Player Matchup

Martichoras
Martichoras
NotZeus01
Martichoras
Level 7
God Stats
10W - 3L
1,500 SR
Queue Stats
18W - 11L
1,588 Elo+
Party 3
Fafnir
Fafnir
Publik Inami
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,588 Elo+
Party 3
Arachne
Arachne
ShqipE96
Arachne
Level 104
God Stats
74W - 69L
1,530 SR
Queue Stats
154W - 157L
1,496 Elo+
Party 4
Odin
Odin
clorox327
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,016 Elo+
Solo
Poseidon
Poseidon
iquaLiTaTeR
Poseidon
Level 44
God Stats
3W - 1L
1,904 SR
Queue Stats
10W - 6L
1,561 Elo+
Party 4
Team Averages
Level 59
1,587 SR
1,450 Elo+

VS

Team Averages
Level 84
1,575 SR
1,450 Elo+
Bellona
Bellona
LUCKY_C0DA
Bellona
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,218 Elo+
Party 2
Hun Batz
Hun Batz
Phantom_5ohh
Hun Batz
Level 103
God Stats
9W - 5L
1,627 SR
Queue Stats
54W - 60L
1,481 Elo+
Party 1
Merlin
Merlin
TheDemiGodOW
Merlin
Level 129
God Stats
8W - 2L
1,784 SR
Queue Stats
431W - 465L
1,515 Elo+
Party 1
Maui
Maui
UNKNOWN_GALAXY64
Maui
Level 123
God Stats
1W - 0L
1,585 SR
Queue Stats
84W - 75L
1,557 Elo+
Party 2
Sol
Sol
YummyKip
Sol
Level 29
God Stats
2W - 2L
1,379 SR
Queue Stats
33W - 35L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NotZeus01
Martichoras
15
1 / 2 / 1
8,868
522
6,933
9,991
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
12
1 / 1 / 1
7,891
464
4,701
10,992
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ShqipE96
Arachne
13
1 / 0 / 1
8,072
475
2,822
12,596
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
2 / 6 / 4
8,109
477
7,566
17,068
20,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
iquaLiTaTeR
Poseidon
13
2 / 4 / 0
8,213
483
7,104
8,484
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LUCKY_C0DA
Bellona
14
4 / 4 / 3
9,301
547
10,124
13,246
9,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Phantom_5ohh
Hun Batz
16
2 / 1 / 4
9,345
550
8,207
12,613
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
15
4 / 2 / 1
8,877
522
10,340
7,802
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 4
8,914
524
6,383
14,152
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 1 / 2
8,677
510
4,555
10,298
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
13
13
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
LUCKY_C0DA
Bellona
4
4
3
1.38
L
Martichoras
NotZeus01
Martichoras
1
2
1
0.75
W
Hun Batz
Phantom_5ohh
Hun Batz
2
1
4
4
L
Fafnir
1
1
1
1.5
L
Arachne
ShqipE96
Arachne
1
0
1
1.5
W
Merlin
4
2
1
2.25
W
3
0
4
5
W
0
1
2
1
L
Odin
2
6
4
0.67
L
Poseidon
iquaLiTaTeR
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
39,609
59,131
Taken
58,111
45,077
Mitigated
38,639
9,943
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LUCKY_C0DA
Bellona
10,124
5,560
0
1,980
13,246
9,818
176
1,149
12,097
0
57,413
L
Martichoras
NotZeus01
Martichoras
6,933
3,573
0
2,945
9,991
4,206
849
6,748
3,243
0
74,308
W
Hun Batz
Phantom_5ohh
Hun Batz
8,207
2,766
0
518
12,613
5,890
0
3,135
9,478
0
96,047
L
Fafnir
4,701
990
0
2,573
10,992
12,792
0
5,263
5,729
20,386
0
L
Arachne
ShqipE96
Arachne
2,822
2,017
73
2,221
12,596
4,616
3
3,454
9,142
0
52,483
W
Merlin
10,340
307
0
1,590
7,802
3,558
0
3,717
4,085
72,445
0
W
6,383
1,108
0
3,951
14,152
15,136
54
3,288
10,864
36,985
0
W
4,555
2,919
0
2,819
10,298
4,237
1,778
1,791
8,507
74,749
0
L
Odin
7,566
2,083
0
300
17,068
20,470
0
1,891
15,177
4,040
35,362
L
Poseidon
iquaLiTaTeR
Poseidon
7,104
497
140
1,691
8,484
2,993
847
3,922
4,562
72,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
45,114
404
Minions Killed
519
0
Camps Cleared
0
1,730,756
Distance Traveled
1,691,589
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,301
547
88
5
0
314,072
0
L
Martichoras
8,868
522
113
7
0
327,869
0
W
Hun Batz
9,345
550
131
8
0
399,605
1
L
Fafnir
7,891
464
17
1
0
345,411
2
L
Arachne
8,072
475
74
4
0
392,227
0
W
Merlin
8,877
522
122
7
0
338,701
4
W
Maui
8,914
524
38
2
0
313,056
5
W
Sol
8,677
510
140
8
0
326,155
0
L
Odin
8,109
477
59
3
0
305,727
0
L
Poseidon
8,213
483
141
8
0
359,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role