Player Matchup

Sobek
Sobek
Gold V
BRU45
Sobek
Gold V
Level 116
God Stats
9W - 12L
1,501 SR
Queue Stats
308W - 323L
1,186 MMR
Party 1
Izanami
Izanami
Silver IV
BigBigLoko
Izanami
Silver IV
Level 86
God Stats
28W - 26L
1,577 SR
Queue Stats
138W - 144L
1,218 MMR
Party 1
Freya
Freya
Bronze III
ImLegion7
Freya
Bronze III
Level 75
God Stats
1W - 0L
1,820 SR
Queue Stats
117W - 123L
1,216 MMR
Solo
Mercury
Mercury
Silver I
Neeb4life
Mercury
Silver I
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 111L
1,214 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
SmiteIsLife10
Erlang Shen
Silver I
Level 106
God Stats
6W - 4L
1,771 SR
Queue Stats
89W - 103L
1,206 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,634 SR
1,208 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,478 SR
1,267 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
LaPamparaaa
King Arthur
Silver II
Level 125
God Stats
17W - 27L
1,518 SR
Queue Stats
27W - 32L
1,215 MMR
Solo
Arachne
Arachne
Bronze III
Opheliux
Arachne
Bronze III
Level 68
God Stats
4W - 11L
1,494 SR
Queue Stats
6W - 17L
1,230 MMR
Solo
Ares
Ares
Gold V
OxGoon
Ares
Gold V
Level 142
God Stats
1W - 4L
1,295 SR
Queue Stats
336W - 341L
1,188 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
SSetting
Danzaburou
Bronze IV
Level 81
God Stats
3W - 5L
1,582 SR
Queue Stats
216W - 224L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRU45
Sobek
15
0 / 2 / 13
11,439
458
6,748
30,246
41,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
BigBigLoko
Izanami
20
9 / 3 / 3
14,617
585
16,347
19,251
11,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
ImLegion7
Freya
20
4 / 8 / 13
13,163
527
25,943
27,952
15,688
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Neeb4life
Mercury
20
10 / 4 / 11
14,648
586
23,080
28,600
16,038
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SmiteIsLife10
Erlang Shen
20
7 / 5 / 7
14,247
570
20,013
29,807
35,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bans
IshtarAphroditeAgniFenrir

VS

Bans
HelAwilixHe BoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 4 / 6
12,565
503
27,885
13,636
9,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LaPamparaaa
King Arthur
18
2 / 9 / 5
11,768
471
16,196
33,552
41,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Opheliux
Arachne
20
8 / 10 / 5
13,159
526
22,455
29,026
16,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
OxGoon
Ares
16
0 / 5 / 6
10,417
417
15,437
29,979
42,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SSetting
Danzaburou
20
5 / 3 / 5
13,668
547
20,427
20,384
11,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
30
Kills
22
22
Deaths
31
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
4
6
2.5
W
Sobek
BRU45
Sobek
0
2
13
3.25
W
Izanami
BigBigLoko
Izanami
9
3
3
3.5
W
Freya
ImLegion7
Freya
4
8
13
1.31
L
King Arthur
LaPamparaaa
King Arthur
2
9
5
0.5
W
Mercury
Neeb4life
Mercury
10
4
11
3.88
L
Arachne
Opheliux
Arachne
8
10
5
1.05
L
Ares
OxGoon
Ares
0
5
6
0.6
L
Danzaburou
SSetting
Danzaburou
5
3
5
2.5
W
Erlang Shen
SmiteIsLife10
Erlang Shen
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,131
Damage
102,400
135,856
Taken
126,577
120,423
Mitigated
121,571
40,428
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
27,885
6,097
0
1,221
13,636
9,151
302
4,956
8,680
127,131
0
W
Sobek
BRU45
Sobek
6,748
67
3,525
7,861
30,246
41,038
211
14,010
16,236
30,069
0
W
Izanami
BigBigLoko
Izanami
16,347
13,242
0
4,581
19,251
11,703
3,767
5,104
14,147
0
164,567
W
Freya
ImLegion7
Freya
25,943
7,432
0
9,979
27,952
15,688
0
12,873
15,079
100,987
0
L
King Arthur
LaPamparaaa
King Arthur
16,196
1,880
0
4,774
33,552
41,692
17
5,089
28,463
0
83,380
W
Mercury
Neeb4life
Mercury
23,080
11,481
0
6,299
28,600
16,038
905
9,465
19,135
0
132,310
L
Arachne
Opheliux
Arachne
22,455
14,637
0
5,371
29,026
16,546
90
4,809
24,217
0
122,892
L
Ares
OxGoon
Ares
15,437
738
0
3,095
29,979
42,229
164
13,126
16,853
34,771
0
L
Danzaburou
SSetting
Danzaburou
20,427
9,034
0
8,152
20,384
11,953
228
4,711
15,673
0
134,272
W
Erlang Shen
SmiteIsLife10
Erlang Shen
20,013
11,153
0
8,183
29,807
35,956
919
3,808
25,999
0
126,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,114
Gold Earned
61,577
736
Minions Killed
607
0
Camps Cleared
0
2,380,890
Distance Traveled
2,250,879
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,565
503
162
6
0
468,309
3
W
Sobek
11,439
458
28
1
0
516,653
9
W
Izanami
14,617
585
236
9
0
438,631
11
W
Freya
13,163
527
145
6
0
424,168
0
L
King Arthur
11,768
471
106
4
0
382,524
5
W
Mercury
14,648
586
156
6
0
550,544
0
L
Arachne
13,159
526
138
6
0
493,707
0
L
Ares
10,417
417
34
1
0
461,422
2
L
Danzaburou
13,668
547
167
7
0
444,917
4
W
Erlang Shen
14,247
570
171
7
0
450,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role