Player Matchup

Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
UlquiorraUA
Charybdis
Level 41
God Stats
0W - 2L
1,544 SR
Queue Stats
3W - 16L
1,043 Elo+
Solo
Tsukuyomi
Tsukuyomi
flohENTE
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,278 Elo+
Party 1
Team Averages
Level 46
1,515 SR
1,274 Elo+

VS

Team Averages
Level 79
1,424 SR
1,317 Elo+
Mercury
Mercury
DISTRONKTION
Mercury
Level 124
God Stats
1W - 0L
1,287 SR
Queue Stats
14W - 12L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Eulophone
Baron Samedi
Level 46
God Stats
3W - 3L
1,315 SR
Queue Stats
25W - 59L
1,151 Elo+
Party 2
Vamana
Vamana
KnirpsBrutalo
Vamana
Level 67
God Stats
35W - 23L
1,671 SR
Queue Stats
465W - 506L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 5 / 1
7,642
695
9,268
11,162
8,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
UlquiorraUA
Charybdis
13
2 / 5 / 3
8,143
740
5,535
9,734
4,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
flohENTE
Tsukuyomi
12
2 / 5 / 4
8,022
729
5,604
8,881
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DISTRONKTION
Mercury
15
7 / 3 / 5
9,355
850
8,828
10,913
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Eulophone
Baron Samedi
14
5 / 1 / 9
8,905
810
7,053
8,705
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 2 / 9
8,265
751
8,093
11,347
17,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
1
0.5
W
Mercury
DISTRONKTION
Mercury
7
3
5
3.17
W
Baron Samedi
Eulophone
Baron Samedi
5
1
9
9.5
W
3
2
9
3.75
L
Charybdis
UlquiorraUA
Charybdis
2
5
3
0.7
L
Tsukuyomi
flohENTE
Tsukuyomi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
23,974
29,777
Taken
30,965
15,994
Mitigated
28,689
2,637
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,268
3,106
0
680
11,162
8,165
0
1,804
9,358
0
22,547
W
Mercury
DISTRONKTION
Mercury
8,828
4,195
0
1,973
10,913
4,179
1,507
12
10,901
0
43,724
W
Baron Samedi
Eulophone
Baron Samedi
7,053
1,037
737
2,494
8,705
6,927
742
0
8,705
27,596
0
W
8,093
3,244
250
546
11,347
17,583
309
20
11,327
0
16,263
L
Charybdis
UlquiorraUA
Charybdis
5,535
3,279
163
1,498
9,734
4,100
621
3,319
6,415
0
33,897
L
Tsukuyomi
flohENTE
Tsukuyomi
5,604
1,202
0
296
8,881
3,729
0
1,951
6,930
0
10,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
26,525
91
Minions Killed
122
0
Camps Cleared
0
477,630
Distance Traveled
590,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,642
695
32
3
0
175,091
0
W
Mercury
9,355
850
85
8
0
207,966
0
W
Baron Samedi
8,905
810
33
3
0
175,824
0
W
Vamana
8,265
751
4
0
0
206,598
0
L
Charybdis
8,143
740
48
4
0
138,860
0
L
Tsukuyomi
8,022
729
11
1
0
163,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role