Player Matchup

Tiamat
Tiamat
CDDT_Killerboom
Tiamat
Level 87
God Stats
3W - 5L
1,300 SR
Queue Stats
66W - 86L
1,385 Elo+
Party 3
Kali
Kali
CDDT_Viron404
Kali
Level 127
God Stats
4W - 3L
1,189 SR
Queue Stats
142W - 159L
1,402 Elo+
Party 3
Chaac
Chaac
King_of_prey_
Chaac
Level 49
God Stats
2W - 4L
1,694 SR
Queue Stats
33W - 42L
1,316 Elo+
Party 3
Chiron
Chiron
M4RC3L_M4C1
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,406 Elo+
Party 2
Sobek
Sobek
Schwaggerboy
Sobek
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 122L
1,466 Elo+
Party 2
Team Averages
Level 72
1,437 SR
1,395 Elo+

VS

Team Averages
Level 52
1,414 SR
1,360 Elo+
Artemis
Artemis
EL C4PPO
Artemis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,540 Elo+
Party 1
Set
Set
Ethanroooooooney
Set
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 61L
1,387 Elo+
Party 4
Kukulkan
Kukulkan
Mrsm0k3yB3ar256
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,351 Elo+
Party 1
Neith
Neith
RedDevo290
Neith
Level 6
God Stats
0W - 3L
1,132 SR
Queue Stats
2W - 14L
1,030 Elo+
Party 4
Yemoja
Yemoja
ShortneyRayne
Yemoja
Level 18
God Stats
2W - 4L
1,436 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,218
644
1,337
1,335
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,913
783
456
3,065
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,254
651
963
2,924
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
5
0 / 0 / 0
3,314
663
0
1,228
286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,475
695
0
1,891
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EL C4PPO
Artemis
7
0 / 0 / 0
3,805
761
1,642
2,546
702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
2,409
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
4
0 / 1 / 0
2,870
574
453
1,286
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
1
0 / 0 / 0
2,409
482
0
100
24
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
3,235
647
214
1,463
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
0
0
1
L
Artemis
EL C4PPO
Artemis
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Chiron
0
0
0
0
L
Kukulkan
0
1
0
0
L
Neith
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,756
Damage
2,309
10,443
Taken
5,395
4,618
Mitigated
1,890
2,917
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,337
107
0
267
1,335
527
0
490
845
11,568
0
W
456
456
0
877
3,065
1,019
0
177
2,888
0
20,738
L
Artemis
EL C4PPO
Artemis
1,642
936
0
1,655
2,546
702
0
0
2,546
0
19,558
L
0
0
0
0
0
0
0
0
0
0
0
W
963
69
0
609
2,924
1,436
0
0
2,924
0
11,189
W
Chiron
0
0
123
458
1,228
286
419
0
1,228
0
18,259
L
Kukulkan
453
39
0
415
1,286
316
0
333
953
11,082
0
L
Neith
0
0
0
0
100
24
0
0
100
0
0
W
0
0
0
583
1,891
1,350
184
0
1,891
8,814
0
L
214
56
74
478
1,463
848
0
1,004
459
5,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,174
Gold Earned
14,728
128
Minions Killed
69
0
Camps Cleared
0
456,780
Distance Traveled
299,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,218
644
12
2
0
86,412
0
W
Kali
3,913
783
46
9
0
121,775
0
L
Artemis
3,805
761
42
8
0
87,678
0
L
Set
2,409
482
0
0
0
8,566
0
W
Chaac
3,254
651
19
4
0
89,345
0
W
Chiron
3,314
663
33
7
0
77,458
0
L
Kukulkan
2,870
574
18
4
0
100,120
0
L
Neith
2,409
482
0
0
0
17,920
0
W
Sobek
3,475
695
18
4
0
81,790
0
L
Yemoja
3,235
647
9
2
0
85,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role