Player Matchup

Nu Wa
Nu Wa
BARTEKn98
Nu Wa
Level 153
God Stats
340W - 336L
1,452 SR
Queue Stats
783W - 877L
1,487 Elo+
Solo
Terra
Terra
Chobotnatec
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,266 Elo+
Solo
Izanami
Izanami
Kuvos
Izanami
Level 98
God Stats
13W - 8L
1,828 SR
Queue Stats
93W - 103L
1,464 Elo+
Solo
Ullr
Ullr
ZerooLife
Ullr
Level 136
God Stats
17W - 8L
1,505 SR
Queue Stats
138W - 125L
1,518 Elo+
Party 2
Raijin
Raijin
primalsteel
Raijin
Level 126
God Stats
4W - 1L
1,387 SR
Queue Stats
232W - 203L
1,484 Elo+
Party 2
Team Averages
Level 107
1,534 SR
1,444 Elo+

VS

Team Averages
Level 110
1,641 SR
1,480 Elo+
Bastet
Bastet
Gimpreza
Bastet
Level 113
God Stats
15W - 10L
1,711 SR
Queue Stats
74W - 83L
1,498 Elo+
Solo
Izanami
Izanami
Kaeita
Izanami
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 32L
1,401 Elo+
Party 1
Surtr
Surtr
Loutrepowa
Surtr
Level 128
God Stats
13W - 19L
1,487 SR
Queue Stats
116W - 125L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
R-Charge_
Amaterasu
Level 65
God Stats
3W - 4L
1,722 SR
Queue Stats
96W - 81L
1,577 Elo+
Solo
Anubis
Anubis
tastyHAMsandwich
Anubis
Level 149
God Stats
5W - 5L
1,786 SR
Queue Stats
66W - 80L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BARTEKn98
Nu Wa
15
2 / 0 / 4
8,726
793
9,698
4,494
1,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 3
7,306
664
2,751
10,103
7,857
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Kuvos
Izanami
16
3 / 0 / 0
8,863
806
7,675
10,154
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ullr
14
2 / 0 / 4
8,020
729
10,171
5,921
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
1 / 1 / 5
8,025
730
10,783
6,935
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gimpreza
Bastet
14
0 / 2 / 1
7,431
676
6,666
10,700
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Kaeita
Izanami
13
0 / 3 / 0
7,298
663
2,809
9,024
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
14
0 / 1 / 2
7,512
683
5,505
12,485
13,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
R-Charge_
Amaterasu
14
1 / 1 / 1
7,812
710
7,118
14,204
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 1
8,201
746
5,757
7,292
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
2
2
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BARTEKn98
Nu Wa
2
0
4
4
W
0
1
3
1.5
L
Bastet
Gimpreza
Bastet
0
2
1
0.25
L
Izanami
Kaeita
Izanami
0
3
0
0
W
Izanami
Kuvos
Izanami
3
0
0
3
L
Surtr
0
1
2
1
L
Amaterasu
R-Charge_
Amaterasu
1
1
1
1.5
W
Ullr
2
0
4
4
W
Raijin
1
1
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,078
Damage
27,855
37,607
Taken
53,705
20,464
Mitigated
40,398
7,384
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BARTEKn98
Nu Wa
9,698
2,389
1,632
1,384
4,494
1,949
104
1,940
2,506
29,793
0
W
2,751
418
360
385
10,103
7,857
0
965
8,761
10,319
0
L
Bastet
Gimpreza
Bastet
6,666
1,497
0
1,409
10,700
4,335
125
4,807
5,893
187
20,663
L
Izanami
Kaeita
Izanami
2,809
940
243
2,064
9,024
3,976
1,296
2,278
6,746
0
24,281
W
Izanami
Kuvos
Izanami
7,675
5,086
0
2,757
10,154
4,810
2,405
515
9,457
0
44,795
L
Surtr
5,505
1,258
0
4,005
12,485
13,063
77
5,316
7,169
540
20,918
L
Amaterasu
R-Charge_
Amaterasu
7,118
2,455
0
2,677
14,204
15,100
93
7,133
7,071
0
22,416
W
Ullr
10,171
2,782
0
491
5,921
3,030
188
995
4,706
0
30,298
W
Raijin
10,783
1,643
0
375
6,935
2,818
0
1,772
5,127
34,266
0
L
5,757
298
0
2,539
7,292
3,924
0
3,698
3,594
37,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
38,254
250
Minions Killed
224
0
Camps Cleared
0
1,194,596
Distance Traveled
1,168,297
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,726
793
42
4
0
213,631
0
W
Terra
7,306
664
12
1
0
256,406
0
L
Bastet
7,431
676
36
3
0
254,341
0
L
Izanami
7,298
663
39
4
0
198,055
4
W
Izanami
8,863
806
88
8
0
232,638
0
L
Surtr
7,512
683
36
3
0
240,878
0
L
Amaterasu
7,812
710
35
3
0
259,146
0
W
Ullr
8,020
729
46
4
0
256,099
0
W
Raijin
8,025
730
62
6
0
235,822
0
L
Anubis
8,201
746
78
7
0
215,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role