Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Coop007525
Aphrodite
Level 62
God Stats
9W - 7L
1,329 SR
Queue Stats
32W - 40L
1,500 Elo+
Solo
Merlin
Merlin
LoKi_JSK
Merlin
Level 78
God Stats
9W - 10L
1,628 SR
Queue Stats
276W - 251L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
moffinboss
Sylvanus
Level 154
God Stats
2W - 6L
1,149 SR
Queue Stats
43W - 60L
1,371 Elo+
Party 1
Charybdis
Charybdis
xJOKIC4MVPx
Charybdis
Level 129
God Stats
1W - 3L
1,490 SR
Queue Stats
51W - 58L
1,338 Elo+
Party 1
Team Averages
Level 102
1,419 SR
1,449 Elo+

VS

Team Averages
Level 111
1,468 SR
1,474 Elo+
Chaac
Chaac
DIRtyD_FROmdA91O
Chaac
Level 129
God Stats
4W - 11L
1,333 SR
Queue Stats
554W - 693L
1,473 Elo+
Party 3
Sol
Sol
SimpForRaynare-
Sol
Level 100
God Stats
8W - 5L
1,623 SR
Queue Stats
545W - 462L
1,523 Elo+
Solo
Skadi
Skadi
YingTheBoy
Skadi
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
blaccnative910
Gilgamesh
Level 84
God Stats
2W - 3L
1,605 SR
Queue Stats
190W - 221L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
gabrielN_7
Aphrodite
Level 107
God Stats
3W - 1L
1,278 SR
Queue Stats
117W - 116L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 8 / 0
7,345
432
8,505
16,390
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
Coop007525
Aphrodite
13
2 / 3 / 2
8,361
492
5,259
13,491
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
LoKi_JSK
Merlin
15
4 / 7 / 3
9,667
569
11,001
14,619
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
moffinboss
Sylvanus
13
1 / 4 / 2
7,779
458
10,675
15,885
10,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
xJOKIC4MVPx
Charybdis
13
1 / 5 / 2
8,010
471
7,048
17,131
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 6
11,187
658
21,935
21,314
15,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 9
8,813
518
14,852
9,384
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
4 / 3 / 4
9,289
546
6,457
13,394
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
blaccnative910
Gilgamesh
14
5 / 2 / 5
8,797
517
3,557
12,074
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
gabrielN_7
Aphrodite
14
1 / 1 / 13
8,707
512
10,451
17,496
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
27
27
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
0
0.13
L
Aphrodite
Coop007525
Aphrodite
2
3
2
1
W
13
2
6
8
L
Merlin
LoKi_JSK
Merlin
4
7
3
0.79
W
4
1
9
8.5
W
Skadi
4
3
4
2
W
Gilgamesh
blaccnative910
Gilgamesh
5
2
5
3.75
W
Aphrodite
gabrielN_7
Aphrodite
1
1
13
7.5
L
Sylvanus
moffinboss
Sylvanus
1
4
2
0.5
L
Charybdis
xJOKIC4MVPx
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,488
Damage
57,252
77,516
Taken
73,662
44,595
Mitigated
47,488
20,468
Healing
35,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,505
1,579
0
3,234
16,390
10,663
0
2,587
13,803
0
40,587
L
Aphrodite
Coop007525
Aphrodite
5,259
474
2,136
5,084
13,491
9,076
0
7,095
6,396
38,645
0
W
21,935
3,695
201
11,699
21,314
15,967
586
4,945
16,369
0
85,790
L
Merlin
LoKi_JSK
Merlin
11,001
702
0
250
14,619
6,328
0
2,897
11,722
65,045
0
W
14,852
4,901
0
4,490
9,384
4,481
438
2,744
6,640
79,419
0
W
Skadi
6,457
2,451
0
1,181
13,394
5,509
1,893
8,375
5,019
0
70,870
W
Gilgamesh
blaccnative910
Gilgamesh
3,557
924
0
4,763
12,074
6,594
1,074
4,036
8,038
0
54,290
W
Aphrodite
gabrielN_7
Aphrodite
10,451
1,970
3,586
9,173
17,496
14,937
464
6,455
11,041
35,118
0
L
Sylvanus
moffinboss
Sylvanus
10,675
2,139
1,562
3,935
15,885
10,802
0
3,998
11,887
37,224
11,122
L
Charybdis
xJOKIC4MVPx
Charybdis
7,048
4,329
0
4,267
17,131
7,726
0
8,726
8,405
0
56,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,162
Gold Earned
46,793
380
Minions Killed
490
0
Camps Cleared
0
1,464,545
Distance Traveled
1,630,462
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,345
432
61
4
0
244,580
0
L
Aphrodite
8,361
492
65
4
0
329,340
0
W
Chaac
11,187
658
129
8
0
318,356
0
L
Merlin
9,667
569
103
6
0
313,644
0
W
Sol
8,813
518
119
7
0
326,118
2
W
Skadi
9,289
546
114
7
0
320,483
1
W
Gilgamesh
8,797
517
87
5
0
355,885
0
W
Aphrodite
8,707
512
41
2
0
309,620
2
L
Sylvanus
7,779
458
82
5
0
278,250
0
L
Charybdis
8,010
471
69
4
0
298,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role