Player Matchup

Mercury
Mercury
Alexblazn420
Mercury
Level 145
God Stats
2W - 2L
1,718 SR
Queue Stats
442W - 400L
1,528 Elo+
Solo
Surtr
Surtr
Mutschi
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 146L
1,476 Elo+
Solo
Atlas
Atlas
SadboyprimeX
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,383 Elo+
Party 1
Chiron
Chiron
Spamgie
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,456 Elo+
Party 1
Janus
Janus
xXitachiXx90
Janus
Level 129
God Stats
5W - 7L
1,659 SR
Queue Stats
334W - 343L
1,456 Elo+
Solo
Team Averages
Level 131
1,575 SR
1,460 Elo+

VS

Team Averages
Level 124
1,452 SR
1,492 Elo+
Baba Yaga
Baba Yaga
Devitrifyy
Baba Yaga
Level 127
God Stats
7W - 4L
1,786 SR
Queue Stats
151W - 150L
1,417 Elo+
Solo
Anubis
Anubis
Lil-Clown_88
Anubis
Level 125
God Stats
11W - 14L
1,324 SR
Queue Stats
720W - 711L
1,526 Elo+
Solo
Skadi
Skadi
MLPSteveO
Skadi
Level 143
God Stats
1W - 1L
1,264 SR
Queue Stats
103W - 90L
1,479 Elo+
Solo
Thoth
Thoth
Sa33afraZ
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,536 Elo+
Solo
Ganesha
Ganesha
SamIsGamingHapy
Ganesha
Level 159
God Stats
5W - 6L
1,383 SR
Queue Stats
1,044W - 1,033L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alexblazn420
Mercury
11
0 / 6 / 10
6,851
623
4,712
14,656
15,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Mutschi
Surtr
13
2 / 10 / 11
7,882
717
8,150
17,585
11,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 10
8,733
794
5,418
14,781
19,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Spamgie
Chiron
18
15 / 3 / 3
10,505
955
18,222
13,293
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 4 / 12
9,332
848
12,666
11,925
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Devitrifyy
Baba Yaga
16
5 / 2 / 20
9,941
904
17,772
11,040
6,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
6 / 4 / 15
9,890
899
12,015
11,300
7,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
MLPSteveO
Skadi
16
13 / 4 / 8
10,806
982
20,508
11,026
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Sa33afraZ
Thoth
15
2 / 5 / 16
9,050
823
6,265
11,868
5,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
1 / 5 / 24
9,050
823
8,265
21,867
27,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
110
20
Kills
27
28
Deaths
20
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alexblazn420
Mercury
0
6
10
0.83
W
Baba Yaga
Devitrifyy
Baba Yaga
5
2
20
7.5
W
Anubis
6
4
15
3.38
W
Skadi
MLPSteveO
Skadi
13
4
8
4.25
L
Surtr
Mutschi
Surtr
2
10
11
0.75
W
Thoth
Sa33afraZ
Thoth
2
5
16
2
L
2
5
10
1.4
W
1
5
24
2.6
L
Chiron
Spamgie
Chiron
15
3
3
5.5
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,168
Damage
64,825
72,240
Taken
67,101
59,486
Mitigated
52,351
18,916
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alexblazn420
Mercury
4,712
277
1,431
4,064
14,656
15,662
259
6,938
7,718
0
8,773
W
Baba Yaga
Devitrifyy
Baba Yaga
17,772
611
1,723
4,401
11,040
6,431
1,473
3,499
7,541
36,607
0
W
Anubis
12,015
608
1,018
3,102
11,300
7,213
1,046
3,684
7,616
29,401
0
W
Skadi
MLPSteveO
Skadi
20,508
7,090
707
1,381
11,026
5,924
3,211
3,482
7,544
0
34,025
L
Surtr
Mutschi
Surtr
8,150
2,814
190
1,230
17,585
11,592
404
10,370
7,215
144
16,169
W
Thoth
Sa33afraZ
Thoth
6,265
543
957
2,883
11,868
5,548
1,649
1,801
10,067
12,867
0
L
5,418
939
864
1,512
14,781
19,649
28
9,261
5,520
7,557
0
W
8,265
402
1,191
4,915
21,867
27,235
568
5,675
16,192
15,299
0
L
Chiron
Spamgie
Chiron
18,222
7,496
1,722
4,756
13,293
6,533
170
9,186
4,068
0
31,980
L
12,666
134
663
2,484
11,925
6,050
120
8,562
3,363
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
48,737
101
Minions Killed
148
0
Camps Cleared
0
935,759
Distance Traveled
1,076,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,851
623
5
0
0
219,684
0
W
Baba Yaga
9,941
904
38
3
0
229,775
0
W
Anubis
9,890
899
45
4
0
198,804
0
W
Skadi
10,806
982
45
4
0
247,228
0
L
Surtr
7,882
717
12
1
0
141,994
0
W
Thoth
9,050
823
18
2
0
196,131
0
L
Atlas
8,733
794
3
0
0
170,133
0
W
Ganesha
9,050
823
2
0
0
204,173
0
L
Chiron
10,505
955
23
2
0
207,185
0
L
Janus
9,332
848
58
5
0
196,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role