Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver I
AmericaPie24
Izanami
Silver I
Level 128
God Stats
4W - 9L
1,797 SR
Queue Stats
276W - 315L
1,242 MMR
Solo
Chaac
Chaac
Gold V
RollMe0neKenobi
Chaac
Gold V
Level 98
God Stats
14W - 11L
1,496 SR
Queue Stats
247W - 262L
1,245 MMR
Solo
Da Ji
Da Ji
Gold V
SlitherySnekks
Da Ji
Gold V
Level 124
God Stats
13W - 6L
1,544 SR
Queue Stats
29W - 30L
1,414 MMR
Party 2
Horus
Horus
Gold V
therlosntmin
Horus
Gold V
Level 143
God Stats
119W - 123L
1,521 SR
Queue Stats
448W - 449L
1,236 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,572 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,595 SR
1,311 MMR
Surtr
Surtr
Silver II
 
Surtr
Silver II
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold V
Johann024
He Bo
Gold V
Level 156
God Stats
3W - 3L
1,547 SR
Queue Stats
195W - 202L
1,338 MMR
Party 1
Chang'e
Chang'e
Silver I
XxBabaH4z3xX
Chang'e
Silver I
Level 156
God Stats
14W - 6L
1,928 SR
Queue Stats
449W - 464L
1,254 MMR
Solo
Khepri
Khepri
Silver III
blgerardo
Khepri
Silver III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 191L
1,221 MMR
Solo
Medusa
Medusa
Silver IV
dominxter
Medusa
Silver IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 2 / 3
5,287
587
5,001
4,602
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
AmericaPie24
Izanami
10
2 / 0 / 1
5,729
637
2,780
3,416
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,609
623
5,501
8,251
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 3
5,838
649
3,873
6,643
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 7
5,242
582
4,193
7,353
3,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangBakasuraCu Chulainn

VS

Bans
MercuryAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 0
5,196
577
5,103
9,275
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Johann024
He Bo
10
2 / 1 / 1
5,412
601
2,243
5,957
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
XxBabaH4z3xX
Chang'e
7
2 / 3 / 0
4,812
535
4,226
6,026
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
blgerardo
Khepri
7
0 / 3 / 1
4,423
491
1,110
7,596
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
dominxter
Medusa
8
0 / 1 / 0
4,657
517
1,735
4,785
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
4
4
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Surtr
 
Surtr
0
1
0
0
W
Izanami
AmericaPie24
Izanami
2
0
1
2.5
L
He Bo
Johann024
He Bo
2
1
1
2.5
W
1
1
0
1
W
4
1
3
5.5
L
Chang'e
XxBabaH4z3xX
Chang'e
2
3
0
0.67
L
Khepri
blgerardo
Khepri
0
3
1
0.17
L
Medusa
dominxter
Medusa
0
1
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
14,417
30,265
Taken
33,639
13,629
Mitigated
12,307
10,320
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,001
1,194
0
458
4,602
1,704
0
3,479
1,123
34,857
0
L
Surtr
 
Surtr
5,103
2,203
0
4,087
9,275
4,450
28
335
8,940
219
37,553
W
Izanami
AmericaPie24
Izanami
2,780
2,041
0
1,562
3,416
1,182
0
120
3,296
0
47,386
L
He Bo
Johann024
He Bo
2,243
52
0
3,133
5,957
1,545
0
1,293
4,664
33,008
0
W
5,501
1,589
0
2,743
8,251
4,407
0
475
7,776
0
40,739
W
3,873
1,375
0
1,545
6,643
2,521
0
2,091
4,552
0
34,404
L
Chang'e
XxBabaH4z3xX
Chang'e
4,226
421
200
1,590
6,026
1,623
0
1,884
4,142
27,899
0
L
Khepri
blgerardo
Khepri
1,110
130
0
1,318
7,596
3,462
0
1,122
6,474
12,215
0
L
Medusa
dominxter
Medusa
1,735
1,063
0
1,615
4,785
1,227
0
367
4,418
0
29,703
W
4,193
2,254
651
3,361
7,353
3,815
0
1,574
5,779
0
16,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
24,500
309
Minions Killed
253
0
Camps Cleared
0
903,592
Distance Traveled
871,299
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,287
587
58
6
0
174,390
3
L
Surtr
5,196
577
61
7
0
156,623
0
W
Izanami
5,729
637
87
10
0
157,771
1
L
He Bo
5,412
601
63
7
0
200,887
0
W
Chaac
5,609
623
86
10
0
173,828
2
W
Da Ji
5,838
649
61
7
0
200,589
0
L
Chang'e
4,812
535
48
5
0
135,244
4
L
Khepri
4,423
491
18
2
0
187,507
3
L
Medusa
4,657
517
63
7
0
191,038
1
W
Horus
5,242
582
17
2
0
197,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role