Player Matchup

Agni
Agni
Azauron
Agni
Level 132
God Stats
46W - 40L
1,513 SR
Queue Stats
269W - 276L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
drakensage
Kuzenbo
Level 132
God Stats
111W - 89L
1,640 SR
Queue Stats
299W - 299L
1,650 Elo+
Solo
Cernunnos
Cernunnos
levelonepotato
Cernunnos
Level 105
God Stats
42W - 45L
1,498 SR
Queue Stats
385W - 387L
1,507 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,551 Elo+

VS

Team Averages
Level 138
1,414 SR
1,605 Elo+
Gilgamesh
Gilgamesh
TheGoblinKing011
Gilgamesh
Level 184
God Stats
8W - 8L
1,399 SR
Queue Stats
328W - 337L
1,594 Elo+
Solo
Thanatos
Thanatos
TheMysticLegend
Thanatos
Level 101
God Stats
0W - 2L
1,322 SR
Queue Stats
81W - 71L
1,537 Elo+
Solo
Chang'e
Chang'e
l0serlol
Chang'e
Level 129
God Stats
1W - 3L
1,521 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Azauron
Agni
14
2 / 0 / 4
8,328
833
10,933
4,236
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
drakensage
Kuzenbo
12
1 / 2 / 4
8,059
806
4,592
8,691
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
levelonepotato
Cernunnos
13
3 / 1 / 3
7,790
779
6,701
7,269
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 0 / 2
7,321
732
6,552
10,596
9,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
1 / 3 / 2
7,329
733
3,912
8,748
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
l0serlol
Chang'e
12
1 / 3 / 2
7,128
713
5,015
9,120
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
Azauron
Agni
2
0
4
4
L
Gilgamesh
1
0
2
2
L
Thanatos
1
3
2
0.67
W
Kuzenbo
drakensage
Kuzenbo
1
2
4
1.5
L
Chang'e
l0serlol
Chang'e
1
3
2
0.67
W
Cernunnos
levelonepotato
Cernunnos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
15,479
20,196
Taken
28,464
12,380
Mitigated
16,853
3,184
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Azauron
Agni
10,933
652
0
250
4,236
1,671
377
1,801
2,435
52,898
0
L
Gilgamesh
6,552
959
0
563
10,596
9,338
0
4,950
5,646
0
26,268
L
Thanatos
3,912
931
0
2,552
8,748
4,327
0
4,844
3,904
0
25,957
W
Kuzenbo
drakensage
Kuzenbo
4,592
1,652
0
2,466
8,691
7,920
168
1,767
6,672
18,587
0
L
Chang'e
l0serlol
Chang'e
5,015
641
3,367
3,338
9,120
3,188
0
5,830
3,290
23,160
0
W
Cernunnos
levelonepotato
Cernunnos
6,701
2,311
0
468
7,269
2,789
501
1,541
5,532
0
17,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
21,778
140
Minions Killed
136
0
Camps Cleared
0
602,416
Distance Traveled
630,246
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,328
833
93
9
0
207,221
0
L
Gilgamesh
7,321
732
37
4
0
216,393
1
L
Thanatos
7,329
733
48
5
0
214,724
4
W
Kuzenbo
8,059
806
17
2
0
188,747
0
L
Chang'e
7,128
713
51
5
0
199,129
0
W
Cernunnos
7,790
779
30
3
0
206,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role