Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Boagriah
Sobek
Level 108
God Stats
5W - 2L
1,715 SR
Queue Stats
71W - 80L
1,352 Elo+
Solo
Thor
Thor
Snol
Thor
Level 156
God Stats
8W - 6L
1,581 SR
Queue Stats
291W - 298L
1,436 Elo+
Party 3
Neith
Neith
propagandabär
Neith
Level 106
God Stats
4W - 4L
1,482 SR
Queue Stats
112W - 138L
1,436 Elo+
Party 3
Team Averages
Level 107
1,556 SR
1,445 Elo+

VS

Team Averages
Level 61
1,488 SR
1,311 Elo+
Chernobog
Chernobog
EvOxBl4Zz3R
Chernobog
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,102 Elo+
Party 2
Heimdallr
Heimdallr
MISHELOL02
Heimdallr
Level 54
God Stats
4W - 4L
1,476 SR
Queue Stats
230W - 259L
1,414 Elo+
Solo
Pele
Pele
Mandroval
Pele
Level 90
God Stats
2W - 7L
1,289 SR
Queue Stats
135W - 127L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
semyah
Hun Batz
Level 125
God Stats
9W - 7L
1,674 SR
Queue Stats
276W - 285L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
xXWyernhunterXx
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 2 / 21
10,205
1,021
14,798
8,407
3,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
15
8 / 1 / 15
9,576
958
5,802
8,589
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Boagriah
Sobek
15
3 / 3 / 27
9,588
959
8,351
13,972
17,067
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
Snol
Thor
16
8 / 3 / 19
9,677
968
7,885
8,793
4,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 1 / 23
10,168
1,017
15,790
7,753
3,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EvOxBl4Zz3R
Chernobog
13
0 / 7 / 4
6,851
685
4,439
11,053
4,872
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MISHELOL02
Heimdallr
14
2 / 5 / 6
7,518
752
9,696
11,523
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
13
2 / 6 / 4
7,250
725
5,503
10,397
4,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
semyah
Hun Batz
12
2 / 8 / 3
7,611
761
10,282
12,291
5,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
12
1 / 9 / 2
6,901
690
2,417
12,642
5,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
26
35
Kills
7
10
Deaths
35
105
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
21
9.75
W
Serqet
 
Serqet
8
1
15
15.5
W
Sobek
Boagriah
Sobek
3
3
27
5.5
L
Chernobog
EvOxBl4Zz3R
Chernobog
0
7
4
0.29
L
Heimdallr
MISHELOL02
Heimdallr
2
5
6
1
L
Pele
2
6
4
0.67
W
Thor
Snol
Thor
8
3
19
5.83
W
7
1
23
18.5
L
Hun Batz
semyah
Hun Batz
2
8
3
0.44
L
Ao Kuang
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,626
Damage
32,337
47,514
Taken
57,906
36,316
Mitigated
25,848
19,598
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,798
1,779
1,018
3,767
8,407
3,457
1,225
0
8,407
25,009
0
W
Serqet
 
Serqet
5,802
359
1,722
1,915
8,589
7,997
1,162
0
8,589
0
6,156
W
Sobek
Boagriah
Sobek
8,351
323
1,163
4,107
13,972
17,067
647
1,668
12,304
15,650
0
L
Chernobog
EvOxBl4Zz3R
Chernobog
4,439
2,364
422
450
11,053
4,872
0
5,524
5,459
0
12,780
L
Heimdallr
MISHELOL02
Heimdallr
9,696
1,940
224
1,593
11,523
5,643
0
3,441
7,644
0
21,933
L
Pele
5,503
396
312
593
10,397
4,207
0
4,526
5,871
0
8,352
W
Thor
Snol
Thor
7,885
500
634
870
8,793
4,108
1,085
201
8,592
0
15,538
W
15,790
8,577
608
3,794
7,753
3,687
3,544
548
7,205
0
35,301
L
Hun Batz
semyah
Hun Batz
10,282
1,158
240
640
12,291
5,245
0
4,116
8,019
0
16,321
L
Ao Kuang
2,417
246
0
583
12,642
5,881
0
5,542
6,902
4,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
36,131
111
Minions Killed
71
0
Camps Cleared
0
1,022,295
Distance Traveled
802,268
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,205
1,021
34
3
0
199,769
0
W
Serqet
9,576
958
6
1
0
245,091
3
W
Sobek
9,588
959
8
1
0
207,776
0
L
Chernobog
6,851
685
17
2
0
141,098
1
L
Heimdallr
7,518
752
23
2
0
161,533
0
L
Pele
7,250
725
11
1
0
156,723
0
W
Thor
9,677
968
11
1
0
178,619
0
W
Neith
10,168
1,017
52
5
0
191,040
0
L
Hun Batz
7,611
761
10
1
0
186,900
0
L
Ao Kuang
6,901
690
10
1
0
156,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role