Player Matchup

Anubis
Anubis
ChaoticBubbles
Anubis
Level 122
God Stats
1W - 7L
1,717 SR
Queue Stats
124W - 113L
1,632 Elo+
Solo
Mercury
Mercury
Lawlmart
Mercury
Level 83
God Stats
46W - 27L
1,693 SR
Queue Stats
68W - 61L
1,587 Elo+
Party 1
Ishtar
Ishtar
Miketheking2134
Ishtar
Level 74
God Stats
1W - 1L
1,744 SR
Queue Stats
72W - 64L
1,497 Elo+
Solo
Aphrodite
Aphrodite
Vianti
Aphrodite
Level 86
God Stats
65W - 47L
1,639 SR
Queue Stats
113W - 99L
1,605 Elo+
Party 1
Atlas
Atlas
i7edi
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,853 Elo+
Party 1
Team Averages
Level 78
1,658 SR
1,635 Elo+

VS

Team Averages
Level 130
1,712 SR
1,538 Elo+
Neith
Neith
Chief Neith
Neith
Level 165
God Stats
19W - 24L
1,498 SR
Queue Stats
417W - 409L
1,497 Elo+
Party 2
Agni
Agni
Cräze
Agni
Level 57
God Stats
5W - 1L
1,925 SR
Queue Stats
38W - 16L
1,655 Elo+
Solo
Mercury
Mercury
Victor13dvd
Mercury
Level 126
God Stats
106W - 64L
1,542 SR
Queue Stats
472W - 420L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
lighting4607
Sun Wukong
Level 139
God Stats
15W - 5L
1,842 SR
Queue Stats
195W - 173L
1,534 Elo+
Solo
Cerberus
Cerberus
xLomax787
Cerberus
Level 161
God Stats
18W - 11L
1,751 SR
Queue Stats
391W - 382L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
10,032
627
14,472
11,023
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Lawlmart
Mercury
15
10 / 6 / 0
10,283
643
12,050
16,596
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 3
7,455
466
8,825
15,569
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Vianti
Aphrodite
11
0 / 9 / 2
7,254
453
2,892
14,039
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
i7edi
Atlas
8
0 / 9 / 2
6,483
405
4,504
18,606
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 8
9,558
597
14,282
10,776
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Cräze
Agni
17
16 / 3 / 9
11,878
742
22,191
8,434
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Victor13dvd
Mercury
15
8 / 3 / 3
9,457
591
8,236
14,031
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
lighting4607
Sun Wukong
15
2 / 6 / 7
8,992
562
6,830
19,973
11,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
xLomax787
Cerberus
13
1 / 2 / 14
8,651
541
5,841
13,446
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
17
Kills
36
36
Deaths
17
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
9
3
8
4.33
W
Agni
Cräze
Agni
16
3
9
6.83
L
Mercury
Lawlmart
Mercury
10
6
0
1.67
L
1
10
3
0.25
L
Aphrodite
Vianti
Aphrodite
0
9
2
0.11
W
Mercury
Victor13dvd
Mercury
8
3
3
3.17
L
Atlas
i7edi
Atlas
0
9
2
0.11
W
Sun Wukong
lighting4607
Sun Wukong
2
6
7
0.92
W
Cerberus
xLomax787
Cerberus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
57,380
75,833
Taken
66,660
41,222
Mitigated
36,901
12,695
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,472
1,641
0
4,760
11,023
5,364
124
1,171
9,852
84,743
0
W
14,282
7,523
0
3,854
10,776
4,606
3,595
2,334
8,442
0
75,490
W
Agni
Cräze
Agni
22,191
2,869
185
1,925
8,434
3,779
1,683
2,651
5,590
91,439
0
L
Mercury
Lawlmart
Mercury
12,050
8,825
0
1,206
16,596
6,627
0
5,918
10,678
0
56,640
L
8,825
5,508
0
1,084
15,569
6,154
0
5,932
9,637
0
46,167
L
Aphrodite
Vianti
Aphrodite
2,892
108
438
3,331
14,039
4,990
0
9,427
4,612
39,347
0
W
Mercury
Victor13dvd
Mercury
8,236
5,795
0
1,030
14,031
5,192
0
2,832
11,147
0
77,784
L
Atlas
i7edi
Atlas
4,504
1,457
242
1,634
18,606
18,087
0
6,712
11,894
13,704
0
W
Sun Wukong
lighting4607
Sun Wukong
6,830
1,425
0
6,961
19,973
11,618
728
10,669
9,304
0
68,918
W
Cerberus
xLomax787
Cerberus
5,841
204
0
2,742
13,446
11,706
216
3,109
10,309
22,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
48,536
398
Minions Killed
478
0
Camps Cleared
0
1,449,576
Distance Traveled
1,574,040
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,032
627
150
9
0
279,867
5
W
Neith
9,558
597
105
7
0
279,073
4
W
Agni
11,878
742
135
8
0
311,316
2
L
Mercury
10,283
643
73
5
0
367,371
1
L
Ishtar
7,455
466
82
5
0
274,961
0
L
Aphrodite
7,254
453
84
5
0
243,127
2
W
Mercury
9,457
591
102
6
0
372,219
1
L
Atlas
6,483
405
9
1
0
284,250
1
W
Sun Wukong
8,992
562
107
7
0
296,904
0
W
Cerberus
8,651
541
29
2
0
314,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role