Player Matchup

Nike
Nike
D1RTYSOCKS
Nike
Level 80
God Stats
4W - 2L
1,284 SR
Queue Stats
300W - 291L
1,480 Elo+
Solo
Xbalanque
Xbalanque
MillzardJr
Xbalanque
Level 107
God Stats
4W - 5L
1,461 SR
Queue Stats
319W - 329L
1,530 Elo+
Party 1
Pele
Pele
chubbzzx12
Pele
Level 121
God Stats
1W - 1L
1,668 SR
Queue Stats
167W - 180L
1,315 Elo+
Solo
Persephone
Persephone
firecharj
Persephone
Level 81
God Stats
3W - 4L
1,512 SR
Queue Stats
168W - 149L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
kygreenlanter
Baron Samedi
Level 155
God Stats
9W - 10L
1,514 SR
Queue Stats
1,218W - 1,229L
1,452 Elo+
Solo
Team Averages
Level 109
1,488 SR
1,470 Elo+

VS

Team Averages
Level 127
1,466 SR
1,460 Elo+
Hachiman
Hachiman
ClappinKirk
Hachiman
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 169L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Cradles lady
Kukulkan
Level 155
God Stats
4W - 1L
1,332 SR
Queue Stats
212W - 246L
1,478 Elo+
Solo
Eset
Eset
KelHanx
Eset
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,424 Elo+
Solo
Lancelot
Lancelot
WF_PACK_05
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zexzyz
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
11,791
842
14,258
17,829
29,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
MillzardJr
Xbalanque
19
5 / 6 / 18
11,539
824
14,469
13,436
8,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
5 / 5 / 9
10,514
751
9,505
13,420
7,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
firecharj
Persephone
18
2 / 2 / 14
11,257
804
20,235
7,129
3,349
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
kygreenlanter
Baron Samedi
18
8 / 4 / 8
11,384
813
8,927
11,632
6,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClappinKirk
Hachiman
20
10 / 3 / 7
11,244
803
17,990
18,297
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Cradles lady
Kukulkan
16
2 / 3 / 7
9,671
691
8,921
6,766
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
KelHanx
Eset
16
3 / 6 / 8
9,619
687
9,635
14,672
6,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
WF_PACK_05
Lancelot
17
3 / 6 / 9
9,520
680
8,412
19,285
19,918
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Zexzyz
Gilgamesh
17
2 / 7 / 16
10,145
725
7,605
16,488
12,790
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
25
Kills
20
20
Deaths
25
65
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ClappinKirk
Hachiman
10
3
7
4.5
L
Kukulkan
Cradles lady
Kukulkan
2
3
7
1.83
W
5
3
16
4.33
L
Eset
KelHanx
Eset
3
6
8
1.17
W
Xbalanque
MillzardJr
Xbalanque
5
6
18
2.33
L
Lancelot
WF_PACK_05
Lancelot
3
6
9
1.25
L
Gilgamesh
Zexzyz
Gilgamesh
2
7
16
1.43
W
5
5
9
1.9
W
Persephone
firecharj
Persephone
2
2
14
4.5
W
Baron Samedi
kygreenlanter
Baron Samedi
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,394
Damage
52,563
63,446
Taken
75,508
56,163
Mitigated
50,901
19,073
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ClappinKirk
Hachiman
17,990
10,217
492
7,992
18,297
9,008
531
5,585
12,712
0
36,290
L
Kukulkan
Cradles lady
Kukulkan
8,921
1,062
318
794
6,766
3,185
752
2,766
4,000
24,662
0
W
14,258
651
1,029
3,990
17,829
29,402
85
5,622
12,207
519
25,669
L
Eset
KelHanx
Eset
9,635
0
837
3,959
14,672
6,000
353
6,610
8,062
24,128
0
W
Xbalanque
MillzardJr
Xbalanque
14,469
6,069
1,840
1,210
13,436
8,474
5,100
3,529
9,907
0
35,416
L
Lancelot
WF_PACK_05
Lancelot
8,412
656
837
1,145
19,285
19,918
76
5,946
13,339
0
19,595
L
Gilgamesh
Zexzyz
Gilgamesh
7,605
879
1,439
1,183
16,488
12,790
35
8,654
7,834
1,522
10,194
W
9,505
1,746
860
2,549
13,420
7,975
1,032
4,204
9,216
0
21,562
W
Persephone
firecharj
Persephone
20,235
867
1,438
2,028
7,129
3,349
923
2,501
4,585
38,999
0
W
Baron Samedi
kygreenlanter
Baron Samedi
8,927
1,187
2,395
1,734
11,632
6,963
1,321
3,893
7,739
15,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,485
Gold Earned
50,199
162
Minions Killed
139
0
Camps Cleared
0
1,288,256
Distance Traveled
1,194,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,244
803
36
3
0
252,437
0
L
Kukulkan
9,671
691
41
3
0
168,302
0
W
Nike
11,791
842
25
2
0
298,404
0
L
Eset
9,619
687
29
2
0
244,281
0
W
Xbalanque
11,539
824
50
4
0
254,280
0
L
Lancelot
9,520
680
18
1
0
289,696
0
L
Gilgamesh
10,145
725
15
1
0
240,079
0
W
Pele
10,514
751
29
2
0
207,685
0
W
Persephone
11,257
804
42
3
0
272,297
0
W
Baron Samedi
11,384
813
16
1
0
255,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role