Player Matchup

Tiamat
Tiamat
RUSTYBOSS
Tiamat
Level 135
God Stats
7W - 10L
1,495 SR
Queue Stats
464W - 419L
1,654 Elo+
Solo
Hercules
Hercules
SandMarine
Hercules
Level 29
God Stats
4W - 2L
1,311 SR
Queue Stats
93W - 67L
1,560 Elo+
Party 1
Fafnir
Fafnir
V0T3F0RP3DR0
Fafnir
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 122L
1,547 Elo+
Solo
Hun Batz
Hun Batz
XxsmaKDxX
Hun Batz
Level 138
God Stats
3W - 3L
1,545 SR
Queue Stats
184W - 169L
1,557 Elo+
Party 1
Rama
Rama
flicka8
Rama
Level 154
God Stats
10W - 6L
1,735 SR
Queue Stats
86W - 54L
1,638 Elo+
Party 1
Team Averages
Level 115
1,517 SR
1,591 Elo+

VS

Team Averages
Level 118
1,639 SR
1,579 Elo+
Xing Tian
Xing Tian
Dajerk12
Xing Tian
Level 150
God Stats
0W - 1L
1,540 SR
Queue Stats
70W - 70L
1,545 Elo+
Solo
Surtr
Surtr
KillSwitch16421
Surtr
Level 104
God Stats
2W - 4L
1,597 SR
Queue Stats
114W - 105L
1,597 Elo+
Solo
Bakasura
Bakasura
PTYP Foxxy
Bakasura
Level 89
God Stats
2W - 3L
1,754 SR
Queue Stats
294W - 261L
1,604 Elo+
Solo
Poseidon
Poseidon
Platypus4
Poseidon
Level 122
God Stats
2W - 2L
1,470 SR
Queue Stats
226W - 248L
1,605 Elo+
Solo
Rama
Rama
afha8619
Rama
Level 124
God Stats
8W - 6L
1,835 SR
Queue Stats
214W - 209L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RUSTYBOSS
Tiamat
16
4 / 0 / 3
10,413
579
13,868
9,097
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SandMarine
Hercules
17
0 / 2 / 3
9,944
552
6,472
13,698
12,988
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fafnir
16
2 / 0 / 4
10,568
587
4,710
10,857
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
XxsmaKDxX
Hun Batz
17
6 / 2 / 3
10,547
586
8,680
13,148
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
flicka8
Rama
17
2 / 0 / 1
10,088
560
7,239
9,208
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dajerk12
Xing Tian
12
1 / 2 / 0
8,193
455
4,762
13,917
12,383
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
2 / 2 / 1
10,382
577
8,808
14,768
12,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
PTYP Foxxy
Bakasura
15
1 / 2 / 3
8,976
499
6,438
15,667
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Platypus4
Poseidon
14
0 / 7 / 1
8,587
477
6,236
14,055
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
0 / 1 / 0
9,279
516
5,227
8,928
3,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dajerk12
Xing Tian
1
2
0
0.5
L
2
2
1
1.25
L
Bakasura
PTYP Foxxy
Bakasura
1
2
3
1.25
L
Poseidon
Platypus4
Poseidon
0
7
1
0.07
W
Tiamat
RUSTYBOSS
Tiamat
4
0
3
5.5
W
Hercules
SandMarine
Hercules
0
2
3
0.75
W
Fafnir
2
0
4
4
W
Hun Batz
XxsmaKDxX
Hun Batz
6
2
3
3.75
L
Rama
0
1
0
0
W
Rama
flicka8
Rama
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
31,471
56,008
Taken
67,335
44,412
Mitigated
40,012
20,932
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dajerk12
Xing Tian
4,762
284
1,808
2,115
13,917
12,383
0
3,999
9,733
21,725
0
L
8,808
3,522
0
1,352
14,768
12,637
30
1,810
12,372
812
88,124
L
Bakasura
PTYP Foxxy
Bakasura
6,438
4,331
0
7,114
15,667
6,709
0
3,082
12,311
0
59,561
L
Poseidon
Platypus4
Poseidon
6,236
1,028
0
4,256
14,055
4,497
0
7,559
6,006
77,642
0
W
Tiamat
RUSTYBOSS
Tiamat
13,868
551
0
3,195
9,097
6,396
0
4,660
4,190
86,800
0
W
Hercules
SandMarine
Hercules
6,472
1,488
0
2,263
13,698
12,988
552
1,266
11,773
0
85,889
W
Fafnir
4,710
685
88
5,049
10,857
14,668
0
1,614
9,149
23,053
0
W
Hun Batz
XxsmaKDxX
Hun Batz
8,680
1,106
0
4,191
13,148
5,993
0
2,889
9,539
0
94,456
L
Rama
5,227
3,814
0
3,932
8,928
3,786
0
1,340
7,588
0
94,116
W
Rama
flicka8
Rama
7,239
6,570
0
6,146
9,208
4,367
1,047
971
8,237
0
125,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,560
Gold Earned
45,417
668
Minions Killed
602
0
Camps Cleared
0
1,847,885
Distance Traveled
1,919,250
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,193
455
29
2
0
398,176
6
L
Surtr
10,382
577
151
8
0
386,262
1
L
Bakasura
8,976
499
108
6
0
426,087
0
L
Poseidon
8,587
477
139
8
0
355,465
6
W
Tiamat
10,413
579
153
9
0
396,528
6
W
Hercules
9,944
552
148
8
0
353,496
0
W
Fafnir
10,568
587
23
1
0
373,067
7
W
Hun Batz
10,547
586
142
8
0
404,957
0
L
Rama
9,279
516
175
10
0
353,260
1
W
Rama
10,088
560
202
11
0
319,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role