Player Matchup

Amaterasu
Amaterasu
BleuetGrenade
Amaterasu
Level 128
God Stats
4W - 0L
1,737 SR
Queue Stats
330W - 299L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
Figurreitout
Heimdallr
Level 156
God Stats
7W - 7L
1,027 SR
Queue Stats
460W - 458L
1,520 Elo+
Party 2
Skadi
Skadi
OG-FinDeR
Skadi
Level 155
God Stats
7W - 6L
1,534 SR
Queue Stats
554W - 539L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
WakandasBest
Aphrodite
Level 148
God Stats
10W - 4L
1,493 SR
Queue Stats
486W - 502L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
testiboulator
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,572 Elo+
Party 1
Team Averages
Level 147
1,458 SR
1,534 Elo+

VS

Team Averages
Level 151
1,463 SR
1,537 Elo+
Yemoja
Yemoja
DarkAngelYTI
Yemoja
Level 158
God Stats
0W - 5L
1,082 SR
Queue Stats
185W - 195L
1,558 Elo+
Solo
Ganesha
Ganesha
JAFT77
Ganesha
Level 153
God Stats
1W - 5L
1,300 SR
Queue Stats
119W - 140L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Stopthecoronawar
Gilgamesh
Level 148
God Stats
8W - 9L
1,718 SR
Queue Stats
644W - 643L
1,500 Elo+
Solo
Zeus
Zeus
ZetaBozio
Zeus
Level 146
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Hades
Hades
mrdrewsta13
Hades
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 69L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BleuetGrenade
Amaterasu
16
2 / 2 / 19
9,513
793
14,341
23,784
39,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Figurreitout
Heimdallr
17
2 / 2 / 18
10,511
876
16,612
11,341
8,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
OG-FinDeR
Skadi
15
3 / 4 / 9
9,533
794
14,676
10,728
6,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
WakandasBest
Aphrodite
17
6 / 2 / 14
10,315
860
20,362
14,710
13,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
testiboulator
Zhong Kui
18
11 / 3 / 10
11,177
931
20,333
16,106
22,072
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 3 / 10
8,453
704
5,669
17,916
17,149
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
JAFT77
Ganesha
16
0 / 4 / 11
9,515
793
7,630
22,437
30,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
15
4 / 6 / 6
9,307
776
15,902
20,366
23,351
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
4 / 4 / 3
9,473
789
15,905
13,734
7,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 7 / 5
9,852
821
18,523
21,182
21,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
24
Kills
13
13
Deaths
24
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BleuetGrenade
Amaterasu
2
2
19
5.75
L
Yemoja
0
3
10
1.67
W
Heimdallr
Figurreitout
Heimdallr
2
2
18
5.5
L
Ganesha
JAFT77
Ganesha
0
4
11
1.38
W
Skadi
OG-FinDeR
Skadi
3
4
9
1.88
L
Gilgamesh
4
6
6
1.17
W
Aphrodite
WakandasBest
Aphrodite
6
2
14
6.5
L
Zeus
4
4
3
1.38
L
5
7
5
1.07
W
Zhong Kui
testiboulator
Zhong Kui
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,324
Damage
63,629
76,669
Taken
95,635
90,613
Mitigated
99,425
42,528
Healing
41,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BleuetGrenade
Amaterasu
14,341
4,886
1,042
8,700
23,784
39,761
406
13,738
9,924
0
20,774
L
Yemoja
5,669
1,605
19,278
5,455
17,916
17,149
1,142
6,853
11,063
7,961
0
W
Heimdallr
Figurreitout
Heimdallr
16,612
8,351
793
4,058
11,341
8,045
2,544
8,538
2,745
0
35,062
L
Ganesha
JAFT77
Ganesha
7,630
584
711
2,164
22,437
30,057
135
10,328
12,109
23,817
0
W
Skadi
OG-FinDeR
Skadi
14,676
5,231
823
1,987
10,728
6,794
2,842
7,171
3,517
0
30,569
L
Gilgamesh
15,902
2,298
609
1,244
20,366
23,351
45
9,170
11,196
6,941
18,951
W
Aphrodite
WakandasBest
Aphrodite
20,362
2,351
9,772
8,543
14,710
13,941
1,413
10,636
3,852
38,360
0
L
Zeus
15,905
1,002
2,032
1,157
13,734
7,804
1,433
6,241
7,493
33,465
0
L
18,523
1,087
3,862
5,281
21,182
21,064
0
8,103
13,077
25,850
0
W
Zhong Kui
testiboulator
Zhong Kui
20,333
2,720
1,048
5,762
16,106
22,072
2,176
11,319
4,457
31,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
46,600
148
Minions Killed
119
0
Camps Cleared
0
1,193,078
Distance Traveled
1,108,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,513
793
11
1
0
284,623
0
L
Yemoja
8,453
704
13
1
0
183,791
0
W
Heimdallr
10,511
876
47
4
0
219,624
0
L
Ganesha
9,515
793
0
0
0
234,974
0
W
Skadi
9,533
794
24
2
0
228,591
0
L
Gilgamesh
9,307
776
22
2
0
240,107
0
W
Aphrodite
10,315
860
37
3
0
235,741
0
L
Zeus
9,473
789
53
4
0
208,331
0
L
Hades
9,852
821
31
3
0
241,533
0
W
Zhong Kui
11,177
931
29
2
0
224,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role