Player Matchup

Mercury
Mercury
Alright1024
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
523W - 500L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
DeinKarma
Aphrodite
Level 122
God Stats
26W - 27L
1,502 SR
Queue Stats
253W - 238L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
JairoVilla7
Danzaburou
Level 121
God Stats
25W - 20L
1,751 SR
Queue Stats
421W - 413L
1,413 Elo+
Solo
Maui
Maui
Littleblue94
Maui
Level 90
God Stats
63W - 73L
1,456 SR
Queue Stats
234W - 241L
1,417 Elo+
Solo
Merlin
Merlin
thereisnofuture
Merlin
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
524W - 506L
1,471 Elo+
Party 2
Team Averages
Level 120
1,542 SR
1,450 Elo+

VS

Team Averages
Level 63
1,672 SR
1,415 Elo+
Aphrodite
Aphrodite
BoneBringer
Aphrodite
Level 66
God Stats
8W - 4L
1,790 SR
Queue Stats
96W - 124L
1,390 Elo+
Party 1
Osiris
Osiris
Disengage93
Osiris
Level 57
God Stats
1W - 1L
1,845 SR
Queue Stats
40W - 73L
1,340 Elo+
Party 1
Zhong Kui
Zhong Kui
PUTIN4EVERWIN
Zhong Kui
Level 62
God Stats
15W - 18L
1,570 SR
Queue Stats
92W - 100L
1,492 Elo+
Solo
Thanatos
Thanatos
Pavkatawe
Thanatos
Level 68
God Stats
3W - 8L
1,262 SR
Queue Stats
114W - 140L
1,360 Elo+
Party 1
Neith
Neith
tremendoculon
Neith
Level 60
God Stats
5W - 2L
1,893 SR
Queue Stats
120W - 109L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alright1024
Mercury
15
5 / 5 / 9
9,543
561
6,423
15,591
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DeinKarma
Aphrodite
16
5 / 0 / 4
10,791
635
17,462
12,752
5,674
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JairoVilla7
Danzaburou
15
2 / 3 / 4
10,067
592
10,502
12,530
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 7
9,181
540
4,620
15,417
13,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 2 / 7
9,463
557
9,628
10,214
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoneBringer
Aphrodite
12
1 / 6 / 1
7,826
460
8,718
15,233
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
13
0 / 4 / 1
7,669
451
6,746
19,058
27,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
PUTIN4EVERWIN
Zhong Kui
15
3 / 4 / 4
9,243
544
15,215
15,921
11,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Pavkatawe
Thanatos
12
2 / 5 / 2
7,835
461
9,590
17,821
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 1
8,999
529
5,036
9,066
4,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
8
10
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alright1024
Mercury
5
5
9
1.9
L
Aphrodite
BoneBringer
Aphrodite
1
6
1
0.25
W
Aphrodite
DeinKarma
Aphrodite
5
0
4
7
L
Osiris
0
4
1
0.13
W
Danzaburou
JairoVilla7
Danzaburou
2
3
4
1.33
W
4
0
7
7.5
L
Zhong Kui
PUTIN4EVERWIN
Zhong Kui
3
4
4
1.25
L
Thanatos
Pavkatawe
Thanatos
2
5
2
0.6
W
2
2
7
2.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,635
Damage
45,305
66,504
Taken
77,099
34,779
Mitigated
58,741
27,283
Healing
30,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alright1024
Mercury
6,423
2,172
0
2,137
15,591
6,191
860
5,308
10,283
0
49,674
L
Aphrodite
BoneBringer
Aphrodite
8,718
1,157
3,300
5,808
15,233
8,089
0
5,652
9,581
39,948
0
W
Aphrodite
DeinKarma
Aphrodite
17,462
1,864
1,217
9,871
12,752
5,674
930
1,547
11,205
91,428
0
L
Osiris
6,746
2,081
0
2,065
19,058
27,207
0
11,654
7,404
0
43,619
W
Danzaburou
JairoVilla7
Danzaburou
10,502
4,023
0
4,730
12,530
5,215
721
4,829
7,701
0
85,631
W
4,620
768
3,025
5,053
15,417
13,328
232
7,049
8,368
25,938
0
L
Zhong Kui
PUTIN4EVERWIN
Zhong Kui
15,215
1,438
0
7,647
15,921
11,496
708
5,776
10,145
80,254
0
L
Thanatos
Pavkatawe
Thanatos
9,590
2,495
0
8,511
17,821
7,767
0
7,925
9,896
0
61,393
W
9,628
958
0
1,250
10,214
4,371
1,280
5,999
4,215
68,837
0
L
5,036
1,743
0
3,650
9,066
4,182
700
703
8,363
0
79,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
41,572
501
Minions Killed
474
0
Camps Cleared
0
1,634,365
Distance Traveled
1,578,393
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,543
561
78
5
0
378,642
2
L
Aphrodite
7,826
460
46
3
0
291,760
0
W
Aphrodite
10,791
635
159
9
0
301,589
4
L
Osiris
7,669
451
72
4
0
318,751
0
W
Danzaburou
10,067
592
129
8
0
316,194
0
W
Maui
9,181
540
17
1
0
334,350
5
L
Zhong Kui
9,243
544
118
7
0
291,196
0
L
Thanatos
7,835
461
97
6
0
340,586
0
W
Merlin
9,463
557
118
7
0
303,590
0
L
Neith
8,999
529
141
8
0
336,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role