Player Matchup

Hera
Hera
AHuskySteve
Hera
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,750 Elo+
Party 2
Ishtar
Ishtar
AJ ReGamer
Ishtar
Level 115
God Stats
6W - 5L
1,591 SR
Queue Stats
35W - 42L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
LoadinggT_T
Kumbhakarna
Level 67
God Stats
4W - 4L
1,601 SR
Queue Stats
68W - 70L
1,462 Elo+
Solo
Surtr
Surtr
NotZeus01
Surtr
Level 6
God Stats
5W - 3L
1,846 SR
Queue Stats
18W - 11L
1,787 Elo+
Party 2
Hun Batz
Hun Batz
Publik Inami
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,787 Elo+
Party 2
Team Averages
Level 79
1,608 SR
1,651 Elo+

VS

Team Averages
Level 117
1,450 SR
1,516 Elo+
Mulan
Mulan
Giyusan
Mulan
Level 129
God Stats
5W - 1L
1,185 SR
Queue Stats
57W - 91L
1,446 Elo+
Party 1
Ishtar
Ishtar
JAKE2FRESH
Ishtar
Level 138
God Stats
38W - 41L
1,451 SR
Queue Stats
104W - 121L
1,489 Elo+
Party 1
Tyr
Tyr
LOKI SURPRISE
Tyr
Level 152
God Stats
16W - 14L
1,440 SR
Queue Stats
349W - 318L
1,564 Elo+
Party 3
Discordia
Discordia
Nova elixir
Discordia
Level 97
God Stats
4W - 4L
1,504 SR
Queue Stats
88W - 117L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
VIX SURPRISE
Aphrodite
Level 67
God Stats
12W - 9L
1,672 SR
Queue Stats
340W - 310L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
10,993
550
11,393
8,905
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
AJ ReGamer
Ishtar
16
1 / 4 / 0
9,521
476
9,036
15,650
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
LoadinggT_T
Kumbhakarna
12
0 / 3 / 1
8,404
420
3,072
16,659
15,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
NotZeus01
Surtr
14
0 / 0 / 1
8,730
437
4,093
12,766
13,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Publik Inami
Hun Batz
16
0 / 2 / 2
9,161
458
5,574
14,779
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Giyusan
Mulan
18
3 / 1 / 3
10,831
542
8,810
16,950
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
JAKE2FRESH
Ishtar
16
6 / 1 / 1
10,488
524
12,222
11,671
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 1 / 1
11,380
569
10,664
17,971
25,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Nova elixir
Discordia
16
1 / 1 / 2
9,913
496
5,158
5,740
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
VIX SURPRISE
Aphrodite
14
1 / 0 / 3
9,472
474
3,483
7,341
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Ishtar
AJ ReGamer
Ishtar
1
4
0
0.25
W
Mulan
Giyusan
Mulan
3
1
3
4.5
W
Ishtar
JAKE2FRESH
Ishtar
6
1
1
6.5
W
0
1
1
0.5
L
Kumbhakarna
LoadinggT_T
Kumbhakarna
0
3
1
0.17
L
Surtr
NotZeus01
Surtr
0
0
1
0.5
W
Discordia
Nova elixir
Discordia
1
1
2
2
L
Hun Batz
Publik Inami
Hun Batz
0
2
2
0.5
W
Aphrodite
VIX SURPRISE
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,168
Damage
40,337
68,759
Taken
59,673
47,485
Mitigated
52,242
21,773
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,393
3,775
270
2,932
8,905
3,959
0
2,985
5,920
102,168
0
L
Ishtar
AJ ReGamer
Ishtar
9,036
4,648
0
6,289
15,650
7,586
120
1,133
14,517
0
90,722
W
Mulan
Giyusan
Mulan
8,810
1,622
0
7,505
16,950
10,880
0
3,329
13,621
0
121,973
W
Ishtar
JAKE2FRESH
Ishtar
12,222
7,107
0
2,525
11,671
6,300
1,143
1,591
10,080
0
86,790
W
10,664
619
0
2,762
17,971
25,562
209
3,630
14,341
0
108,958
L
Kumbhakarna
LoadinggT_T
Kumbhakarna
3,072
893
157
4,002
16,659
15,363
0
4,001
12,658
15,148
0
L
Surtr
NotZeus01
Surtr
4,093
1,791
49
6,004
12,766
13,669
0
0
12,766
310
54,639
W
Discordia
Nova elixir
Discordia
5,158
87
0
1,974
5,740
2,558
0
2,498
3,242
79,027
0
L
Hun Batz
Publik Inami
Hun Batz
5,574
1,279
0
2,070
14,779
6,908
0
522
14,257
0
85,117
W
Aphrodite
VIX SURPRISE
Aphrodite
3,483
569
3,389
5,011
7,341
6,942
0
3,509
3,832
32,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
52,084
600
Minions Killed
669
0
Camps Cleared
0
1,865,156
Distance Traveled
2,034,026
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,993
550
196
10
0
401,448
5
L
Ishtar
9,521
476
171
9
0
339,089
8
W
Mulan
10,831
542
153
8
0
461,288
3
W
Ishtar
10,488
524
140
7
0
368,054
0
W
Tyr
11,380
569
184
9
0
387,173
2
L
Kumbhakarna
8,404
420
21
1
0
356,412
0
L
Surtr
8,730
437
87
4
0
324,393
0
W
Discordia
9,913
496
151
8
0
400,642
5
L
Hun Batz
9,161
458
125
6
0
443,814
0
W
Aphrodite
9,472
474
41
2
0
416,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role