Player Matchup

Arachne
Arachne
Coach Crass
Arachne
Level 155
God Stats
11W - 10L
1,568 SR
Queue Stats
94W - 92L
1,582 Elo+
Solo
King Arthur
King Arthur
GodOfEchoes
King Arthur
Level 134
God Stats
25W - 26L
1,557 SR
Queue Stats
141W - 123L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
Reacheer
Ao Kuang
Level 142
God Stats
1W - 2L
1,288 SR
Queue Stats
48W - 35L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
StaticFigures
Danzaburou
Level 140
God Stats
4W - 0L
1,705 SR
Queue Stats
139W - 137L
1,588 Elo+
Solo
He Bo
He Bo
drkowo
He Bo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,536 Elo+
Party 1
Team Averages
Level 134
1,523 SR
1,590 Elo+

VS

Team Averages
Level 133
1,544 SR
1,600 Elo+
Amaterasu
Amaterasu
Abraham575
Amaterasu
Level 161
God Stats
3W - 1L
1,815 SR
Queue Stats
101W - 84L
1,700 Elo+
Solo
Ullr
Ullr
Bigg Uzi Vert
Ullr
Level 109
God Stats
7W - 8L
1,406 SR
Queue Stats
278W - 254L
1,585 Elo+
Party 2
Maui
Maui
MrSIaughterGang
Maui
Level 105
God Stats
7W - 12L
1,352 SR
Queue Stats
207W - 189L
1,575 Elo+
Party 2
Anubis
Anubis
TheAirCondition
Anubis
Level 181
God Stats
117W - 90L
1,646 SR
Queue Stats
658W - 622L
1,557 Elo+
Solo
Cernunnos
Cernunnos
chirish1999
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coach Crass
Arachne
17
9 / 7 / 7
10,840
602
15,502
23,852
11,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
GodOfEchoes
King Arthur
15
1 / 1 / 11
10,029
557
18,874
20,089
19,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Reacheer
Ao Kuang
15
7 / 4 / 9
10,088
560
15,067
23,735
19,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
StaticFigures
Danzaburou
16
3 / 3 / 9
10,680
593
16,183
14,810
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
drkowo
He Bo
15
7 / 5 / 5
10,618
590
16,107
12,917
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Abraham575
Amaterasu
15
1 / 2 / 2
8,836
491
9,929
23,271
20,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 2
8,671
482
10,951
18,670
8,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 7
7,827
435
5,089
22,849
23,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 11 / 5
8,563
476
16,764
19,433
10,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
chirish1999
Cernunnos
16
10 / 3 / 5
10,678
593
20,261
18,274
9,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
27
Kills
19
20
Deaths
27
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Abraham575
Amaterasu
1
2
2
1
L
4
5
2
1
W
Arachne
Coach Crass
Arachne
9
7
7
1.79
W
King Arthur
GodOfEchoes
King Arthur
1
1
11
6.5
L
0
6
7
0.58
W
Ao Kuang
Reacheer
Ao Kuang
7
4
9
2.88
W
Danzaburou
StaticFigures
Danzaburou
3
3
9
2.5
L
4
11
5
0.59
L
Cernunnos
chirish1999
Cernunnos
10
3
5
4.17
W
He Bo
drkowo
He Bo
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,733
Damage
62,994
95,403
Taken
102,497
61,584
Mitigated
73,161
26,007
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Abraham575
Amaterasu
9,929
3,825
0
7,300
23,271
20,489
0
3,741
19,530
0
76,724
L
10,951
4,182
0
1,090
18,670
8,838
456
4,958
13,712
0
70,078
W
Arachne
Coach Crass
Arachne
15,502
10,645
0
7,635
23,852
11,008
0
5,411
18,441
0
84,833
W
King Arthur
GodOfEchoes
King Arthur
18,874
2,052
0
4,841
20,089
19,342
255
5,094
14,995
2,265
82,143
L
5,089
1,149
1,979
3,366
22,849
23,552
0
8,392
14,457
18,933
819
W
Ao Kuang
Reacheer
Ao Kuang
15,067
3,827
316
6,526
23,735
19,171
0
6,061
17,674
35,459
0
W
Danzaburou
StaticFigures
Danzaburou
16,183
9,923
0
6,105
14,810
6,955
3,018
715
14,095
0
92,987
L
16,764
625
0
2,637
19,433
10,623
0
9,581
9,852
62,475
0
L
Cernunnos
chirish1999
Cernunnos
20,261
11,776
0
3,421
18,274
9,659
0
5,753
12,521
0
85,664
W
He Bo
drkowo
He Bo
16,107
683
0
584
12,917
5,108
328
4,591
8,326
60,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,255
Gold Earned
44,575
455
Minions Killed
467
0
Camps Cleared
0
1,792,676
Distance Traveled
1,771,212
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,836
491
127
7
0
397,437
0
L
Ullr
8,671
482
108
6
0
317,649
3
W
Arachne
10,840
602
102
6
0
382,258
0
W
King Arthur
10,029
557
95
5
0
381,291
6
L
Maui
7,827
435
28
2
0
336,331
3
W
Ao Kuang
10,088
560
40
2
0
342,834
1
W
Danzaburou
10,680
593
127
7
0
332,684
0
L
Anubis
8,563
476
84
5
0
333,913
5
L
Cernunnos
10,678
593
120
7
0
385,882
5
W
He Bo
10,618
590
91
5
0
353,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role