Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlexS__S
Kukulkan
Level 105
God Stats
31W - 46L
1,415 SR
Queue Stats
753W - 770L
1,401 Elo+
Solo
Athena
Athena
KEEPonPOUNDING
Athena
Level 68
God Stats
3W - 3L
1,268 SR
Queue Stats
18W - 20L
1,338 Elo+
Solo
Xbalanque
Xbalanque
xX808XxPriM
Xbalanque
Level 80
God Stats
4W - 5L
1,504 SR
Queue Stats
890W - 866L
1,395 Elo+
Solo
Team Averages
Level 105
1,437 SR
1,427 Elo+

VS

Team Averages
Level 87
1,488 SR
1,451 Elo+
Odin
Odin
Caaiioo15
Odin
Level 122
God Stats
4W - 2L
1,632 SR
Queue Stats
112W - 127L
1,415 Elo+
Solo
Xbalanque
Xbalanque
PiggyBoozled
Xbalanque
Level 81
God Stats
7W - 2L
1,625 SR
Queue Stats
157W - 144L
1,476 Elo+
Party 1
Arachne
Arachne
RookinBlack
Arachne
Level 63
God Stats
6W - 15L
1,190 SR
Queue Stats
119W - 111L
1,444 Elo+
Party 1
Merlin
Merlin
brusande
Merlin
Level 122
God Stats
1W - 3L
1,494 SR
Queue Stats
230W - 244L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
fn-476
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 0 / 1
8,732
582
10,770
11,965
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
13
3 / 2 / 1
7,536
502
5,686
7,711
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
AlexS__S
Kukulkan
13
2 / 3 / 1
8,221
548
6,927
8,285
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 2
7,176
478
2,623
14,087
11,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xX808XxPriM
Xbalanque
11
2 / 2 / 2
6,597
440
4,560
8,382
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 4 / 3
6,746
450
5,180
11,099
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PiggyBoozled
Xbalanque
13
3 / 3 / 3
7,696
513
8,568
9,959
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
RookinBlack
Arachne
14
6 / 2 / 2
8,599
573
7,711
12,280
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
brusande
Merlin
13
0 / 1 / 1
7,015
468
5,166
5,918
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
fn-476
Gilgamesh
11
0 / 1 / 3
5,858
391
1,828
11,276
6,066
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
12
12
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
0
1
4.5
L
Ne Zha
 
Ne Zha
3
2
1
1.75
L
Kukulkan
AlexS__S
Kukulkan
2
3
1
0.83
W
Odin
3
4
3
1.13
L
0
5
2
0.2
W
Xbalanque
PiggyBoozled
Xbalanque
3
3
3
1.5
W
Arachne
RookinBlack
Arachne
6
2
2
3.5
W
Merlin
brusande
Merlin
0
1
1
0.5
W
Gilgamesh
fn-476
Gilgamesh
0
1
3
1.5
L
Xbalanque
xX808XxPriM
Xbalanque
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
28,453
50,430
Taken
50,532
27,294
Mitigated
23,250
12,319
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,770
4,173
0
4,930
11,965
5,466
3,054
296
11,669
65,028
0
L
Ne Zha
 
Ne Zha
5,686
1,558
0
291
7,711
3,098
276
1,095
6,616
0
36,191
L
Kukulkan
AlexS__S
Kukulkan
6,927
510
75
2,542
8,285
3,543
152
3,534
4,751
56,371
0
W
Odin
5,180
1,402
0
791
11,099
6,545
0
8,092
3,007
1,644
35,563
L
2,623
592
1,648
1,879
14,087
11,790
12
677
13,410
30,561
0
W
Xbalanque
PiggyBoozled
Xbalanque
8,568
3,289
0
2,490
9,959
3,800
559
1,556
8,341
0
55,304
W
Arachne
RookinBlack
Arachne
7,711
5,927
0
2,682
12,280
4,790
985
2,271
9,901
0
60,494
W
Merlin
brusande
Merlin
5,166
414
0
1,700
5,918
2,049
120
2,804
2,770
60,240
0
W
Gilgamesh
fn-476
Gilgamesh
1,828
542
0
1,547
11,276
6,066
257
4,965
6,193
0
15,932
L
Xbalanque
xX808XxPriM
Xbalanque
4,560
2,105
0
954
8,382
3,397
98
51
8,331
0
39,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
35,914
370
Minions Killed
336
0
Camps Cleared
0
1,355,109
Distance Traveled
1,425,177
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,732
582
106
7
0
227,372
2
L
Ne Zha
7,536
502
54
4
0
319,794
0
L
Kukulkan
8,221
548
112
7
0
268,223
0
W
Odin
6,746
450
58
4
0
241,519
0
L
Athena
7,176
478
41
3
0
274,779
2
W
Xbalanque
7,696
513
71
5
0
279,234
0
W
Arachne
8,599
573
86
6
0
340,970
0
W
Merlin
7,015
468
102
7
0
270,852
1
W
Gilgamesh
5,858
391
19
1
0
292,602
0
L
Xbalanque
6,597
440
57
4
0
264,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role