Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
OMGITSGenesis
Nemesis
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 221L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
SpawnSlays
Danzaburou
Level 123
God Stats
3W - 5L
1,633 SR
Queue Stats
373W - 417L
1,497 Elo+
Party 1
Horus
Horus
TyphanXv
Horus
Level 128
God Stats
15W - 17L
1,453 SR
Queue Stats
514W - 542L
1,433 Elo+
Party 1
Persephone
Persephone
brains_galore
Persephone
Level 124
God Stats
10W - 25L
1,434 SR
Queue Stats
193W - 249L
1,396 Elo+
Party 1
Team Averages
Level 133
1,504 SR
1,464 Elo+

VS

Team Averages
Level 146
1,548 SR
1,633 Elo+
Amaterasu
Amaterasu
BluF1ame
Amaterasu
Level 166
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 123L
1,666 Elo+
Party 2
Nemesis
Nemesis
DieDieDieDiec
Nemesis
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 78L
1,538 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dingusfart
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,753 Elo+
Party 2
Scylla
Scylla
TheSimpleBagell
Scylla
Level 145
God Stats
4W - 8L
1,548 SR
Queue Stats
611W - 488L
1,568 Elo+
Solo
Martichoras
Martichoras
xsephirothx7
Martichoras
Level 159
God Stats
107W - 64L
1,693 SR
Queue Stats
525W - 446L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 1 / 5
7,389
493
1,810
11,097
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
14
5 / 2 / 6
8,577
572
7,595
10,375
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SpawnSlays
Danzaburou
13
1 / 3 / 2
7,941
529
6,056
9,748
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
TyphanXv
Horus
14
2 / 4 / 3
8,544
570
11,052
15,382
8,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
brains_galore
Persephone
14
9 / 2 / 1
9,279
619
11,282
8,510
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BluF1ame
Amaterasu
16
5 / 5 / 0
9,752
650
12,575
17,363
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
13
2 / 6 / 1
7,765
518
6,228
12,831
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Dingusfart
Kumbhakarna
10
1 / 2 / 3
6,876
458
2,729
8,013
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 2
7,747
516
5,464
7,641
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
xsephirothx7
Martichoras
15
3 / 3 / 2
8,829
589
8,580
10,338
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
12
12
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
5
4.5
L
Amaterasu
BluF1ame
Amaterasu
5
5
0
1
L
Nemesis
2
6
1
0.42
L
Kumbhakarna
Dingusfart
Kumbhakarna
1
2
3
1.25
W
Nemesis
5
2
6
4
W
Danzaburou
SpawnSlays
Danzaburou
1
3
2
0.67
L
1
3
2
0.67
W
Horus
TyphanXv
Horus
2
4
3
0.88
W
Persephone
brains_galore
Persephone
9
2
1
4.75
L
Martichoras
xsephirothx7
Martichoras
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,795
Damage
35,576
55,112
Taken
56,186
28,863
Mitigated
32,022
13,224
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,810
607
1,541
1,513
11,097
8,879
0
4,021
7,076
13,750
0
L
Amaterasu
BluF1ame
Amaterasu
12,575
5,481
0
6,563
17,363
13,389
0
192
17,171
0
82,669
L
Nemesis
6,228
2,537
0
2,422
12,831
5,650
0
3,422
9,409
0
58,509
L
Kumbhakarna
Dingusfart
Kumbhakarna
2,729
493
0
1,554
8,013
5,603
0
4,052
3,961
13,419
0
W
Nemesis
7,595
3,397
0
2,344
10,375
3,972
0
1,582
8,744
0
58,260
W
Danzaburou
SpawnSlays
Danzaburou
6,056
3,442
0
3,078
9,748
3,979
0
432
9,316
0
62,921
L
5,464
902
0
824
7,641
2,726
0
4,380
3,261
64,677
0
W
Horus
TyphanXv
Horus
11,052
6,145
40
2,991
15,382
8,845
0
59
14,306
0
67,785
W
Persephone
brains_galore
Persephone
11,282
349
0
1,717
8,510
3,188
405
2,099
6,357
65,124
0
L
Martichoras
xsephirothx7
Martichoras
8,580
3,495
0
3,441
10,338
4,654
69
1,046
9,292
0
83,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
40,969
398
Minions Killed
508
0
Camps Cleared
0
1,484,649
Distance Traveled
1,522,201
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,389
493
16
1
0
253,428
2
L
Amaterasu
9,752
650
137
9
0
286,511
0
L
Nemesis
7,765
518
83
6
0
362,018
0
L
Kumbhakarna
6,876
458
15
1
0
290,119
0
W
Nemesis
8,577
572
87
6
0
358,906
0
W
Danzaburou
7,941
529
96
6
0
274,232
4
L
Scylla
7,747
516
128
9
0
299,245
1
W
Horus
8,544
570
97
6
0
300,213
4
W
Persephone
9,279
619
102
7
0
297,870
3
L
Martichoras
8,829
589
145
10
0
284,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role