Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BesengaReborn
Ymir
Level 135
God Stats
5W - 3L
1,632 SR
Queue Stats
308W - 295L
1,501 Elo+
Solo
Merlin
Merlin
Vinidelas8427
Merlin
Level 81
God Stats
3W - 9L
1,136 SR
Queue Stats
81W - 75L
1,478 Elo+
Solo
Anubis
Anubis
ZecaRDG
Anubis
Level 105
God Stats
2W - 2L
1,520 SR
Queue Stats
13W - 24L
1,235 Elo+
Solo
Tyr
Tyr
fruizveloso
Tyr
Level 141
God Stats
18W - 11L
1,555 SR
Queue Stats
250W - 233L
1,445 Elo+
Solo
Team Averages
Level 123
1,468 SR
1,432 Elo+

VS

Team Averages
Level 92
1,459 SR
1,396 Elo+
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Homem_Lamem
Mercury
Level 84
God Stats
36W - 30L
1,476 SR
Queue Stats
459W - 473L
1,420 Elo+
Party 1
Ymir
Ymir
Kill_LeleBR
Ymir
Level 149
God Stats
3W - 3L
1,567 SR
Queue Stats
721W - 742L
1,396 Elo+
Party 1
Chaac
Chaac
LADSx
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 2
Ishtar
Ishtar
PGTM
Ishtar
Level 126
God Stats
0W - 2L
1,250 SR
Queue Stats
30W - 36L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
4 / 1 / 2
6,869
572
9,782
6,944
2,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 4
7,074
590
4,869
9,752
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 3
6,188
516
3,569
6,127
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ZecaRDG
Anubis
11
2 / 3 / 2
6,509
542
3,457
6,921
3,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
7,735
645
5,473
8,039
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 3
6,512
543
6,214
4,849
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Homem_Lamem
Mercury
9
0 / 4 / 3
5,644
470
3,772
12,214
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 5
6,108
509
2,017
9,652
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
LADSx
Chaac
11
1 / 3 / 0
6,094
508
4,835
8,953
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
PGTM
Ishtar
12
4 / 1 / 1
7,034
586
3,911
6,838
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
8
8
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
2
5
L
Hel
 
Hel
2
1
3
3.5
W
1
1
4
3
L
Mercury
Homem_Lamem
Mercury
0
4
3
0.38
L
1
1
5
3.5
L
Chaac
LADSx
Chaac
1
3
0
0.33
L
Ishtar
PGTM
Ishtar
4
1
1
4.5
W
1
3
3
0.83
W
Anubis
ZecaRDG
Anubis
2
3
2
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
20,749
37,783
Taken
42,506
22,717
Mitigated
26,382
12,081
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,782
7,375
0
2,315
6,944
2,908
358
1,378
5,566
0
55,019
L
Hel
 
Hel
6,214
264
3,583
2,614
4,849
2,431
255
2,460
2,389
53,745
0
W
4,869
1,244
0
2,481
9,752
7,921
150
2,764
6,988
26,299
0
L
Mercury
Homem_Lamem
Mercury
3,772
1,758
0
700
12,214
4,133
630
3,060
9,154
0
30,967
L
2,017
480
0
1,952
9,652
8,522
77
3,644
6,008
14,608
0
L
Chaac
LADSx
Chaac
4,835
756
0
1,413
8,953
8,788
0
1,139
7,814
0
34,584
L
Ishtar
PGTM
Ishtar
3,911
2,250
0
2,586
6,838
2,508
0
1,592
5,246
0
43,726
W
3,569
314
0
1,115
6,127
2,019
0
2,815
3,312
38,398
0
W
Anubis
ZecaRDG
Anubis
3,457
231
0
2,651
6,921
3,001
170
1,880
5,041
42,100
0
W
5,473
949
0
3,519
8,039
6,868
0
0
8,039
0
53,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
31,392
325
Minions Killed
323
0
Camps Cleared
0
1,103,725
Distance Traveled
1,233,924
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,869
572
89
7
0
220,875
6
L
Hel
6,512
543
100
8
0
258,484
2
W
Ymir
7,074
590
14
1
0
226,857
8
L
Mercury
5,644
470
44
4
0
272,377
0
L
Ymir
6,108
509
19
2
0
236,220
3
L
Chaac
6,094
508
66
6
0
242,992
0
L
Ishtar
7,034
586
94
8
0
223,851
2
W
Merlin
6,188
516
67
6
0
231,812
0
W
Anubis
6,509
542
59
5
0
210,543
0
W
Tyr
7,735
645
96
8
0
213,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role