Player Matchup

Gilgamesh
Gilgamesh
GunkCZ
Gilgamesh
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 84L
1,641 Elo+
Party 1
Fafnir
Fafnir
Patrizek
Fafnir
Level 159
God Stats
1W - 1L
1,825 SR
Queue Stats
419W - 178L
1,619 Elo+
Party 1
Ullr
Ullr
vladcecigosu
Ullr
Level 14
God Stats
6W - 3L
1,647 SR
Queue Stats
9W - 4L
1,892 Elo+
Party 1
Team Averages
Level 105
1,657 SR
1,717 Elo+

VS

Team Averages
Level 136
1,537 SR
1,565 Elo+
Achilles
Achilles
AmunRaElmisry
Achilles
Level 157
God Stats
2W - 2L
1,292 SR
Queue Stats
197W - 208L
1,560 Elo+
Solo
Hades
Hades
EkiiRel
Hades
Level 125
God Stats
2W - 0L
1,820 SR
Queue Stats
83W - 79L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Лидеp
Jing Wei
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
128W - 102L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GunkCZ
Gilgamesh
14
1 / 3 / 3
9,108
701
7,761
19,860
22,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Patrizek
Fafnir
15
4 / 3 / 2
9,441
726
13,391
13,500
13,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 3
8,544
657
6,425
13,160
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmunRaElmisry
Achilles
16
7 / 0 / 2
10,493
807
15,672
13,811
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
EkiiRel
Hades
14
1 / 5 / 7
9,283
714
8,571
12,861
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Лидеp
Jing Wei
16
1 / 1 / 8
9,903
762
14,562
11,005
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
9
9
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
AmunRaElmisry
Achilles
7
0
2
8
W
Hades
EkiiRel
Hades
1
5
7
0.9
L
Gilgamesh
GunkCZ
Gilgamesh
1
3
3
0.83
L
Fafnir
Patrizek
Fafnir
4
3
2
1.67
L
1
3
3
0.83
W
Jing Wei
Лидеp
Jing Wei
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
38,805
46,520
Taken
37,677
42,636
Mitigated
29,412
5,010
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AmunRaElmisry
Achilles
15,672
2,965
0
3,349
13,811
15,662
831
4,182
9,629
0
39,413
W
Hades
EkiiRel
Hades
8,571
235
688
2,943
12,861
8,051
628
4,707
8,154
36,282
0
L
Gilgamesh
GunkCZ
Gilgamesh
7,761
2,279
1,966
1,565
19,860
22,582
239
4,310
14,799
0
16,088
L
Fafnir
Patrizek
Fafnir
13,391
4,080
0
1,451
13,500
13,527
457
3,051
10,277
34,280
0
L
6,425
2,488
0
28
13,160
6,527
801
1,210
11,479
0
32,258
W
Jing Wei
Лидеp
Jing Wei
14,562
10,972
0
2,525
11,005
5,699
1,077
4,649
6,356
0
65,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
29,679
132
Minions Killed
196
0
Camps Cleared
0
761,201
Distance Traveled
742,436
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,493
807
38
3
0
264,782
0
W
Hades
9,283
714
58
4
0
210,098
0
L
Gilgamesh
9,108
701
17
1
0
272,118
0
L
Fafnir
9,441
726
36
3
0
248,947
0
L
Ullr
8,544
657
79
6
0
240,136
0
W
Jing Wei
9,903
762
100
8
0
267,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role