Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Boostedchanka
Anhur
Level 59
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 6L
1,495 Elo+
Solo
Heimdallr
Heimdallr
LordRose1959
Heimdallr
Level 67
God Stats
0W - 3L
1,190 SR
Queue Stats
262W - 267L
1,487 Elo+
Solo
Merlin
Merlin
TwentySevens
Merlin
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
85W - 92L
1,494 Elo+
Solo
Xbalanque
Xbalanque
lyndseylovee
Xbalanque
Level 65
God Stats
24W - 20L
1,426 SR
Queue Stats
817W - 886L
1,452 Elo+
Party 1
Team Averages
Level 75
1,425 SR
1,486 Elo+

VS

Team Averages
Level 89
1,468 SR
1,390 Elo+
Atlas
Atlas
Arsanic25
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 188L
1,527 Elo+
Solo
Arachne
Arachne
MambaGang247
Arachne
Level 128
God Stats
7W - 10L
1,342 SR
Queue Stats
1,238W - 1,242L
1,460 Elo+
Solo
Skadi
Skadi
eduardomen10
Skadi
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Solo
Hun Batz
Hun Batz
giorginaga3
Hun Batz
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
470W - 514L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
xX Franker Xx
Baba Yaga
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 3 / 5
5,925
846
2,182
8,326
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 3
6,717
960
2,297
2,151
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
LordRose1959
Heimdallr
12
1 / 2 / 8
6,425
918
3,571
4,806
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
1 / 2 / 6
6,488
927
6,112
4,472
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
lyndseylovee
Xbalanque
12
2 / 4 / 6
6,417
917
4,528
6,186
2,369
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arsanic25
Atlas
12
1 / 3 / 8
7,040
1,006
5,478
9,143
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
MambaGang247
Arachne
12
3 / 2 / 2
6,758
965
1,855
5,623
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 7
7,038
1,005
5,024
2,954
1,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
giorginaga3
Hun Batz
11
2 / 4 / 4
6,695
956
4,266
6,722
3,084
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
xX Franker Xx
Baba Yaga
14
5 / 0 / 5
7,953
1,136
8,174
5,114
3,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
9
Kills
11
11
Deaths
9
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
5
1.17
W
Atlas
Arsanic25
Atlas
1
3
8
1.67
L
4
0
3
5.5
L
Heimdallr
LordRose1959
Heimdallr
1
2
8
2.5
W
Arachne
MambaGang247
Arachne
3
2
2
2
L
Merlin
1
2
6
2
W
0
0
7
3.5
W
Hun Batz
giorginaga3
Hun Batz
2
4
4
1
L
Xbalanque
lyndseylovee
Xbalanque
2
4
6
1.25
W
Baba Yaga
xX Franker Xx
Baba Yaga
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
24,797
25,941
Taken
29,556
13,507
Mitigated
18,109
5,813
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,182
1,459
818
1,570
8,326
6,680
0
3,565
4,633
0
3,401
W
Atlas
Arsanic25
Atlas
5,478
427
215
1,071
9,143
6,690
124
1,159
7,827
10,024
0
L
2,297
1,159
0
836
2,151
757
0
904
1,247
0
6,009
L
Heimdallr
LordRose1959
Heimdallr
3,571
1,119
0
566
4,806
1,988
0
2,520
2,286
0
15,114
W
Arachne
MambaGang247
Arachne
1,855
942
392
710
5,623
3,669
228
725
4,697
0
4,927
L
Merlin
6,112
189
380
1,056
4,472
1,713
0
2,834
1,594
16,411
0
W
5,024
1,252
296
344
2,954
1,477
722
928
2,026
0
15,835
W
Hun Batz
giorginaga3
Hun Batz
4,266
674
85
72
6,722
3,084
0
1,962
4,710
0
9,378
L
Xbalanque
lyndseylovee
Xbalanque
4,528
2,456
340
247
6,186
2,369
0
3,829
2,357
0
10,761
W
Baba Yaga
xX Franker Xx
Baba Yaga
8,174
198
1,465
2,925
5,114
3,189
340
1,338
3,776
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
35,484
96
Minions Killed
80
0
Camps Cleared
0
728,586
Distance Traveled
787,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,925
846
14
2
0
162,664
0
W
Atlas
7,040
1,006
11
2
0
151,355
0
L
Anhur
6,717
960
11
2
0
125,368
0
L
Heimdallr
6,425
918
18
3
0
142,246
0
W
Arachne
6,758
965
8
1
0
149,229
0
L
Merlin
6,488
927
24
3
0
161,133
0
W
Skadi
7,038
1,005
31
4
0
167,067
0
W
Hun Batz
6,695
956
8
1
0
151,133
0
L
Xbalanque
6,417
917
29
4
0
137,175
0
W
Baba Yaga
7,953
1,136
22
3
0
168,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role