyomi
15
10 / 2 / 13
10,124
1,012
15,287
12,480
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 20
9,348
935
10,004
12,703
7,908
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
mjdnone
Danzaburou
17
7 / 0 / 20
10,878
1,088
14,208
6,695
3,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
125
5
Kills
29
29
Deaths
6
7
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
22
6.5
L
Lancelot
Band1luver
Lancelot
0
7
1
0.07
L
Sun Wukong
C0KeYtheCL0wN
Sun Wukong
0
7
3
0.21
W
Chang'e
Enssillop
Chang'e
5
2
21
7.75
L
Scylla
2
4
0
0.5
L
Jing Wei
MetalChick529
Jing Wei
3
5
0
0.6
L
Horus
Sinyu75
Horus
0
6
3
0.25
W
Tsukuyomi
SuperSenpaiKai
Tsukuyomi
10
2
13
8.25
W
5
0
20
15
W
Danzaburou
mjdnone
Danzaburou
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,662
Damage
56,946
61,066
Taken
66,147
36,720
Mitigated
36,355
11,994
Healing
39,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,359
792
3,534
9,579
22,693
14,786
23
4,574
18,119
13,537
0
L
Lancelot
Band1luver
Lancelot
3,823
273
0
313
10,298
4,130
0
4,795
5,503
0
6,614
L
Sun Wukong
C0KeYtheCL0wN
Sun Wukong
11,172
484
0
2,317
15,346
10,304
0
7,420
7,926
0
27,599
W
Chang'e
Enssillop
Chang'e
8,088
1,953
9,228
4,635
11,576
4,835
1,646
2,441
9,135
21,662
0
L
Scylla
12,359
3,734
1,137
2,306
9,952
3,341
0
5,449
4,503
21,383
0
L
Jing Wei
MetalChick529
Jing Wei
13,189
6,424
0
965
11,438
4,644
0
4,860
6,578
0
33,228
L
Horus
Sinyu75
Horus
3,119
1,450
2,926
2,030
14,032
14,301
0
4,927
9,105
227
4,209
W
Tsukuyomi
SuperSenpaiKai
Tsukuyomi
15,287
2,566
1,728
3,422
12,480
5,624
1,724
2,197
10,283
0
31,646
W
10,004
3,904
1,710
1,907
12,703
7,908
2,340
2,266
10,437
18,657
0
W
Danzaburou
mjdnone
Danzaburou
14,208
3,985
1,642
2,132
6,695
3,202
2,736
1,108
5,587
0
35,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
49,128
109
Minions Killed
130
0
Camps Cleared
0
885,375
Distance Traveled
1,063,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,487
949
6
1
0
220,463
0
L
Lancelot
6,177
618
7
1
0
189,973
0
L
Sun Wukong
7,439
744
25
3
0
169,965
0
W
Chang'e
9,291
929
29
3
0
199,852
0
L
Scylla
7,392
739
31
3
0
148,223
0
L
Jing Wei
8,194
819
36
4
0
181,312
0
L
Horus
7,112
711
10
1
0
195,902
0
W
Tsukuyomi
10,124
1,012
20
2
0
240,691
0
W
Nu Wa
9,348
935
16
2
0
194,835
0
W
Danzaburou
10,878
1,088
59
6
0
207,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role