Player Matchup

Danzaburou
Danzaburou
I Saphix I
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,443 Elo+
Solo
Ares
Ares
LEGENDBEGIN 1
Ares
Level 79
God Stats
6W - 7L
1,547 SR
Queue Stats
425W - 435L
1,408 Elo+
Solo
Raijin
Raijin
Mr_K_killjoy
Raijin
Level 107
God Stats
15W - 5L
1,600 SR
Queue Stats
218W - 210L
1,453 Elo+
Party 2
Freya
Freya
captainasscrack6
Freya
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 203L
1,479 Elo+
Party 2
Susano
Susano
téoxsisse
Susano
Level 81
God Stats
8W - 5L
1,604 SR
Queue Stats
29W - 36L
1,497 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,456 Elo+

VS

Team Averages
Level 92
1,508 SR
1,428 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Drmazisback
Poseidon
Level 108
God Stats
4W - 3L
1,594 SR
Queue Stats
86W - 82L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
MTVMViska
Zhong Kui
Level 77
God Stats
72W - 57L
1,485 SR
Queue Stats
185W - 173L
1,434 Elo+
Party 3
Danzaburou
Danzaburou
SMFC770
Danzaburou
Level 58
God Stats
24W - 27L
1,488 SR
Queue Stats
491W - 529L
1,390 Elo+
Solo
Arachne
Arachne
yaseryrb
Arachne
Level 109
God Stats
8W - 6L
1,472 SR
Queue Stats
151W - 131L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I Saphix I
Danzaburou
8
0 / 3 / 2
5,431
388
3,752
7,888
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 5 / 0
5,848
418
2,203
9,159
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
13
2 / 4 / 1
7,801
557
8,580
12,038
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
7,618
544
6,631
6,942
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
téoxsisse
Susano
1
0 / 0 / 0
2,693
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 1
7,996
571
6,780
5,191
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Drmazisback
Poseidon
14
2 / 2 / 1
8,354
597
3,188
5,664
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MTVMViska
Zhong Kui
14
3 / 3 / 0
8,388
599
5,253
8,274
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SMFC770
Danzaburou
11
1 / 1 / 4
7,193
514
3,731
7,048
2,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
yaseryrb
Arachne
11
0 / 1 / 2
6,540
467
2,678
10,613
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
13
13
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
1
7.5
W
Poseidon
Drmazisback
Poseidon
2
2
1
1.25
L
Danzaburou
I Saphix I
Danzaburou
0
3
2
0.33
L
2
5
0
0.4
W
Zhong Kui
MTVMViska
Zhong Kui
3
3
0
1
L
Raijin
2
4
1
0.63
W
Danzaburou
SMFC770
Danzaburou
1
1
4
3
L
4
1
1
4.5
L
Susano
téoxsisse
Susano
0
0
0
0
W
Arachne
yaseryrb
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
21,630
36,027
Taken
36,790
16,721
Mitigated
17,047
10,084
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,780
473
0
1,741
5,191
2,415
270
2,160
3,031
51,382
0
W
Poseidon
Drmazisback
Poseidon
3,188
742
0
0
5,664
2,179
0
4,262
1,402
60,200
0
L
Danzaburou
I Saphix I
Danzaburou
3,752
596
0
2,332
7,888
2,878
0
2,492
5,396
0
26,265
L
2,203
305
138
1,145
9,159
6,533
0
3,484
5,675
17,783
0
W
Zhong Kui
MTVMViska
Zhong Kui
5,253
457
0
3,055
8,274
5,937
1,011
4,596
3,678
52,395
0
L
Raijin
8,580
525
0
3,021
12,038
4,592
0
7,117
4,921
65,254
0
W
Danzaburou
SMFC770
Danzaburou
3,731
2,096
0
2,262
7,048
2,662
2,896
1,968
5,080
0
34,562
L
6,631
2,173
0
3,448
6,942
2,718
0
2,128
4,814
45,535
0
L
Susano
téoxsisse
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
yaseryrb
Arachne
2,678
2,103
0
3,990
10,613
3,854
0
4,428
6,185
0
50,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
38,471
251
Minions Killed
434
0
Camps Cleared
0
966,973
Distance Traveled
1,333,105
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,996
571
94
7
0
251,604
4
W
Poseidon
8,354
597
110
8
0
249,238
0
L
Danzaburou
5,431
388
25
2
0
199,065
1
L
Ares
5,848
418
26
2
0
259,658
1
W
Zhong Kui
8,388
599
94
7
0
230,981
0
L
Raijin
7,801
557
117
8
0
239,060
2
W
Danzaburou
7,193
514
57
4
0
255,201
0
L
Freya
7,618
544
83
6
0
269,190
0
L
Susano
2,693
192
0
0
0
0
0
W
Arachne
6,540
467
79
6
0
346,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role