Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Davidson_Pro
Thanatos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 2
Hercules
Hercules
Luv4tokee
Hercules
Level 92
God Stats
23W - 20L
1,382 SR
Queue Stats
531W - 548L
1,475 Elo+
Solo
Rama
Rama
OriginalKreme
Rama
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
Rosetta223
Cthulhu
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,587 Elo+
Party 2
Team Averages
Level 106
1,476 SR
1,565 Elo+

VS

Team Averages
Level 88
1,678 SR
1,545 Elo+
Achilles
Achilles
Facilierr
Achilles
Level 89
God Stats
2W - 3L
1,886 SR
Queue Stats
7W - 12L
1,551 Elo+
Solo
Discordia
Discordia
LazorrUS
Discordia
Level 107
God Stats
2W - 4L
1,894 SR
Queue Stats
282W - 265L
1,520 Elo+
Party 1
Ishtar
Ishtar
Mr VeLocity1
Ishtar
Level 108
God Stats
9W - 15L
1,362 SR
Queue Stats
212W - 206L
1,543 Elo+
Party 1
Loki
Loki
NextOriginalKing
Loki
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
150W - 155L
1,537 Elo+
Solo
King Arthur
King Arthur
TruelyUS
King Arthur
Level 100
God Stats
2W - 5L
1,748 SR
Queue Stats
202W - 158L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 0 / 1
8,636
576
4,819
7,064
4,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Davidson_Pro
Thanatos
11
4 / 6 / 1
7,223
482
3,926
11,808
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Luv4tokee
Hercules
16
7 / 0 / 0
10,212
681
11,545
10,087
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 3
7,707
514
2,982
9,332
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rosetta223
Cthulhu
11
1 / 2 / 1
7,123
475
2,764
8,968
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Facilierr
Achilles
12
2 / 1 / 3
7,351
490
5,984
10,363
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
LazorrUS
Discordia
13
1 / 3 / 4
7,170
478
4,399
6,694
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
13
3 / 2 / 1
8,078
539
8,143
7,955
3,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 1
7,620
508
3,305
7,860
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
TruelyUS
King Arthur
12
0 / 5 / 0
6,923
462
4,398
13,653
14,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
13
Kills
9
9
Deaths
13
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
1
0.5
W
Thanatos
Davidson_Pro
Thanatos
4
6
1
0.75
L
Achilles
Facilierr
Achilles
2
1
3
3.5
L
Discordia
LazorrUS
Discordia
1
3
4
1
W
Hercules
Luv4tokee
Hercules
7
0
0
7
L
Ishtar
3
2
1
1.75
L
3
2
1
1.75
W
1
1
3
2.5
W
Cthulhu
Rosetta223
Cthulhu
1
2
1
0.75
L
King Arthur
TruelyUS
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
26,229
47,259
Taken
46,525
29,091
Mitigated
32,083
23,789
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,819
114
704
5,233
7,064
4,150
0
1,709
5,355
77,937
0
W
Thanatos
Davidson_Pro
Thanatos
3,926
1,233
0
4,328
11,808
4,410
15
1,271
10,537
0
45,957
L
Achilles
Facilierr
Achilles
5,984
1,025
0
2,853
10,363
9,686
0
3,961
6,402
0
25,680
L
Discordia
LazorrUS
Discordia
4,399
44
0
500
6,694
2,293
0
1,690
4,897
53,289
0
W
Hercules
Luv4tokee
Hercules
11,545
3,891
0
4,702
10,087
10,629
0
2,111
7,976
0
84,446
L
Ishtar
8,143
5,449
0
2,025
7,955
3,119
1,156
1,433
6,522
0
76,924
L
3,305
1,067
0
980
7,860
2,958
0
499
7,259
0
55,435
W
2,982
2,358
0
6,008
9,332
4,137
468
0
9,332
0
67,539
W
Cthulhu
Rosetta223
Cthulhu
2,764
297
0
2,814
8,968
5,765
0
39
8,929
23,010
0
L
King Arthur
TruelyUS
King Arthur
4,398
338
0
1,115
13,653
14,027
0
0
12,838
2,159
50,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
37,142
520
Minions Killed
413
0
Camps Cleared
0
1,493,984
Distance Traveled
1,472,554
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,636
576
164
11
0
302,250
4
W
Thanatos
7,223
482
62
4
0
318,192
0
L
Achilles
7,351
490
31
2
0
323,363
0
L
Discordia
7,170
478
82
5
0
280,776
2
W
Hercules
10,212
681
138
9
0
320,969
0
L
Ishtar
8,078
539
125
8
0
283,842
0
L
Loki
7,620
508
83
6
0
315,547
0
W
Rama
7,707
514
123
8
0
245,064
0
W
Cthulhu
7,123
475
33
2
0
307,509
6
L
King Arthur
6,923
462
92
6
0
269,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role