Player Matchup

Mercury
Mercury
FaZe Daniel4980
Mercury
Level 105
God Stats
18W - 6L
1,635 SR
Queue Stats
691W - 619L
1,431 Elo+
Solo
Medusa
Medusa
Llanz07
Medusa
Level 128
God Stats
3W - 6L
1,375 SR
Queue Stats
335W - 299L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Nabemii1
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Solo
Nike
Nike
TasteeBlacks
Nike
Level 127
God Stats
5W - 3L
1,535 SR
Queue Stats
162W - 152L
1,468 Elo+
Solo
Geb
Geb
Vile_Twin
Geb
Level 113
God Stats
9W - 11L
1,510 SR
Queue Stats
249W - 277L
1,433 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,438 Elo+

VS

Team Averages
Level 104
1,577 SR
1,447 Elo+
Mercury
Mercury
AgentKenji
Mercury
Level 66
God Stats
50W - 51L
1,742 SR
Queue Stats
168W - 168L
1,455 Elo+
Party 1
Neith
Neith
Aurrora bby
Neith
Level 123
God Stats
14W - 20L
1,302 SR
Queue Stats
484W - 464L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
Yinquo
Jing Wei
Level 105
God Stats
1W - 4L
1,494 SR
Queue Stats
258W - 233L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
bce360
Aphrodite
Level 128
God Stats
23W - 13L
1,729 SR
Queue Stats
227W - 241L
1,474 Elo+
Solo
Nu Wa
Nu Wa
venusbby
Nu Wa
Level 97
God Stats
65W - 44L
1,619 SR
Queue Stats
118W - 120L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,268
559
3,846
10,407
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Llanz07
Medusa
13
1 / 0 / 0
7,105
547
8,890
4,594
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Nabemii1
Heimdallr
13
2 / 2 / 1
7,213
555
6,412
8,832
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

14
6 / 0 / 0
8,587
661
8,578
11,169
8,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 4
6,140
472
6,010
12,679
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgentKenji
Mercury
11
3 / 1 / 0
6,809
524
2,784
7,242
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 1
7,887
607
7,012
11,138
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Yinquo
Jing Wei
11
0 / 2 / 1
6,154
473
5,419
10,085
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
bce360
Aphrodite
10
0 / 0 / 1
6,295
484
2,718
10,273
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
venusbby
Nu Wa
11
1 / 6 / 0
6,233
479
10,068
9,761
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
6
7
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
AgentKenji
Mercury
3
1
0
3
L
2
2
1
1.25
W
2
4
1
0.63
W
Medusa
Llanz07
Medusa
1
0
0
1
W
Heimdallr
Nabemii1
Heimdallr
2
2
1
1.25
W
6
0
0
6
W
0
1
4
2
L
Jing Wei
Yinquo
Jing Wei
0
2
1
0.25
L
Aphrodite
bce360
Aphrodite
0
0
1
0.5
L
Nu Wa
venusbby
Nu Wa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
28,001
47,681
Taken
48,499
26,131
Mitigated
24,242
7,177
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AgentKenji
Mercury
2,784
1,283
0
670
7,242
2,363
0
647
6,469
0
48,217
L
7,012
3,105
0
2,642
11,138
4,562
375
485
10,653
0
63,963
W
3,846
2,279
0
670
10,407
3,281
453
1,175
9,182
0
57,867
W
Medusa
Llanz07
Medusa
8,890
1,967
0
465
4,594
1,844
600
720
3,858
0
68,009
W
Heimdallr
Nabemii1
Heimdallr
6,412
2,282
0
2,976
8,832
3,311
0
2,205
6,526
0
60,208
W
8,578
733
0
2,000
11,169
8,873
0
2,692
8,347
580
65,447
W
6,010
606
0
1,066
12,679
8,822
0
5,469
6,982
23,454
0
L
Jing Wei
Yinquo
Jing Wei
5,419
4,230
0
2,335
10,085
4,341
424
1,162
8,781
0
47,187
L
Aphrodite
bce360
Aphrodite
2,718
568
3,039
6,218
10,273
8,845
290
2,042
7,760
21,773
0
L
Nu Wa
venusbby
Nu Wa
10,068
3,434
67
426
9,761
4,131
111
1,287
8,341
45,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
33,378
420
Minions Killed
369
0
Camps Cleared
0
1,321,971
Distance Traveled
1,321,224
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,809
524
79
6
0
309,854
0
L
Neith
7,887
607
113
9
0
252,689
4
W
Mercury
7,268
559
90
7
0
317,010
0
W
Medusa
7,105
547
106
8
0
246,143
3
W
Heimdallr
7,213
555
84
6
0
226,842
0
W
Nike
8,587
661
95
7
0
274,499
0
W
Geb
6,140
472
45
3
0
257,477
2
L
Jing Wei
6,154
473
68
5
0
241,035
6
L
Aphrodite
6,295
484
38
3
0
264,754
3
L
Nu Wa
6,233
479
71
5
0
252,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role